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World Suggestions Compilation/ 23 Supporters!

Discussion in 'General Suggestions' started by Kraetys, Nov 2, 2016.

?

Which do you like? (Select all that apply)

  1. Craftable Items

    35.9%
  2. Blessed and Corrupted Items

    31.3%
  3. Daily Repeatable Quests

    48.4%
  4. /Show

    57.8%
  5. /Tip

    53.1%
  6. Stat Based Item

    40.6%
  7. Mail

    50.0%
  8. Health Indicators

    68.8%
  9. Ranged Heal

    45.3%
Multiple votes are allowed.
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  1. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Guild:
    Minecraft:
    Craftable Weaponry and Armor
    A way to create armors and weapons perfect for your build.

    - How it would work -

    You would bring 5 or 6 crafting items, the item type that you're trying to make, and possibly a modifier to a merchant.
    After all your items are in the GUI, the last slot is filled with the possible item and Id's that would come out of your items.
    It would be affected by tier of crafting armor, tier and level of item, and tier of modifier.
    Using a similar system as naming guilds, you could name your items too!

    - How to get the items -

    A mob that contains these crafting tier items could come in the form of something like Nii Guardians, except a lot rarer, (1/100000 chance?) and spawning all over all the provinces.
    The miniboss would be passive until you killed its first form. (Make the passive version strong enough to withstand anyone who would obviously die trying to kill it).

    - A little balancing -

    Make it so crafted items are untradeable, preventing major item flooding in the server.
    Base the items ids off the original items tier, ex. you use a unique item you get unique ids.
    Add stat requirements so it's impossible to get too overpowered without making the item impossible to use.
    (Or just limit the ids to the stat requirements).
    Make it increasingly costly to craft the better the item gets.

    - Modifiers -

    The modifiers would be for modfying attack speed/damage in weapons, and health/elemental defense totals in armor.

    Credit - @Lumeis

    Note that this is a VERY long term thing, I doubt Jumla could even code this at all, which is why it's just an idea. IF we do see it, it will probably be released in the same update as the ninth province.
    - Item Types/Example Items (Tier 1 only) -
    Earth
    Rock
    Yep it's a rock.
    [It glimmers very slightly]

    -
    Thunder
    Battery
    A strange cylindrical object marked with "Made in Corkus."
    [It glimmers very slightly]

    -
    Water
    Gylian Water
    Water from Lake Gylia, where the meteor fell.
    [It glimmers very slightly]
    -

    Fire
    Golden Phoenix Feather
    Said to cure anything.
    [It glimmers very slightly]
    -

    Air
    Bantisu Breath
    Smells like onion and banana juice.
    [It glimmers very slightly]
    -

    Blessed
    Bottled Sunlight
    Hurts the undead worse than a bad breakup.
    [It glimmers very slightly]
    -

    Corrupted
    Black Dirt
    Obtained from where the corruption entered Gavel.
    [It's a little disturbing]
    -

    Greedy
    Locket
    Probably means something to someone.
    [Might be worth something]
    -

    Neutral
    Knife
    Looks sharp, just like you.
    [It glimmers very slightly]

    Blessed and Corrupted Damages
    Possible element type.

    - How it would work -

    You could make a new stat for them but that introduces a whole bunch of new problems.
    I'm thinking a reputation system where you earn/lose your humanity when you kill different mobs.
    (Yes like a karma system, shh).
    If you kill passive aggressive/passive mobs you lose humanity, and eventually become unable to wield blessed items, and are now able to use corrupted items.
    But if you kill corrupted type mobs and monsters, you gain humanity, and are now unable to use corrupted type items, and can use blessed type items.

    - Uses -

    Possibly helpful in future quests more related to the corruption storyline, also useable in weaknesses and strengths.
    Make mobs and items based on the types, like elemental type damages.

    Daily Repeatable Quests
    Quests that you can do over and over for experience and emeralds.

    - How it would work -

    The quests would come from random citizens and NPCs, just simple quests for small amounts of XP and emeralds.
    You could repeat them once daily/weekly.
    You could have collection quests, killing quests, etc.
    When you do the quest and the cooldown isn't ready yet the NPC will say "I may have work for you tomorrow."

    - Uses -

    Avoiding countless hours of mind numbing grinding.
    (Do we need any more uses)?

    /Show Command
    Just a command that puts the item you're holding into chat.
    Someone can hover their cursor over it and see the item and ids, it would make selling a lot easier

    /Tip Command
    A simple command to give whoever threw that loot/xp bomb a few emeralds.
    Just 1 emerald per level you are.

    Stat Based Ids Item
    Possibly an item that gets its identifications from your stats, (it would be mythic obviously).
    Like if you have intelligence you would get mana regen while wearing it.
    Or health for defense.
    While hard to code it would be really cool, as it would fit with any build.

    Mail
    Perhaps a mail system where you can send messages to offline people, and possibly items.
    Have a GUI sort of like AH plugins, for sales that couldn't be made otherwise because of different time zones.
    "It will cost x Emeralds to receive this item"
    Make it so either party can cancel the mail, and have a block function to prevent spam.

    Health Indicators
    As a mage, I'm usually the healer class, but it's harder when your party members have to say 'heal me' in chat, because as they're typing, they end up getting killed.
    I suggest a function that alerts you in chat, (and possibly with a ding), when 'x' party members health drops below 40%.
    It would make mage more useful as a party class if we could heal you when you needed it.

    Ranged Heal
    Perhaps make heal a ranged spell, sort of like a heal bomb.
    Why?
    When I'm trying to heal someone and they're running around trying to dodge with their WS kit and me the slow guy panting trying to keep up while spamming heal, ice snake, and meteor, It just gets annoying.
    It'd be easier if I could just throw it at you.
    Use the same coding as the auto-aim on meteor as well so it heals you, instead of the ground beside you.
    If you think about it it's also the perfect way to nerf mage heal.
    We'd have to look straight down to heal ourselves in PvP, taking precious seconds from the battle.

    FAQ
    New thread who dis.

    Note - All of these are assuming that they can be coded and balanced properly, and they are just ideas.
    Therefore: Allowed responses - More ideas, questions, actual reasons they would be bad, balancing suggestions, requests for more item ideas on craftable items, requests for organized list of stat based ids.
    Things I will ignore - "Hard to code" "Overpowered/Unbalanced" "Where's the no option"
     
    Last edited: Nov 16, 2016
  2. Jbip

    Jbip yea QA GM CHAMPION

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    Creator Karma:
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    I remember before gavel, some items had the tag "Crafting item"
    Also, TL;DR pls
     
  3. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Guild:
    Minecraft:
    The Emerald.
    Emeralds come from the Nether.
    'Nether' has 6 letters.
    'Emerald' has 7 letters.
    6 + 7 = 13
    Illuminati has 13 bloodlines.
    Emeralds also come in blocks and liquids,
    'Liquid' has 6 letters.
    'Block' has 5 letters.
    6 - 5 = 1
    13 - 1 = 12
    1 + 2 = 3
    A triangle has 3 sides.
    Emeralds are Illuminati.
    Confirmed.
    -
    Salted, Grian, and Jumla.
    'Salted' has 6 letters.
    'Grian' and 'Jumla' both have 5 letters each
    6 + 5 + 5 = 16
    There are 3 of them.
    16 - 3 = 13
    There are 13 bloodlines in Illuminati.
    They made Wynn.
    'Wynn' has 4 letters.
    16 + 4 = 20
    In a right triangle if one angle is 20, the other must be 70.
    90 - 70 = 20
    20 - 20 = 0
    '0' and '1' are used in binary.
    0 is shaped like a hole.
    Eyes look through holes.
    Holes must also be dug.
    'Eye' and 'Dig' have 3 letters each
    3 + 3 = 6
    'Hole' has four letters.
    6 - 4 = 2
    '0' and '1' are used in binary.
    2 + 0 + 1 = 3
    It also has 3 numbers.
    The owners are Illuminati, confirmed.
    BUMP!​
     
    Last edited: Nov 19, 2016
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  4. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Totally forgot but I'm also adding mail to the list.
    ________________________________
    @Tantibus you're the mod I'll always tag is it possible to add 'Mail' to my list of votes?
     
  5. ElegantDeath

    ElegantDeath Who needs a title anyways HERO

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    it stands for Too Long Didn't Read
    essentially @Jbip is asking you to sum the entire thing up in about 1 sentence
    ________________________________
    Gavel is free of corruption last I checked
    their problem is the decay
     
  6. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Oh.
    Read the titles pretty much sums it all up.
    ________________________________
    The corruption comes in the form of the decay. Didn't you do the taproot quest?
    The weird worm thing?
     
  7. Theeef

    Theeef Self Proclaimed Idiot CHAMPION

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    Minecraft:
    To craftable armor and weapons I say no. Having a specific selection of armor promotes player trade and exploration.

    I say yes to corrupt and light idea. It does need a good deal of tweaks and planning though.

    Daily repeatable quests are on the fence for me. I feel like eventually these would just become very tedious and unrewardong. If implemented at all the repeatable quests would have to make sense. For example, "pick 20 apples from the grove" or "help 5 new recruits leave ragni" or other things that make sense to be repeated.

    For the /show command, I think it would be a good idea, but I am going to go with my intuition and say no. Same for the tip command.

    I like the idea for stat based IDs
     
  8. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    I can understand /tip on the intuition thing, but not getting rid of /show.
    I've played on a server with something similar to what I suggested there, and it made trading a lot easier.
    It gave you the ability to broadcast the specific id's to a large portion of chat rather then showing it to each person that asks specifically.
    And on the spam portion, people already do that.
    If you make the crafting items tradeable it promotes player trade, and if you follow my suggestion of the Nii Guardian like minibosses that drop the items it promotes exploration
    Daily Quests are meant to take from the tedium of grinding, switching between the two should be enough.
    ________________________________
    I also forgot my personal mage suggestion.
    I'll be adding that.
    @Tantibus failed me @Pretzule can you edit the poll pretty please. :3
    *Shakes bag of pretzels*
    ________________________________
    Just add "Mail" "Health Indicators" and "Ranged Heal" to the list. :3
     
    Last edited: Nov 2, 2016
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  9. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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  10. llllllllllllll

    llllllllllllll Famous Adventurer

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    Minecraft:
    Most of this stuff is in the wynncraft enhanced modpack
     
  11. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Wait there's a modpack?
    Is it legal on the vanilla server or no?
     
  12. kojirobin

    kojirobin ♧ the local (broke) emerald dealer VIP

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    ye it has these things, like item locks, xp counter and health indicators (only in parties)
     
  13. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Guild:
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    How exactly does it do that? It allows you to broadcast the item to a larger audience. allowing you to sell more effectively. It also allows you to view the item without having to trade with them, allowing you to decide whether you want it in a more timely manner. All around it just makes trading easier.
    ________________________________
    Technic or FTB? Or is it a forge modpack?
     
  14. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    Minecraft:
    Why the crafting item thing so rare?
     
  15. TidalWarrior

    TidalWarrior Discoverer of Corkus VIP+

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    Guild:
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    >health alerts

    MEDIC!
     
  16. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Guild:
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    To prevent major item flooding of perfectly compatible weaponry.
    Imagine someone using a solid water build with this to make a very high total in spell damage and mana regen.
    They'd knock almost anyone out of the water...
    :3
     
  17. kojirobin

    kojirobin ♧ the local (broke) emerald dealer VIP

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    Guild:
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    curse
     
  18. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Oh. Never used curse.
     
  19. llllllllllllll

    llllllllllllll Famous Adventurer

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    Minecraft:
    It's legal to use, hasn't violated any rules.
     
  20. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Bumperoooo
     
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