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World Mythic Buffs/nerfs + Mythic Suggestions

Discussion in 'General Suggestions' started by Kraby, Nov 4, 2016.

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  1. Kraby

    Kraby *insert clever meme* VIP+

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    Minecraft:
    ok so some mythics are unbalanced ( either up or op) and i am gonna give my ideas on how to balance them
    and yes i am bored
    Assassin -
    Inferno - add another powder slot (from 2 to 3)
    remove the negative water defense
    and remove the negative raw health regen
    Grimtrap - nerf thornes to average of 30% instead of 70%
    Warrior-
    Hero - make the average walk speed 25% instead of 23% (making the max walk speed 33% instead of 29% )
    Mage-
    Monster - Buff the health bonus to an average of 600 instead of 300
    Archer -
    Stratiformis - Nerf the damage from
    110-200 neutral
    ❋ Air Damage: 200-355
    fast attack speed
    To
    80-150 Neutral
    ❋ Air Damage: 150-320
    fast attack speed
    (i feel like i need to explain this one since so many people love strati , well this bow has an average of 70% walk speed , which is clearly insane , its damage at the moment is way too high for such a weapon , it does more than basically any other mythic bow while having so much walk speed , the damage nerf i suggested while making it not deal the most damage will still keep its damage very decent for such a bow)
    Grandmother -
    Melee and spell % damage both buffed to 10% on average
    Bow's Damage buffed from
    • Damage: 205-290
    • ✤ Earth Damage: 410-540
    • Attack Speed: Slow
    To
    Neutral Damage : 260-310
    Earth Damage : 470-590


    Ok now that we're done with the balance of the current mythics lets get to the missing mythics we need in game
    1) end game air wand
    2) end game thunder bow

    Air wand -
    Name - Vayu
    Reqs -
    mage class
    lvl 95
    105 agility
    Damage -
    Air Damage - 100-240

    Super Fast Attack Speed

    Stats -
    + 30% Walk Speed
    +15 Agility
    + 10% Air Damage

    - 800 health bonus

    Slots - [0/3]

    Thunder Bow - Already made a suggestion for one , people didnt seem to like it so if anyone wants to suggest something go ahead
    i might make a suggestion later
     
    Last edited: Nov 6, 2016
    Miles_, hexapod, Tomix and 8 others like this.
  2. Snerp

    Snerp Grand Terrainer Modeler HERO Builder

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    Creator Karma:
    Minecraft:
    Buff the stats
    Nerf the prices
    That's all
     
  3. SoloSnuggles

    SoloSnuggles Mama Bean VIP+

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    yesplsyespls
     
  4. Miles_

    Miles_ hi CHAMPION

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    I'd nerf your Vayu suggestion to 100-200 air damage. Other than that, I think your current suggestions are fine. But I don't feel like an endgame thunder bow is needed.
     
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  5. Kraby

    Kraby *insert clever meme* VIP+

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    i nerfed it a bit , not as much as you said but a decent amount
     
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  6. FruiteyLoops

    FruiteyLoops Well-Known Adventurer HERO

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    you should have pure buffed, it doesn't even deal as much as ohm's wishes a level 64 legendary wand with really good ids and it is supposed to be a spell dmg wand. My personal ways of buffing it is to slightly increase dmg, make mana steal mana regen. And maybe add some intelligence to it. Or they can just make pure solely just a mana regen wand with high intelligence but not so great attack by nerfing attack a bit, slightly reducing spell dmg, but changing mana steal to mana regen and having slightly more, and having a ton more intelligence then before making it a good side weapon for mana regening in certain builds.
     
  7. Miles_

    Miles_ hi CHAMPION

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    Pure deals much higher spell DPS than Ohms. It is weak for a mythic wand but PEOPLE DON'T REMEMBER THAT IT'S A LEVEL 65 WAND.
     
  8. FruiteyLoops

    FruiteyLoops Well-Known Adventurer HERO

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    but it still isn't THAT good as a level 65 wand. I mean its an alright wand, but it barely even deals 1k meteor dmg for a good id'd one. I mean it may be able to deal a bit more dmg then ohm's wishes. But ohm's wishes is focuses more on being a thunder wand and being an inconsistent source of dmg so pure can deal more dmg than ohm's wishes in some cases. But being specifically specialized wand for spell dmg that is level 65 and low dmg isn't necessarily very good game design. Remember that I suggested that we can slightly nerf pure's dmg but add lots of regen and intelligence to make it still viable in competitive but not overpowered at low levels, so that way it can pair up with certain wands like lament well. And being a mythic, mythics are supposed to be extremely good but not overpowered, pure isn't even close to good and is only an okish wand if it was a legendary for level 65s. If pure was a legendary i'd be fine with it, but if it was a mythic. Even archangel has more uses than pure, so giving it something mages can use but not 100% abuse with lots of mana regen and intelligence can make pure very balanced.
     
  9. x_Adrii

    x_Adrii Well-Known Adventurer

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  10. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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  11. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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  12. Miles_

    Miles_ hi CHAMPION

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    SmileyAlec's one has insanely high DPS though. 752.8DPS on average. Higher than Gaia.
    Remember, SmileyAlec's suggestion is an AIR wand. Air weapons normally deal less damage.
    While SmileyAlec's only has a few more DPS, I think this one is better suited.
     
  13. Kraby

    Kraby *insert clever meme* VIP+

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    i didnt really like his suggestion
    too much damage and spell for an air wand , mages with statue + mana gear+ that wand would be unstopable
    if you wanna suggest improvements on this wand go a head
     
  14. Bajan

    Bajan Rare Meme Collector HERO

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    I don't know if your build is just bad or something but my pure does like 4K meteors, and like 10k to mobs weak to water or air
     
  15. FruiteyLoops

    FruiteyLoops Well-Known Adventurer HERO

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    ok then idk, but either way. Ethereal and other wands around pure's level must deal at least that much meteor damage as well. Maybe it was because my build isn't pure friendly? But my ethereal deals much better damage than my good pure and i have no negative air dmg btw. And ohm's wishes does in fact deal less damage, but it just frightens me how close ohm's wishes is to pure in terms of certain damage and ohm's wishes is also a thunder wand that doesn't even focus on damage all that much compared to pure which is a mythic solely designed for spell dmg when it only does a mediocre job at it for its level and gets easily outclassed in every way by a wand 5 levels above it. I mean sure archangel does get outclassed by a dungeon item in terms of walk speed called salticidae, but at least archangel has more dmg output compared to salticidae making archangel better designed than pure. But pure... is just unexcusable. Saying it is "just a level 65 wand" and it does an at best alright job for its level if it was a legendary when it purposefully focuses on dmg just is... not greatly designed. Which is why i suggested reworking pure to make its dmg output terrible but give it lots of mana regen and intelligence making it a decent wand for spamming heals or ice snakes, giving out up to 7/4s regen or maybe 6/4s regen and like 12-16 intelligence which may seem a lot, but most mage builds do in fact have lots of regen and intelligence. And you can use pure as a wand for when you dont want to use aquarius and instead something like libra allowing more diversity in mana regen mages, etc. Which is why i gave out that suggestion on pure, since after all, we are forgetting THAT IT IS A MYTHIC WAND!

    Thats kind of my point of why i'm quoting, 4k meteor dmg may seem decent for around the level, but only for 5 levels that can be easily outclassed when its only purpose is dmg making it one of the absolute worst mythics out there, and the revamp i suggested I feel like would really benefit pure to where it is very good at any level without dealing heavy dmg, but in a way that isn't abusable entirely.
     
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  16. SmileyAlec

    SmileyAlec Olympic Gaming

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    salticidae got nerfed to 42 ws >_>
     
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  17. FruiteyLoops

    FruiteyLoops Well-Known Adventurer HERO

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    oh, finally it did :)
     
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  18. Jared2183

    Jared2183 Well-Known Adventurer VIP

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    buff assassin nerf mage
    but rly
    gaia and fatal sorta need a nerf :/
    i mean mage isnt even supposed to be a damage class
     
  19. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    It isn't.
    You haven't played enough classes to realize the power of your statement.
     
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  20. Jared2183

    Jared2183 Well-Known Adventurer VIP

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    but....but....gaia....fatal....;-;
     
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