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Dungeons A True Challenge

Discussion in 'General Suggestions' started by CGS, Oct 24, 2016.

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  1. CGS

    CGS Raw Emerald Farmer CHAMPION

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    I would like to see a dungeon for those level 101's who think they have beaten the game. High damaging minions that could two shot most tanks, crazy high health regen, mini bosses that would be on par with Qira.

    I don't want this to be a dungeon that people get frustrated with, but a challenging enough to force players to work in large groups and use skill boosting potions.

    I think the final boss should be a dragon, I mean like a legit Ender Dragon not a small mob. It would fit well with how the game progresses through gravel and sky lands (with quest like The Belly of the Beast, and the story of Siegfried defeating a dragon in Ahmsord).
     
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  2. Nukewarmachine

    Nukewarmachine emerald tier above LE when VIP

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    Would each mini boss = Qira in terms of difficulty and how much health will the Ender Dragon have? And will there be checkpoints?
     
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  3. Turtlebomb

    Turtlebomb idk VIP+

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    Do you have any suggestions as to what the dungeon would be like? Mob stats? Design?
     
  4. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    gasterscared.png





    gasterneutral.png





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    gastersuspicious.png

    ...
     
  5. Turtlebomb

    Turtlebomb idk VIP+

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    Also, don't forget about the light dungeon.
     
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  6. CGS

    CGS Raw Emerald Farmer CHAMPION

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    mini bosses I think should be the same difficulty as Qira, but less health in terms of stats. (About the same health regen and damage, but with a different ai and spells)

    Ender Dragon, (as this dungeon would probably be in the sky lands), would not do as much damage but a lot of knock back. So the dragon kills you by throwing you off the platform and into void. It would be hard for most classes to get hits on a flying ender dragon, maybe 3 million health but no regen. Maybe a fire ball spell.

    ________________________________
    I think that it should look similar to sky lands, but the lay out should be a maze, with no linear path from one part to the next and there are multiple correct paths you can take.
    also many of the Dragonlings around sky lands are difficult already, I was thinking of beefed up versions of those with insanely high spawn rates.
     
    Last edited: Oct 24, 2016
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  7. captainganon

    captainganon God of k | Derpalope VIP+

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    Ender Dragon is not a usable mob, for several reasons.

    Here's a biggie: last time one was spawned it crashed Wynn for hours, maybe days.
     
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  8. CGS

    CGS Raw Emerald Farmer CHAMPION

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    Wither boss then? you can get one as a pet, so why not use it as a boss?
    (although I would like to fight a dragon)
     
  9. bloww

    bloww Shoutbox Fancam Account

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    Actually, the Orange Wybel is supposed to be endgame and hard, if you're not using glitch abusing builds. *cough cough*
     
  10. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    In addition, you don't think I'm only going to give you ONE endgame bonus boss, did you?

    I just need to figure out how I am going to design them first. I know there's a significant endgame itch to scratch, and I intend to try and help with that.
     
  11. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    I want a trolly enemy that spams the push and pull spells but dies in one hit.
    I know how annoying it would be.
    That's the point.
     
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  12. CGS

    CGS Raw Emerald Farmer CHAMPION

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    I would like to see somthing like black dragonlings, but with a leap spell along with their pull spell. (And they can cast them at the same time)
    I don't like the idea of one shot mobs, as they can easily be cleared away with a poison build, takes away the difficulty of the dungeon.
     
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  13. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    That isn't a boss. That's just a dick move.
     
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  14. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    How about a god type thing? From like greek/roman mythology? I mean it wouldn't be the first time we used greek myths in the game
     
  15. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    I'm not talking ideas for enemies, I'm talking their fighting style. I've just about exhausted most of what I can think of for unique fights.
     
  16. Tealy

    Tealy a businessman of sorts GM

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    Hmmmm.... i'm notoriously good for being quirky.... how about..... lemme just rattle off some nonsense

    A boss very fast with a ranged attack that tries to stay away from the player.

    A big boss arena with walls and such, and a boss that can climb/ jump them, but no class can

    A boss that's spell is to teleport the player to the beginning of a short maze (or) mini boss that the player has to either solve (or) kill while the boss Regens

    A flying mob that stays out of reach (un hurtable), and spawns lots of minions. Once all minions are dead, the boss shoots down like an anvil, causing an explosion, and starts fighting with a charge fighting path. Flies back up after a bit and rinse repeat. No regeneration.


    Just some stupid ideas on the spot lmao
     
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  17. Gogeta

    Gogeta Super Saiyan

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    "Ender dragon"

    rip assassins
     
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  18. CGS

    CGS Raw Emerald Farmer CHAMPION

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    The final boss could spawn element specific minions, each with their own spells and ai. The minions can give themselves status boosts and heal each other along with the boss.

    Earth: Insanely high melee damage. will give other minions an attack boost. slow walk speed with a leap spell.

    Thunder: Melee damage. charge and multi hit spell.

    Water: low range damage. heal spell that will heal other minions and the boss if they are in close proximity. Players that get too close will be hit with a blinding/slow spell that last a long time.

    Fire: range damage. very high health with a meteor spell.

    Air: Melee damage. gives other minions a speed boost.
     
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  19. Theeef

    Theeef Owner of The Crossroads CHAMPION

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    I love these ideas. Personally I would like to see a boss arena that is parkour. The boss Would have very low health, a little bit of regen, but in order to get to the boss you would need to do the parkour. Horses would not work, and spells wouldn't work for the actual parkour. The entire way up lots of ranged minions would be attacking you. The minions take no damage or knockback. Their projectiles do knockback but no damage.
     
  20. CGS

    CGS Raw Emerald Farmer CHAMPION

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    The parkour boss sounds interesting, but it would frustrate a lot of players. Also bosses with low health and regen can easily be soloed. I want to boss to recover enough health in some way that it requires multiple players to combine their damage output.
     
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