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Mythic Add On's?

Discussion in 'General Suggestions' started by Master_NinjasHD, Apr 18, 2016.

?

If these were added into the game, would you use them?

  1. Yes, totally. So OP items solo Qira all day.

    1 vote(s)
    7.7%
  2. Yes, but only if the items got nerfed, as they seem WAY to overpowered as is.

    2 vote(s)
    15.4%
  3. No, our current mythics are fine. We do not need THESE mythics, but with possibly different stats.

    4 vote(s)
    30.8%
  4. No, I can't get a mythic for my life, so I wouldn't be able to use it. (Who is with me on this one?)

    6 vote(s)
    46.2%
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  1. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    (DISCLAIMER: This section you are about to read, the one with all the text, not the items themselves, is my belief on how stats for mythics might go, such as them being quite similar to each other. Scroll down below to skip this reading and look at the items themselves, and comment what I should change.) So, mythics were released when the Gavel update first came out, and the rate was decreased because the item was found a long time BEFORE it should have been right? Well I noticed something. Take a quick look... at the mythic bow Az for a second... go on, I'll wait... ok have you seen it? Good, now take a quick look at Thrundacrack (That one mythic thunder spear). Have you seen it? Good. These items look VERY similar to each other, stat wise (In my opinion at least) So, does this mean every class will get a mythic of element? Currently, what I believe we have not seen yet

    Archer:
    NONE, ELEMENT WISE
    Mage:
    I can't recall a mythic fire wand, or thunder wand, if you know of one, tell me.
    Warrior:
    I can't recall a mythic air spear, if you know one, tell me.
    Assassin:
    I can't recall a mythic thunder dagger, or water dagger, if you know one, tell me.

    So the additional mythics could be like this:

    @Miles_Plays_MC : Idea for mythic THUNDER dagger "Storm" (CLICK HERE TO VIEW POST)

    NOTE: All of the mythic idea wands posted below will be with the MAX stats.

    Mythic Thunder Wand:

    Voltage

    Lv. Min: 98
    Dexterity Req: 90


    Neutral DMG: 1-30
    Thunder DMG: 200-400

    +17% Thunder DMG
    +10 Dexterity
    +7% Water DMG
    +10% Walk Speed

    -15% Health Regen

    Seems a lot like Az and Thrundacrack, right? That's what I was trying to go for.

    Mythic Fire Wand:

    Eternal Burning

    Lv. Min: 95
    Defense Req: 70


    Neutral DMG: 230-340
    Fire DMG: 400-500

    +4000 Health
    +100% Health Regen
    +400 Health Regen

    -20% Walk Speed
    -50% Water DMG


    Seems a lot like Ignis, Guardian and Apoc, right? That's what I was trying to go for.


    (NOTE: Fatal and Monster, thanks @FishWaffle)

    Mythic Water Dagger:

    Tsunami

    Lv. Min: 99
    Intelligence Req: 90

    Neutral DMG: 200-350
    Water DMG: 350-500

    +4/2 Mana Steal
    +4/4 Mana Regen

    -20% Fire DMG
    +30% Water DMG
    +15 Intelligence


    Of course, a whole lot of stats need to be nerfed here. Tell me what you think, so I can change them to be on level with the other Mythics we have currently!
     
    Last edited: Apr 18, 2016
  2. FishWaffle

    FishWaffle It's ya boi VIP

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    *Cough* Fatal and Monster *Cough*
     
  3. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    Completely forgot about those ones xD can you show me images of the stats so I can see what they are?
     
  4. FishWaffle

    FishWaffle It's ya boi VIP

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    [​IMG]
    (Just a crappy Az tbh)
    [​IMG]
    (Why a mage wants -intel is beyond me)

    Here ya go ;)
     
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  5. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    Ok thanks, tbh I've never taken a good look at Monster, nor heard of Fatal. =/
     
  6. FishWaffle

    FishWaffle It's ya boi VIP

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    Those two I forget a lot. Then again, the only ones I consider worth the money is Pure and Lament (which manages to have a bow skin somehow)
     
  7. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    Then again there is Archangel which manages to have a final tier Air Spear skin.
     
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  8. DerVillager

    DerVillager Famous Adventurer HERO

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    Tsunami Suggestions
    Req. Intel 115 or such
    - %Fire dmg/Def
    -% Thunder Dmg/Def
    + %Water Def


    Also Very Fast Attack Speed
    Neutral Dmg 50-125
    Water Dmg 300-420
     
  9. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Having so many mythics would decrease their rarity even more. I think it's best for there to be such limited types. Sure, it's kind of biased (Elementist?) but I think they're fine as they are.
     
  10. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    Good point, thanks
     
  11. Naraka00

    Naraka00 Warrior of the Revolution Staff Member Mod Manager Moderator

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    Indeed some of these remind me of already existing mythics, it was a nice first try though c: The only thing I'd like to point out about the wand eternal burning: the names of all in game mythics consist of only one word, so maybe keep that trend going :)

    Actually having more mythics doesn't necessarily imply their rarity would decrease, rather the opposite, since the chances of getting a mythic in general are still the same (which is something like 0.00007? I'm not sure how many zeros should be in there :3) it would mean that the changes of getting a specific mythic are even lower, making some mythics even more special. I'm all for adding more mythic types, since the current ones don't allow for all types of play styles, but of course you don't need a mythic in order to have a successful play style, I simply wish there weren't as many similar mythics... (monster, guardian, apocalypse -> all spears for similar fire builds, weathered and archangel -> all daggers for similar air builds, and so on...)
     
    The One-eyed Guy likes this.
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