Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

4th Tier Spell Upgrades: Assassin (42 Supporters)

Discussion in 'General Suggestions' started by Untitled Doc, Jul 1, 2016.

?

Was This a Good Idea?

  1. Good Idea

    43 vote(s)
    67.2%
  2. Needs some changes

    12 vote(s)
    18.8%
  3. Bad Idea

    9 vote(s)
    14.1%
Thread Status:
Not open for further replies.
  1. Kawaii__Turtle

    Kawaii__Turtle Kawaiiest of Turtles CHAMPION

    Messages:
    3,457
    Likes Received:
    2,203
    Trophy Points:
    123
    Guild:
    Minecraft:
    Just make it do 50% more damage, they're hit in the air anyway
    ________________________________
    the*
     
    Untitled Doc likes this.
  2. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    Please comment below on changes to make
     
  3. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    I have 6 votes that say change.
    Then tell me what to change
     
  4. LincolinsNuts

    LincolinsNuts Well-Known Adventurer

    Messages:
    42
    Likes Received:
    17
    Trophy Points:
    49
    I have a better idea... Level 4 tier unlocked at level 76 for multihit... Each hit does 9001 damage
     
  5. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    Don't see how it is better
     
  6. LincolinsNuts

    LincolinsNuts Well-Known Adventurer

    Messages:
    42
    Likes Received:
    17
    Trophy Points:
    49
    Oh my bad that isn't good enough for assassin. Each multihit should do 90000000000001 damage. You can kill 100 Boss level mobs in each hit of multihit.
     
    Saya likes this.
  7. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    Perhaps since you are new... you don't know how I despise people who "joke" around in suggestions
     
  8. LincolinsNuts

    LincolinsNuts Well-Known Adventurer

    Messages:
    42
    Likes Received:
    17
    Trophy Points:
    49
    No xD I just hate the "OMG please Buff Assasin" threads. Although this post clearly demonstrates a greater level of effort than many I usually I see, I generally do not like these sorts of threads as they do not show deep thought to a critical flaw, or show any intersting inovative ways to adapt gameplay. I believe that posters of such threads are either new and unaware of the multitude of such threads already present or are aware of such threads already present and make a suggestion they no will not be met favorably by any developers. The people responsible for this game have put in thought in to how the classes should be balanced and properly interact. You should respect that.
    tl;dr: Assasin will probably never be buffed.
     
  9. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    THIS ISNT A BUFF ASSASSIN THREAD
    ________________________________
    this is a 4th tier spell upgrades
    I only did assassin first, since everyone said buff assassin
    ________________________________
    in the end, it will all be balanced, since I will suggest modifiers for the other classes
    ________________________________
    and later another thread for the scaling of a mob/boss power
    ________________________________
    did you even read the thread? I said I would do the other classes later
    ________________________________
    I actually despise "buff assassin threads"
    all the classes are balanced, they just have different skill levels to master
     
    LincolinsNuts likes this.
  10. LincolinsNuts

    LincolinsNuts Well-Known Adventurer

    Messages:
    42
    Likes Received:
    17
    Trophy Points:
    49
    Ok, I am sorry, that I missed that.
     
    Untitled Doc likes this.
  11. BlahBlah161616

    BlahBlah161616 Light Theme User

    Messages:
    2,598
    Likes Received:
    2,799
    Trophy Points:
    108
    Guild:
    The multihit part is RIP light theme users
     
    Untitled Doc likes this.
  12. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    Thanks didnt see that since I use dark theme
    ________________________________
    should be fixed now
    ________________________________
    Wow I was right.
    4th tier spell upgrades are more popular than class ideas.

    And they basically require the same thought process
    :D
     
    Last edited: Jul 3, 2016
  13. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    Suggestion appreciated, especially if you voted ok or bad
     
  14. Endertricity

    Endertricity Assorted Mini Quiche VIP

    Messages:
    2,649
    Likes Received:
    4,694
    Trophy Points:
    207
    Guild:
    Minecraft:
    Don't have any suggestions in mind so I'm gonna just rate these on how effective I think they would be as an upgrade.
    A-very good
    B-good
    C-meh
    D-bad
    F-very bad
    (Please stop using shadow in the name)

    Enhanced Blade - B
    Simple and to the point.

    Shadow Clone - A
    A nice idea, but make the delay longer so it would actually be effective

    Shadow Daggers - B
    Adds some range to spin attack, but how would this work? Do they just shoot forward where you're looking?
    ---
    Blend Into the Shadows - A
    Very helpful.

    Reflexive Parry - B
    Saves you from one shot that could really ruin your day.

    Shadow Step - C
    I don't really see this being useful in any way.

    Shadow Aura - C
    AoE damage is the most reliable way of unvanishing an Assassin. Without it, vanish would have no counter.

    Inspire Fear - F
    I think this would just be counterproductive. Slowness 1 doesn't do much, it would be stupid to get close enough to walk through someone, and it would make it really easy for you to get hit immediately when they realize they have slowness.
    ---
    Vengeance - B
    Interesting to have the damage effected by your health.

    Vulnerability - D
    I assume it would be *they* take 50% more damage (check what you wrote). Also, seems like you would never get a chance to use this. How long are they going to be in the air for?

    Off Balance - D
    Read that ^
    ---
    Drifting Smoke - A
    Yay this is good

    Sticky Canisters - A
    Same this is good

    Blinding Smoke - B
    Does everything have to blind people now?

    Nerve Agent - A
    Smoke bomb ideas are much better than rest

    Concealing Smoke - B
    Gives you a chance to get in close and rek noobs

    Larger Bombs - B
    Simple.

    Grappling Net - A+++
    Omg who made this it's truly the most amazing and inspirational thing ever
     
    Untitled Doc likes this.
  15. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    Shadow daggers are auto-target.
    That means if they come into range, and you use it, it targets the two closest enemies automatically and shoots projectiles at them. No aiming required, however, this also means you cannot control it very well.

    In my opinion, an assassin who vanishes is pretty easy to predict where they will go next, if they are moving forward, they will continue to move forward.This is meant for them to "leap" like a small teleport ahead so it is less predictable. I might increase the range that they teleport to make it more useful

    About inspire fear... I forgot that I made it walk through someone... thought i made it aura, like I usually do.
    Will fix thanks.

    Vulnerability was something for use in a party, or if you knocked someone back into smoke or something, or if you knocked them off a really tall cliff.
     
  16. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    Made some changes to some things, not everything
     
  17. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    I have 6 people who voted for something to change, and 2 people that said these ideas are flat out horrible and will go nowhere.

    Can you guys please tell me what to change?
    Or perhaps someone can suggest new ideas to add to the list?
     
  18. TehFancyFedora

    TehFancyFedora Trying his hardest HERO

    Messages:
    204
    Likes Received:
    37
    Trophy Points:
    58
    Minecraft:
    I would love to see an upgrade on Multi Hit that silences the target!Good thread anyways!
     
    Untitled Doc likes this.
  19. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    Silences? I have often considered that idea... but often times I find that peole find that extremely overpowered, especially since multihit lasts longer tha a single hit.

    Silence all the insta-kill ablities from bosses might be overpowered as well, and i bet water mages builds would really hate this
    Elaborate about how you could implement this, this I have struggled with how to immplement a reasonable version of silencing
     
  20. Untitled Doc

    Untitled Doc 1 man robotics team

    Messages:
    831
    Likes Received:
    431
    Trophy Points:
    95
    Guild:
    Minecraft:
    still have 6 people saying makes changes and 2 people say these ideas are horrible.
    Still haven't seen any replies with more suggestions
     
Thread Status:
Not open for further replies.