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Dungeons Nerfing Garoth (lost Sanctuary Boss)

Discussion in 'General Suggestions' started by Samiversal, Sep 15, 2016.

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Should dungeons be nerfed?

  1. A massive nerf is needed!

    0 vote(s)
    0.0%
  2. Slight nerf would be appreciated.

    0 vote(s)
    0.0%
  3. The difficulty is alright right now.

    0 vote(s)
    0.0%
  4. It's too easy, make it harder! (WHAT IS WRONG WITH YOU?)

    100.0%
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  1. Samiversal

    Samiversal Cartographer of Wynn VIP+

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    Minecraft:
    I had a break from wynncraft for over a year now, and I just recently came back playing while restarting my entire profile. One of the gameplay features I noticed is that the dungeons are now significantly harder... and even unfair.

    What I mean by that is that the dungeons level representation is HIGHLY inaccurate. This is why I bring Garoth, the Lost Sanctuary boss on the chopping board. The dungeon is rated medium and level 24, which it always was. Except, I am now a level 34 warrior and STILL can't beat it. His health regen is way too strong, making it impossible to solo even 10 levels over the recommended level. My suggestion would simply to maek him having a slower health regen and lower health (How do you expect a level 24 guy beating one with 22k health???)
     
  2. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Creator Karma:
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    You aren't meant to kill him by normal means. Try doing something else in the arena. There are some suspicious-looking Creepers about...
     
    coolname2034 and Vanward like this.
  3. Samiversal

    Samiversal Cartographer of Wynn VIP+

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    Thanks for the hint, it just wasn't clever. I still have a lot to learn with thoses updates... This thread can be closed now
     
  4. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Creator Karma:
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    Quick tip. The little "Reply" button in the corner of the post lets you quote someone's post to alert them that you've responded directly to their post.
     
    coolname2034 likes this.
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