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World New Spells For Higher Levels

Discussion in 'General Suggestions' started by Caldie, Jun 2, 2016.

?

Which Class needs these spells most?

  1. Archer/Hunter

    0 vote(s)
    0.0%
  2. Mage/Dark Mage

    2 vote(s)
    25.0%
  3. Assassin/Ninja

    4 vote(s)
    50.0%
  4. Warrior/Knight

    2 vote(s)
    25.0%
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  1. Caldie

    Caldie The World is Dead I Guess VIP+

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    I feel like after the gavel update, when you get past level 66 all you can do is grind soul points and do quests. There is not the goal of new spells like you get from level 1 through to level 66. Mobs may need to be made stronger to account for the spells.

    I think that to make higher level gameplay more enjoyable, you should add more spells which use scroll click. These spells do not upgrade as there is only 25 levels to work with. R = Right Click M = Middle Click
    L = Left Click

    For example:
    Archer - level 75 spell ---> Arrow net - Does 100% damage but stops enemies from moving for 10 seconds. Splash damage >> 6 mana ... LML
    - Level 87 spell ---> Flame arrow - Does 150% damage and sets ablaze the enemy and ground within a 2 block radius >> 7 mana ... MMM
    - Level 99 spell ---> Flare - This spell does 10% damage but stuns the enemies around you for 1 second. It also summons three archer zombies to help fight, the decompose after a minute and there damage slowly decreases after 30 seconds. >> 9 mana ... LMM

    Mage - level 75 spell ---> Rage - Your character creates an explosion around itself, it does knockback III and 250% damage >> 9 mana ... RMR
    - Level 87 spell ---> Elemental - This spell sends mobs within a two block radius, two blocks underground, then flings them 15 blocks into the air. >> 9 mana ... MMM
    - Level 99 spell ---> Lightning - This spell smites your target doing 500% damage. It damages within a 2 block circumference >> 13 mana ... RMM


    Assassin - level 75 spell ---> Wall Walker - You can walk up walls for 5 seconds and dodge 90% of attacks. You do 10% damage. >> 4 mana ... RMR- level 87 spell ---> Hidden Blade - This stuns enemies for 2 seconds and you do superfast attack speed no matter what weapon. You do 125% damage. >> 9 mana ... MMM
    - level 99 spell ---> Knife Thrower - You throw 3 knifes, one strait forward and the others at 35' either side. The daggers travel up to 15 blocks and do 100% damage and knockback I >> 8 mana ... RMM

    Warrior - level 75 spell ---> Knockout - This spell stuns the enemy for 5 seconds and doe 200% damage.
    >> 7 mana ... LML
    - level 87 spell ---> Spear throw - Your character throws the spear at an enemy, it does 250% damage but they cannot use their weapon for anything except leap spell until they walk over the one they have thrown. It can only be thrown the distance of one leap spell. >> 8 mana ... MMM
    - level 99 spell ---> Killing Blow - This spell does 450% damage but can only be done within a 1 block radius of your enemy. >> 15 mana ... LMM

    I appreciate that some of these spell may need to be changed but I think it's a good idea, I hope you guys agree. Please leave any suggestions for other spells.

     
  2. CraterHater

    CraterHater A very magical mage! HERO

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    There is no way for a plugin to detect a middle-click.
     
  3. Caldie

    Caldie The World is Dead I Guess VIP+

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    idk, there must be some way to do more combos... maybe add more clicks such as RRLL
     
  4. D Strider

    D Strider Prince of Heart || God of Wubs || \^3^/

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    This has already been suggested. Not only is it hard/impossible to implement the M click, if they did, LOTS OF PEOPLE would be like "ther ar mor cumbinatuns mak mor spelz" and that just increases the unnecessary workload of the staff. Sorry bud.
     
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  5. Caldie

    Caldie The World is Dead I Guess VIP+

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    its just with the high levels I feel they are less enjoyable, they could implement a whole new feature to do with levelling though. Just something to work towards.
     
  6. D Strider

    D Strider Prince of Heart || God of Wubs || \^3^/

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    I get what you're saying, all I'm trying to say id that new spells just won't work. Try something else. I'm sure something original will work, just keep at it!
     
  7. ohwooops

    ohwooops Not Very Well-Known Adventurer VIP+

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    Instead of new spells, new spell upgrades would be more suitable. There are already some threads about this, try searching for 'spell upgrades' on the forum maybe.
     
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  8. Morgan83

    Morgan83 Too lazy to change from Xmas picture HERO

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    Good idea but to stop insane amounts of work why not have new spell upgrades instead of whole new spells
     
  9. Caldie

    Caldie The World is Dead I Guess VIP+

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    Because the spells have enough upgrades already to be strong. If they are buffed up more they will be too op. Especially in the cases of mage/dark mage
     
  10. Chocolaty_Bear

    Chocolaty_Bear Well-Known Adventurer

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    So true. Mage op
     
  11. Theeef

    Theeef Owner of The Crossroads CHAMPION

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    As much as I would love to see new spells in the game, click combos will just not work due to the complications of a four click spell, and the fact that MIDDLE CLICK IS ONLY DETECTABLE IN CREATIVE MODE. Perhaps suggest a type of spell that is different than the click comibnation spells?
     
  12. Caldie

    Caldie The World is Dead I Guess VIP+

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    Yes it I am guessing it is possible to go arrow/letter combos, but this may just a long shot for the developers to manage.
     
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