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World Read Before You Judge.

Discussion in 'General Suggestions' started by Assassin4Lyfe, Dec 7, 2016.

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Yay, or Nay?

  1. Yay!

    3 vote(s)
    13.0%
  2. Nay!

    14 vote(s)
    60.9%
  3. Ynay! (Let me know what to change)

    6 vote(s)
    26.1%
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  1. Assassin4Lyfe

    Assassin4Lyfe That guy who somehow got into Hax, Lir, and Eco. VIP

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    As the title suggests, I am going to be discussing a very controversial topic i.e. class passives. Class passives are needed because mage is considered overpowered by everyone, so the other classes should get some form of a buff or class passive. Now onto the class passives (or basically upgrades of random spells) (let me know if/which of these are op or under powered):

    Assassin upgrade: Vanish upgrade (Vanish 3-Shade).
    What it would do/Why we should do it: When standing in a light level of 7 or below, Assassins can vanish for free as long as they do not swing and stay in an area of that light level or below. This would allow for assassins to ambush players more and would make players who just spam escape and teleport (you know who you are) more wary of where they move to.

    Mage downgrade: Heal spell 3: 75% -> 50%
    What it would do/Why we should do it: First off, mage would get a debuff on the heal spell. but I think that the final tier of the heal spell should only heal 50% of the character's current health so that it would still be useful while still being killable.

    Archer upgrade: Random passive
    When airborne or more then 75 blocks from the target, arrows/spells (if you can hit a spell from that far props to you) you do three times damage with a cap of 40k dmg.

    Warrior: I honestly have no idea. I can't even name all of the warrior spells, so I'm not really qualified to suggest for this. Let me know down below what warrior gets.

    As always, thanks, and please don't tell me to kill myself down in the replies!
     
    Last edited: Dec 7, 2016
  2. Happy New Year

    Happy New Year Please bring the shoutbox back

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    it would be broken asf
     
    Toasted Asian, Ryuu and chaostitan like this.
  3. captainganon

    captainganon God of k | Derpalope VIP+

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    Seconded. Something similar but less powerful could be an okay idea, though.
     
    Snerp likes this.
  4. Battleslay1000

    Battleslay1000 And another one bites the- wait what CHAMPION

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    An 8k cap is extremely underpowered with the archer special, my average bomb with 10/4 mana and 129 int is more than 8k.
     
    chaostitan likes this.
  5. Assassin4Lyfe

    Assassin4Lyfe That guy who somehow got into Hax, Lir, and Eco. VIP

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    Changed. Happy?
     
  6. chaostitan

    chaostitan Well-Known Adventurer VIP

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    Mages heal doesn't need a downgrade it needs a rework.
     
    ShadowWarp, RonalMC, Poiu429 and 2 others like this.
  7. Endertricity

    Endertricity Assorted Mini Quiche VIP

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  8. chaostitan

    chaostitan Well-Known Adventurer VIP

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  9. Endertricity

    Endertricity Assorted Mini Quiche VIP

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    the idea was the rework... what does this mean?
     
  10. Tobulance

    Tobulance Famous Adventurer Media HERO

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    Change the title to include the actual suggestion, then after the name of it say "read before you judge" dont just say that by itself
     
  11. ron111701

    ron111701 proffa CHAMPION

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    its already in the game, just its been broken since like gavel or prior to it, it would make people shut up about vanish imo. You can check the class spell description in the help tab if you wanna fact check. (its meant to work like this: When you attack, you're still vanished, so when that attack registers you have that damage bonus applied, however, apparently either the game is too slow to count this boost, so it's unvanished - then attack to the game, or the way it's buffed doesn't work with the new system.) btw the actual boost is 30%
     
  12. chaostitan

    chaostitan Well-Known Adventurer VIP

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    I mean the idea of a rework was liked just not the way you suggested it
     
  13. UniversalJustice

    UniversalJustice Zhight Lord

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    Nah.... mage heal isnt op....
    [​IMG]
     
  14. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Make it 25% of the cost rather than free for assassin.

    AS a mage I only heal 25% of my current health.
    What would mages passive be?
    You're suggesting a nerf for one, and a buff for everyone else.
    This is called overcompensating.
    Mage is very killable, I don't stand a chance against a lot of people with decent builds.

    Remove airborne for archer, and maybe make it based on how many blocks away the target is Also make it a damage booster rather than a multiplier.Damage + ((0.0075 x block distance) x damage). (completely editable)
    Perhaps cut damage on archer to 7/8 or 3/4 to nerf? idk.

    Warrior spells - Bash, Charge, Uppercut, War Cry.
    Passive - Still don't know.
     
    Last edited: Dec 8, 2016
  15. Nin

    Nin Well-Known Adventurer

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    Off-topic but can you change the thread name relevant to suggestion itself please? The "Read Before Your Judge." message may go in the above in the first post in red bold format if you want them to notice.

    Though the class passive idea itself seems, nice.
     
  16. Toasted Asian

    Toasted Asian Toasty VIP+

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    So being able to vanish forever would make assassins more annoying and be invisible to all mobs as long as we can

    Is that right @Andkorn ;)
     
  17. _Sephyr_

    _Sephyr_ Obvious satire HERO

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    I like the idea of classes getting passives, but I dont like the ones here.
     
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