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Dernic Steel, A Mythic Thunder Dagger

Discussion in 'General Suggestions' started by Witcher, Apr 3, 2016.

?

Do you like it?

  1. Yes, I like it and i would use it

  2. I like it, but I wouldn't use it

  3. I don't know much about Mythics

  4. I think assasins need better mythics, but not this one

  5. I hate assasins, they are too EZ for me <3

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  1. Witcher

    Witcher the crappy class suggestions guy

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    Ok, I've seen many dagger suggestions lately and i totally understand it, since there aren't "really" good mythics for the Assasin class. And since i liked many of them, i decided to make a mythic myself with a very controversial element, hope you like it and don't Forget to vote in poll!

    Dernic Steel

    Normal Attack Speed

    Neutral Damage: 290-310
    Thunder Damage: 1-1000

    Class Req: Assasin/Ninja
    Lv. Min: 100
    Dexterity Min: 50


    +50 Dexterity
    -100 Defense
    +30% Spell Damage
    +10% Melee Damage
    - 6/4s Mana Regen
    -80 Fire Defense
    -30% health regen
    +300/2s Life steal

    [0/4] Slots
    Mythic Item
    Multiple generations forged this dagger,
    since an old dernik manuscript described
    the technique to only use lightnigs to heat it.
    As a result, humanity finally created a weapon,
    that absorbs life energie to give it to it's leading hand.
     
    Last edited: Apr 8, 2016
  2. Ascended Kitten

    Ascended Kitten The Greatest

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    There are quite a few typos, and I am not quite sure if the negative-damage concept is possible in the current system...
     
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  3. Witcher

    Witcher the crappy class suggestions guy

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    My main language isn't english, so you have to forgive me. And to the negative damage, isn't it possible to also get negative health regen and negative life steal? why shouldn't negative damage be possible then?
    And, thank you really much for replying! Feels awkward every time noone Replys on a thread
     
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  4. Baezingashinga

    Baezingashinga Famous Adventurer VIP+

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    Well it all seems to be fine EXCEPT for the skill point buffs/ debuffs and thunder damage.
    First of all the weapon itself isn't that good, normal attack speed and 290-310 damage? It's a level 200 dagger.
    And -100 defense?! And +50 dexterity
    I would say change the thunder damage to positive and make the skill point buffs/debuffs like this:
    -10 defense.
    +Dexterity.
     
  5. Shanaaro

    Shanaaro . HERO

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    Mythic names are, by rule, 1 word only. Don't break this.
     
  6. Brutakah

    Brutakah knight main

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    Ummm you said Dernic but in the description it says Dernik... Which one is it?
     
  7. TheBlobMiner

    TheBlobMiner numb VIP+

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    are u an assassin fanboy
     
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  8. Witcher

    Witcher the crappy class suggestions guy

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    nope, im a warrior and mage for life
     
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  9. MajesticMaj

    MajesticMaj 11 Mythics Found | 40,131 chests HERO

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    -100 defense & +50 dexterity is insane
     
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  10. Kraby

    Kraby *insert clever meme* VIP+

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    why is this is a thunder mythic when it has Negative thunder damage?
     
  11. Witcher

    Witcher the crappy class suggestions guy

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    because it gives you a lot of dexterity
     
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  12. Kraby

    Kraby *insert clever meme* VIP+

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    but what's the point of getting that desterity if it wont help with your thunder damage
    you should make this dagger based on the opposite of thunder
    which i'm pretty sure is earth
     
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  13. Witcher

    Witcher the crappy class suggestions guy

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    Dexterity also helps you without thunder damage! It gives you a higher crit chance
     
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  14. Devourer

    Devourer Lava Warrior VIP+

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    Which would give you a higher chance to heal your enemy twice as much.
    Seriously though, I'm not sure if this is possible. First, the negative damage. That's going to break the id system. Plus, if you want something to do more damage to thunder based mobs, make it a water or thunder weapon.
    The dexterity and defence ids, while they are too much, would make this interesting, as long as the thunder damage is removed/changed to positive.
    Spell and melee damage is fine.
    Negative mana regen is going to make this interesting too.
    Fire defence... well, the raw fire defence id doesn't exist and I think it would probably be too hard to add. Maybe change it to -100%? That would make fighting fire enemies interesting.
    Negative health regen gives that extra debuff.
    That life steal is decent too.
    While the new ids/mechanics you've made likely won't work, the rest of the mythic would probably work.
    Because there are some really negative ids here, I think another id is needed to buff it, not a nerf to the other ids because there need to be more mythics like this.
    I would suggest 10% walk speed, because thunder items usually have a bit of walk speed.
     
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  15. Witcher

    Witcher the crappy class suggestions guy

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    Thank you for your suggestion, i really like them and I will include them soon.
     
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  16. Kpar

    Kpar God of Omegar. Lord of the 8th realm.

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    There already is something called Dernic steel. Dernic steel is a material not a weapon
     
  17. Witcher

    Witcher the crappy class suggestions guy

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    I know that steel is a Material, and look at apocalypse, is apocalypse an actual World Destruktion in Wynncraft? Nope
     
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  18. YingYann

    YingYann I'm not the bear on the peanut butter pot.

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    I won't take that dagger -100 defense RIP
     
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  19. YingYann

    YingYann I'm not the bear on the peanut butter pot.

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    Actually I like the description :D
     
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  20. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    Mage master race
     
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