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1.9 Class Idea 2

Discussion in 'General Suggestions' started by Mistrise Mystic, Jul 18, 2016.

?

how is this class idea?

  1. 1/5

    3 vote(s)
    15.0%
  2. 2/5

    3 vote(s)
    15.0%
  3. 3/5

    4 vote(s)
    20.0%
  4. 3.1415926535897962684/5

    9 vote(s)
    45.0%
  5. 4/5

    4 vote(s)
    20.0%
  6. 5/5

    3 vote(s)
    15.0%
  7. Make it light theme friendly

    3 vote(s)
    15.0%
  8. Indeed

    4 vote(s)
    20.0%
Multiple votes are allowed.
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  1. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    So with a small new wave of class ideas being thrown into the ring, I've decided to add my own class idea, because I got bored and couldn't bring myself to read Harry Potter for the 47th time or something. And yes, it is only compatible with 1.9+, because it utilizes the spectral effect.
    I am not pushing for this to be in game, as always
    As always, critisisms are welcome. So without further ado;

    Bard
    Main weapon: flute
    Damage: 4/5
    Defence: 2/5
    Range: 2/5
    Spells: 5/5

    An offensive support class (suprising, with a four out of five damage rating) that can buff allies and weaken enemies anywhere in it's range.
    the basic attack is a line of musical notes that travels at 5 metres per second for 3 seconds, and damages any enemies it hits, effectively having a 1x15 AoE. The main 'gimmick' of this class, however, is that each spell changes the shape of the basic attack. The shape of the basic attack is mentioned in the spell's description.

    Before I talk about the spells, there are a few things that affect all of them. Because I'm too lazy to list them out in every spell thing, I'm listing them out beforehand.
    -Every Spell has a 15 block radius
    -Every Spell lasts for 20 seconds
    -Casting another spell ends any song currently playing, so you can only have one song at a time
    -All songs cost 15 mana, to prevent spamming.
    Changes the basic attack into a wave that spreads out from you in a circle, dealing 100% damage in a 5 block radius
    Tier 1: Gives all allies in the effect radius 1/4s mana regen
    Tier 2: Gives all allies in the effect 2/4s mana regen
    +Increases the spell damage of all allies by 25%
    Tier 3: Gives all allies in the effect 3/4s mana regen
    +Increases the spell damage of all allies in the radius by 25%
    +Increases elemental water defense by 50%
    Changes the basic attack into a musical note "lightning bolt" that hits the closest enemy within 5 blocks and chains 5 times, hitting all enemies within 5 blocks of each other
    Tier 1: Gives all allies in the radius speed 1
    Tier 2: Gives all allies in the radius speed 2
    +Gives all allies in the radius +1 attack speed
    Tier 3: Gives all allies in the radius speed 3
    +Gives all allies in the radius +1 attack speed
    +Gives all enemies in the radius blindness
    Changes the basic attack into an arrow that, upon hitting an enemy, continually deals 100% damage to him every 1.5 seconds and lasts until the effect gets applied to someone else
    Tier 1: Gives all allies in range a shield that has [player level*3] health and regenerates every 4 seconds
    Tier 2: Gives all allies in range a shield that has [player level*5] health and regenerates every 2 seconds
    +Gives all allies in range resistance 1
    Tier 3: Gives all allies in range a shield that has [player level*10] health and regenerates every second
    +Gives all allies in range resistance 2
    +Gives all allies in range +100 to all elemental defenses
    Changes the basic attack into 3 homing missiles that travel at 10 blocks for second and hit the three closest enemies in range, exploding and dealing 100% damage in a 3 block radius. If there are less than three enemies in range, the closest enemy will be hit with two missiles
    Tier 1: Gives all enemies in range slowness 1 and weakness 1
    Tier 2: Gives all enemies in range slowness 2 and weakness 2

    +Gives all enemies in range the spectral effect
    Tier 3: Gives all enemies in range slowness 3 and weakness 3
    +Gives all enemies in range the spectral effect
    +Removes ALL elemental resistance of every enemy in range
    Suggested by @Ethan_Washington : Changed song of the storm tier three to give blindness instead of slowness, 12:06 pm,7/18/16
    Suggested by @KabalUT : Added main weapon
     
    Last edited: Jul 18, 2016
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  2. Untitled Doc

    Untitled Doc 1 man robotics team

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    What if you want just the regular basic attack (without any of the other buffs)?

    Also perhaps I should release my priest 3.0 with this new wave of classes
    ________________________________
    Without waiting for the current spell to run out
     
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  3. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Well, letting the song end would allow you to use the normal basic attack, but you would have to wait around twenty seconds
    (I'm also considering changing one of the spells to have the basic attack
     
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  4. Untitled Doc

    Untitled Doc 1 man robotics team

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    Also quick question, songs Tier 3 storm and Tier 1 Hunter both apply slowness 1.
    Perhaps change the storm to blindness or something for more uniqueness?
     
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  5. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Yeah, I thought about that problem (and completely forgot that blindness works on mobs in wynn). I'll change that, thanks!
     
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  6. KabalUT

    KabalUT RETIRED Detlas Janitor

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    Wait, what weapon is he gonna use? Also try to include a small backstory as well and does the spell buffs affect you as well as your allies? My inner D&D player supports this idea but it needs a little bit more detail :)
     
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  7. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    A. I forgot to add a weapon, it's supposed to use a flute :/
    B. The spell buffs do affect you as well
    C. It does need more detail. As I said, suggestions are welcome
     
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  8. ThePopeOfNope

    ThePopeOfNope Skilled Adventurer

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    Yo fam, I made a class almost exactly like this. +1 support cuz it's basically my old class idea
    Although song of the sea sounds op, Like 20 seconds of 3/4 mana regen? I suggest cutting the time in half
     
  9. Lemniscate

    Lemniscate ☞ ͠° ‿‿ ° ☞ HERO

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    imagine how cool it would be to kill qira with a flute
     
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  10. Jared2183

    Jared2183 Well-Known Adventurer VIP

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    The spell names are too redundant
    ________________________________
    The spell names are too redundant
     
  11. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    A. Double post?
    B. They're kind of meant to be somewhat redundant
     
  12. DrBracewell

    DrBracewell Famous Adventurer QA Modeler GM CMD

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    These are ok, I guess?
     
  13. colin350

    colin350 The Best Admin (duh) HERO CHAMPION

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    Lem you have such great ideas. I wish I could be a white knight like you some day.
     
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  14. King of Jukes

    King of Jukes Travelled Adventurer HERO

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    I'm making a meme of this, you and your thicc flute xD but really, why?
     
  15. RamonaFlowers

    RamonaFlowers Legendary Adventurer CHAMPION

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    NEEEECCCRRRRRRROOOOOOOOOOOOOOOOOOOOOOOO
     
  16. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    wow
    pls don't necro
     
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