Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

World Some Possible Quality Of Life Changes For The Next Update Or Patch.

Discussion in 'General Suggestions' started by ThomasThePencil, Dec 3, 2016.

?

are these ideas any good?

  1. yee, they're good as they are

    12.5%
  2. yee, but some need work

    34.4%
  3. nee, but with work they could be

    25.0%
  4. nee, not at all get rid of them bleh

    28.1%
Thread Status:
Not open for further replies.
  1. ThomasThePencil

    ThomasThePencil Deranged Combat Warp User CHAMPION

    Messages:
    209
    Likes Received:
    98
    Trophy Points:
    63
    Minecraft:
    so i've been playing on wynncraft for a little while (read: a month), and i've kinda found a few things rather confusing by comparison to most aspects of the game. so, to help make things a little bit easier, why not have some smaller changes added? these aren't game-breaking, they're just small ideas with some being a bit larger. you don't have to explain your reasoning for your decision in the poll if you don't want to, but all feedback on said ideas is appreciated.

    - adjust meteor so it does not auto-select targets as it seems to do now
    - adjust vanish - allow the user to take damage if an area-of-effect attack is used, if it doesn't already
    - give ice snake a proper control mechanic using additional keys (still iffy on this one myself as it's already a good spell if you intend to follow up with meteor)
    - cap mana regen at 20/4s as anything more is useless due to the max mana being 20 no matter what
    - allow a person to add more than 4 powders to a weapon or piece of armor at a time as long as it doesn't exceed the max powder slots on the item (increasing the cap to 15 to match the item with the highest number of slots; a medium-level chestplate)
    - give higher-level accessories (altum spatium, hive accessories, morph set pieces, etc.) powder slots
    - allow emeralds to be put in a separate slot or set of slots in the trade window
    - allow le to be compressed...somehow, i don't know entirely how this would work yet but i'm sure the people replying to this thread will come up with ideas
    - remove/disable: mob totems despawn remaining totem-spawned mobs upon timeout
    - add more unique songs to the jukebox and the world in general
    - if possible, add more noteblock instruments
    - fix the horrendously off-key noteblocks in 1.9+
    - disable player/mob pushing in 1.9+ somehow

    these are just a few of the ideas i've got...

    - edit: also, make horse cloaks slightly more common in crates - i've opened over 200 of them and have only seen the cloak i want (epic skeleton horse cloak) around 3 or 4 times, and further never got it. this is more of a personal nitpick than anything, but i still wanted to bring it up.
    - going off of that, make rewards obtained from scrapping crates at least relevant to what you scrapped - for example, if you scrap 5 weapon skins, get a weapon skin 1 tier higher. if you scrap 5 wybels, get a wybel 1 tier higher. this can also go into chance, as for example, if you scrap two zombie horse cloaks, 2 wybels, and a weapon skin, the chances should probably be 40% skelehorse cloak/40% better wybel/20% fancier weapon, in that order. if you scrap the highest-tier item of a category, still have the reward be randomized, and godlies should still be unable to be scrapped...unless you were to implement a certain other idea i have, but that's to be covered at a later point in time.
     
    Last edited: Dec 3, 2016
    Ascended Kitten likes this.
  2. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

    Messages:
    6,492
    Likes Received:
    22,035
    Trophy Points:
    215
    Minecraft:
     
    creature and flip like this.
  3. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

    Messages:
    3,743
    Likes Received:
    4,302
    Trophy Points:
    192
    Minecraft:
    Why would you want to make meteor not auto-target?
     
  4. ThomasThePencil

    ThomasThePencil Deranged Combat Warp User CHAMPION

    Messages:
    209
    Likes Received:
    98
    Trophy Points:
    63
    Minecraft:
    strategical reasons. you may want to fire a meteor ahead of your opponent so that they can't easily outrun it. i get this is what ice snake is for, but there are people more than capable of dodging even the most expert of ice snake casters (see also: people with mega-high walk speed).

    of course, this could always be added as an option for people who would still like the auto-targeting. this way, people can still use the spell how they want.
     
    XavierEXE likes this.
  5. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

    Messages:
    7,042
    Likes Received:
    21,894
    Trophy Points:
    215
    Creator Karma:
    Guild:
    Minecraft:
    To the powders, first off that doesn't make any sense...what you said contradicts itself. You want to be able to add more powders to an item but only if it doesn't go above the max powder slots? What? Secondly, items have limits on their powder slots for a reason, y'know.

    Accessories don't have powder slots because what could they even give with powders on them? More element defense would be boring, cause armour already does that.
     
  6. ThomasThePencil

    ThomasThePencil Deranged Combat Warp User CHAMPION

    Messages:
    209
    Likes Received:
    98
    Trophy Points:
    63
    Minecraft:
    i guess i should've clarified. as of right now, as far as i'm aware, you can only fill four of the powder slots on an item within any one transaction with a powder master. that's the kind of change i was going for, being able to fill all the powder slots at once. regarding accessory powder slots, you could always pull a dungeon potion and add amounts to certain identifications according to the element and tier of the powder (higher tier = better bonus), but only have like 1 or 2 slots per accessory.

    again, these aren't exactly 100% fleshed out, they're kinda just in-the-air ideas right now and i'm still hoping people can help me find ways to improve upon the ideas while they're still just that - ideas.
     
    Last edited: Dec 3, 2016
    XavierEXE likes this.
  7. Jbip

    Jbip yea QA GM

    Messages:
    2,886
    Likes Received:
    8,839
    Trophy Points:
    207
    Creator Karma:
    Guild:
    Minecraft:
    Why do you use comic sans
    It bothered me so much
     
    Spu, Gogeta, _Sephyr_ and 1 other person like this.
  8. Happy New Year

    Happy New Year Please bring the shoutbox back

    Messages:
    5,355
    Likes Received:
    4,987
    Trophy Points:
    192
    Minecraft:
    don't type in comic sans
    - adjust meteor so it does not auto-select targets as it seems to do now idk
    - adjust vanish - allow the user to take damage if an area-of-effect attack is used, if it doesn't already it does
    - give ice snake a proper control mechanic using additional keys (still iffy on this one myself as it's already a good spell if you intend to follow up with meteor) lv 66 upgrade
    - cap mana regen at 20/4s as anything more is useless due to the max mana being 20 no matter what that would be useless
    - allow a person to add more than 4 powders to a weapon or piece of armor at a time as long as it doesn't exceed the max powder slots on the item (increasing the cap to 15 to match the item with the highest number of slots; a medium-level chestplate) no
    - give higher-level accessories (altum spatium, hive accessories, morph set pieces, etc.) powder slots K
    - allow emeralds to be put in a separate slot or set of slots in the trade window why not
    - allow le to be compressed...somehow, i don't know entirely how this would work yet but i'm sure the people replying to this thread will come up with ideas your idea, not ours
    - remove/disable: mob totems despawn remaining totem-spawned mobs upon timeout ye
    - add more unique songs to the jukebox and the world in general k
    - if possible, add more noteblock instruments how .-.
    - fix the horrendously off-key noteblocks in 1.9+ idk
    - disable player/mob pushing in 1.9+ somehow thats impossible
     
    Nitronicraft likes this.
  9. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

    Messages:
    7,042
    Likes Received:
    21,894
    Trophy Points:
    215
    Creator Karma:
    Guild:
    Minecraft:
    That's just a mechanical limit of the system unfortunately. Given the gui as it is right now, we literally can't do this.
     
    XavierEXE likes this.
  10. ThomasThePencil

    ThomasThePencil Deranged Combat Warp User CHAMPION

    Messages:
    209
    Likes Received:
    98
    Trophy Points:
    63
    Minecraft:
    ...oh. well, that's a damn shame. i guess i'll just have to find ways to work around it, that's all.

    sorry for not clearing it up to begin with. any chance we could see this possibly worked on in the future, at least?
     
  11. Poiu429

    Poiu429 yote VIP+

    Messages:
    1,346
    Likes Received:
    1,245
    Trophy Points:
    128
    Minecraft:
    Yeah, but anyone with super high walk speed would 1) not be doing duels and 2) not be doing the nether because everyone has poison builds in the nether and you can't evade that with agility, and the fact that walk speed builds have like 4k health (or at least really low health).
     
  12. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

    Messages:
    2,342
    Likes Received:
    2,220
    Trophy Points:
    173
    Guild:
    Minecraft:
    - adjust meteor so it does not auto-select targets as it seems to do now
    -
    I have mixed feelings on this, but I'm gonna go with a yes.
    *
    - adjust vanish - allow the user to take damage if an area-of-effect attack is used, if it doesn't already
    -
    I love wrecking assassins with ice snake when they're vanished. This is a thing already.
    *
    - give ice snake a proper control mechanic using additional keys (still iffy on this one myself as it's already a good spell if you intend to follow up with meteor)
    -
    Depends on what you're saying here, I doubt they could do anything like this without mods.
    *
    - cap mana regen at 20/4s as anything more is useless due to the max mana being 20 no matter what
    -
    Tbh you can't even get past 20/4 because of this. I have a better idea - Mana works in two 2 second pulses, transfer excess mana regen into the base pulse.
    *
    - allow a person to add more than 4 powders to a weapon or piece of armor at a time as long as it doesn't exceed the max powder slots on
    the item (increasing the cap to 15 to match the item with the highest number of slots; a medium-level chestplate)

    -
    Like @Selvut283 said, they can't do this because of how it mechanically works. GUI troubles.
    *
    - give higher-level accessories (altum spatium, hive accessories, morph set pieces, etc.) powder slots
    -
    While it would be possible to give them powders slots for increasing elemental defenses, I don't know if they can give you special abilities because
    they aren't an actual armor piece.

    *
    - allow emeralds to be put in a separate slot or set of slots in the trade window
    -
    I'm not really sure on the purpose of this.
    *
    - allow le to be compressed...somehow, i don't know entirely how this would work yet but i'm sure the people replying to this thread will come up with ideas
    -
    Been said many times. I've always been for it but it got turned down because, "What if there's a duplication glitch."
    (Pures are worth around 1 stack each and unidentified they're stackable, so how would it be any different)

    *
    - remove/disable: mob totems despawn remaining totem-spawned mobs upon timeout
    -
    While they should do this I'm not sure if they can.
    *
    - add more unique songs to the jukebox and the world in general

    - if possible, add more noteblock instruments

    - fix the horrendously off-key noteblocks in 1.9+
    -
    Rip @XavierEXE.
    *
    - disable player/mob pushing in 1.9+ somehow

    I don't know if this is possible, but it needs to be done.
    *
    - make horse cloaks slightly more common in crates
    .
    Ya probably needs to be done.
    *
    - going off of that, make rewards obtained from scrapping crates at least relevant to what you scrapped - for example, if you scrap 5 weapon skins, get a weapon skin 1 tier higher. if you scrap 5 wybels, get a wybel 1 tier higher. this can also go into chance, as for example, if you scrap two zombie horse cloaks, 2 wybels, and a weapon skin, the chances should probably be 40% skelehorse cloak/40% better wybel/20% fancier weapon, in that order. if you scrap the highest-tier item of a category, still have the reward be randomized, and godlies should still be unable to be scrapped...unless you were to implement a certain other idea i have, but that's to be covered at a later point in time.
    -
    This is a good idea. It's take a bit of coding but they should do this.
    ________________________________
    WS builds are so weak I can ice snake them to death lol.
     
  13. captainganon

    captainganon God of k | Derpalope VIP+

    Messages:
    11,319
    Likes Received:
    33,289
    Trophy Points:
    227
    Minecraft:
    Good god no. Going past the comic sans and passing off your ideas onto us, this is exactly how you remove the only limit we have on the economy.
     
    _Docks and Gigavern like this.
  14. libraryaddictfan

    libraryaddictfan Well-Known Adventurer

    Messages:
    40
    Likes Received:
    17
    Trophy Points:
    49
    Minecraft:
    My chestplate has 20 powder slots though. You sure max is 15?
     
    XavierEXE likes this.
  15. xKindredKinesis

    xKindredKinesis .[_]. VIP

    Messages:
    3,997
    Likes Received:
    8,656
    Trophy Points:
    215
    Minecraft:
    For the LE compression issue, might I suggest a solution I posted on another thread?

    "Maybe there could be some sort of Emerald Tablet that is worth as much LEs as you put in it, and it would only accept LEs."

    [​IMG]

    "There would be only one Tablet per person, and you would access it only through a separate page in the Emerald Merchant's GUI, like the Powder Merchant's GUI."
    "To balance out the whole bank space thing, maybe storing above certain thresholds requires upgrades. The price of them would be several LEs, before they could be upgraded to hold more."
    "The Tablet would cap at 64 stacks of LE, which would be 16777216 Emeralds in total. So yeah, that's quite a lot."

    "This way, it would be impossible to duplicate the Emerald Tablet, and you could deposit or withdraw LEs from it normally."

    What I'm suggesting doesn't mean adding a new unit of currency to the game for trading purposes. However, it should resolve the issue of storage for people with many stacks of LE already.
     
  16. ThomasThePencil

    ThomasThePencil Deranged Combat Warp User CHAMPION

    Messages:
    209
    Likes Received:
    98
    Trophy Points:
    63
    Minecraft:
    this is the best idea i've seen in a while, but would it be accessible from any bank? how would putting emerald blocks and normal emeralds into it not work?
     
  17. xKindredKinesis

    xKindredKinesis .[_]. VIP

    Messages:
    3,997
    Likes Received:
    8,656
    Trophy Points:
    215
    Minecraft:
    Because you could just put EBs and Emeralds into the traditional bank, or just carry them around like pocket money.
    LEs are a bit special since they're quite valuable (maybe not to those with several stacks of them, but you'd be devastated if you lost a few of them suddenly), which is why you usually keep them in a bank, or an inventory on a separate character which doesn't go out adventuring too often.
    So, by putting LEs into the Emerald Tablet, you essentially have a debit card/actual bank account system that doesn't have limits on the amount of money that can be stored in it.

    Also, I think this might be a touch OP, but maybe the Emerald Tablet could have interest rates, too?
    Perhaps it'd be in hard intervals as opposed to giving the player full access to free money, but it would definitely be an added bonus for using the service.
    How to balance it:
    - The amount of days in a month for interest should only go up if the player has logged in that day, and checked the Emerald Tablet
    - Have interest Emeralds be given in hard intervals, without factoring percentages or smaller units of currency
    - Like actual interest, give more when the player has more, and give less when the player has less
    - Set some caps on interest after certain intervals
     
    XavierEXE likes this.
  18. ThomasThePencil

    ThomasThePencil Deranged Combat Warp User CHAMPION

    Messages:
    209
    Likes Received:
    98
    Trophy Points:
    63
    Minecraft:
    fun thing is, this is the exact coat i'm talking about and the wiki says it has 15. can somebody get on that?

    stop. right. there. this will literally bolt in the last nail in the coffin for the economy.
    hear me out for a sec. i only said we should be able to compress le because there's gonna be those few people that sell a metric fuckton of mythics and need ways to more effectively store their le. a way to more effectively store it in a bank, if you will. it was never meant for trading or anything and it sure as hell doesn't need interest rates that make the storage method more overpowered than the contents of the storage. you could put 1 le in it, wait a few days, take out the le, put it back in for a few days, rinse and repeat until you're the richest man on the server. easy abuse method that most people won't even catch. also, you say that it's a system that doesn't have limits on the amount of money that can be stored in it, but didn't we just establish that the cap would be a stack of stacks of le, if only for the purpose of at least keeping a limit on the economy? the whole reason the economy's goin' bad is because people have too much le, we can't give them infinitely more space for more le and give them a method to infinitely obtain more by just sitting around and doing even less than they already might do.

    that's gonna be the smartest paragraph i write all month, i'm calling it now.


    not sure how possible it is, but one could always treat them like identifications and add additional traits/identifications or additional values to existing ones with powders. a bit ridiculous, yeah, but it's better than just leaving accessories outta the fun.

    and no, i'm not quite 100% sure as to how tier 4-6 powders will work in this same context, i'm workin' on that.
     
  19. xKindredKinesis

    xKindredKinesis .[_]. VIP

    Messages:
    3,997
    Likes Received:
    8,656
    Trophy Points:
    215
    Minecraft:
    [​IMG]
    Yeeesh.
    Alright, shit plan didn't work.
    I don't really have any more ideas to offer.
    Welp, hope you the best of luck on finding a working solution.






    Also, if you're going to use Comic Sans for all of your text, can you at least use proper capitalization?
     
    Relflow and Gogeta like this.
  20. Theeef

    Theeef Owner of The Crossroads CHAMPION

    Messages:
    2,297
    Likes Received:
    2,045
    Trophy Points:
    173
    Minecraft:
    1. No
    2. Yes
    3. No
    4. No
    5. Don't care
    6. Yes
    7. Yes
    8. This is very often suggested and never
    will be added most likely.
    9. Already happens
    10. Theyre working on it.
    11. Don't care
    12. Use 1.8
    13. Yes
    14. No
    15. Definite yes. The reward type should be shown on the item and the percentage for each item type should be shown on the scrap button.
     
Thread Status:
Not open for further replies.