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World ✧ Class Idea ✧ - The Shaman - Now In The Game, But Only By Name

Discussion in 'General Suggestions' started by xKindredKinesis, Apr 7, 2016.

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What'd you think of this class suggestion? Would you want to play it, should it ever be implemented?

  1. Looks great! I'd totally play it.

    82.9%
  2. Looks bad. I'd rather not play it. (Please leave reasoning, otherwise I can't make improvements)

    6.7%
  3. Looks nice, but it could be changed for the better. (Please leave your suggestions below)

    10.3%
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  1. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    Minecraft:
    god damn it
    thanks for the headsup
     
  2. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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    A class that is detailed and well thought out deserves to be noticed by the rest of the forums. Bumpity bump bump
     
  3. Mouse :)

    Mouse :) cicetil is no longer a slave VIP+

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    Minecraft:
    No one wants more classes
    You realise
    Alot of new 3d weapon skins
    Balanced armor for it
    Op ass builds
    New coding etc
     
  4. _@

    _@ LunarWiz

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    Minecraft:
    A summoner class would be really cool, but you've got to set a mob limit or something. If you spawn too much, the server will start lagging.
    Maybe buff the spawned mobs to deal a percentile of your attack and/or have a percentile of your defence? Or else, why summon low health minions when many bosses/players can kill it with an AoE attack?

    +1 Support, I'd really love to see a summoner class in game.
     
    Andy0132 and xKindredKinesis like this.
  5. Cassie81

    Cassie81 Overlord of The Dern Providence HERO

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    Too many class suggestions. Suggest quests and stuff OTHER than classes.
     
  6. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    Minecraft:
    The idea of the summoning spell is to create a distraction for the Shaman to utilize, whether for escape or as an approach option. They have low health/range and deal little damage, but can be very helpful when it comes to dealing with enemies.

    The Shaman isn't really a summoner class, per se. It's meant to be either a close-combat damage dealer or a spacing expert with a multitude of spells for handling enemies.

    It's also worthy of mention that the reason its stats and numbers are small is so that boss baiting does not become a thing, or else that would break the game.
     
  7. _@

    _@ LunarWiz

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    It's gonna get rekt in duels.
    Bomb Arrow/Smoke Bomb/Meteor/War Scream.
    gg.
     
    xKindredKinesis likes this.
  8. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    Minecraft:
    I beg to differ.
    If people really don't want more classes, why is it that class suggestions flood the General Suggestions section anyway?
    Also, the thing about coding/new weapons/builds being too hard to implement.
    Like redx475 said before (though the thread was deleted), the development team doesn't just add things in because they're easy to code or implement. If so, that would make Wynn a really barebones game, followed by lack of actual player feedback.

    Besides, I was a GM before. From what I learned during my time, it's that quest making can be kinda boring at times. You have to really narrow down your ideas so that they'll be good in the game, and most of the time you won't get to work on more important quests unless you're more experienced. So I'd rather not make those again.
    Keep in mind that this is a suggestion, not a request.
    The development team does not have to add anything they see in the General Suggestions section, but it helps them to get an idea of what they should be working on to improve the game experience.
    Whether that means adding in new gameplay mechanics, new content, or error handling.

    If you dislike the content purely because it's a "class suggestion" among hundreds more, that's just labeling.
    Not saying that all class suggestions are great, but have you even bothered to read mine?
    I know that this class isn't for everyone, but you can't just assume that from reading the title.

    I'd rather not continue this discussion here, so if you want to keep talking about this, feel free to PM me.
    ________________________________
    Rain Dance says hello.
     
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  9. Mouse :)

    Mouse :) cicetil is no longer a slave VIP+

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    The Staff team overall has so much stuff to do, they have better things to do than to work on a new class right away, now, I understand this isn't rushed but classes imo should be later on than just added in gavel.
    Quests,
    Powders,
    1.1 update etc...
     
  10. oneredbill64

    oneredbill64 I'm not a traveled adventurer... VIP+

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    Maybe more mobility, I like the class though! :D

    +1 support
     
    xKindredKinesis likes this.
  11. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    made some changes here and there
     
  12. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    gabumpskidoodledoohickey
     
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  13. Turtlebomb

    Turtlebomb idk VIP+

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    One problem I have, you don't get a spell that helps you get around in any way until level 46... every other class gets one of those at level 11.
     
  14. TheNecromancer

    TheNecromancer dead

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    Minecraft:
    In Pokemon, it's Frenzy Plant, the most powerful Grass Starter Pokemon's move.
    Then you got Blast Burn and Hydro Cannon.
     
  15. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    The staff literally said they want to add more classes eventually, and that was a while before Gavel came out.
    Loe mobility is the point.
    Assassin doesn't get their movement spell until level 46.
     
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  16. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    i reached text limit on the first post again
    may consider moving patchnotes to the second post soon
     
  17. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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    What's with the Greek letters next to the spell names? Does it mean something?
     
  18. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    Minecraft:
    α is for Offense
    β is for Utility
    and γ is for Mobility

    it's kinda weird since most of the spells don't really have a single typing, but whatever

    (also because greek letters are the best)
     
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  19. Shanaaro

    Shanaaro . HERO

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    1. Totem Call doesn't actually summon a totem of any kind. da hell.
    2. Will-o'-wisps are meant to be small lights that aren't actually fiery at all. Yours melts faces.

    Other than that, I approve.
     
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  20. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    1) Yeah, that's kinda true... I was debating between Totem Call or Spirit Call and kinda flipped a coin at some point. Maybe I could try something with the aesthetics to make it more totem-like?
    2) I went with Will-O-Wisp since just saying "Flamethrower" was kinda lame.
    Also because the particles are kinda shadowy and stuff (inspiration from Pokemon).
     
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