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World Assassin Rebalance (44 Supporters)

Discussion in 'General Suggestions' started by XavierEXE, Apr 4, 2016.

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Thoughts?

  1. I agree!

    50 vote(s)
    61.0%
  2. I do not agree.

    12 vote(s)
    14.6%
  3. I agree with only some of it.

    12 vote(s)
    14.6%
  4. I didn't read the thread because I'm tired of people trying to make Assassin better.

    8 vote(s)
    9.8%
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  1. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    I GOTTA CATCH YOU BEFORE YOU RUN AWAY, THIS IS NOT A BUFF ASSASSIN THREAD

    My suggestion for assassin is a buff and a nerf. Nothing about vanish or anything, but something a lot of people would appreciate.

    -Nerf Smoke Bomb a bit
    -Buff Multihit a bit

    ...that's it. I don't need a huge explanation or anything. Right now, Assassin's most powerful spell is a range spell, that deals 2 elements that are uncommon for assassin.
    Assassin is supposed to be a melee class, why is range it's strongest attack? I want multihit to have a use aside from knockback, and smoke bomb to be less devastating. If this change happens, Assassin will return to actually being a melee class!
     
    Foven, Killerfish, Nyam and 22 others like this.
  2. Bart (MC)

    Bart (MC) Ex-Item Maker & Day Counter (MC) CHAMPION

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    Agreed. Asassin doesn't need that enormous buff that some people keep rambling about, a small buff is fine, with that nerf also there.
     
    Kaelan~, Jaycee and XavierEXE like this.
  3. Terunalix

    Terunalix The Noob

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    You cant Balance assasin properly but you guys dont understand that...

    The smoke Bomb Deals More damage because its got More damage ticks. My Bomb ticks Deal around 1.5k damage.. tell me how to Balance that. Nerfing the neutral ? Stilk over 1k dmg each Tick. Nerf the duration? Not possible, it wouldnt do enough damage.

    Multihit Deals so low damage because its got a lower number of ticks that Apply any Type of damage. You cant buff that, it would be totally op with More ticks because I Deal like 1.2k damage each Tick. You could buff the neutral but that would make the assasin op again due to Multi elemental Hits. It makes no Sense to change that.

    The playstyle of assasins Changed,Deal with it. I am totally happy with my 9-12k Multis and 17k bombs.
     
  4. Fissure

    Fissure I'll be fine .

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    You are totally happy but i'm not sure other feel the same. ...
     
  5. SeanThomas2

    SeanThomas2 Famous Adventurer CHAMPION

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    oh look another one of these threads, but also have you tried using other builds for assassin besides the main ones, because they can be really good
     
    Andy0132 likes this.
  6. TurtleTheSeawing

    TurtleTheSeawing That dragon that's studying magic HERO

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    I, actually very much agree with this!
    Although, the thread title did give me a "Oh my god" feeling lmao
     
    SeemsLegit, mag7c, LotKnockMC and 4 others like this.
  7. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    Explain to me your set that gives you this 9-12K hit Multi hits o-o
     
    XavierEXE likes this.
  8. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    I mean, I use air .-. and as far as I can tell, a lot of people use earth as an assassin.
    ________________________________
    dexterity, maybe?
     
  9. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    Yeah it has to be, but 1.2 K per hit? Water/Thunder Roulette maybe?
     
  10. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Maybe.
     
  11. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    I believe I have explained the reason this would not work before, but I will say it again.

    Smoke Bomb's 500% damage happens over a much longer duration than Multihits' 350%. Smoke Bomb deals 500% over 5 seconds, as in, half the time an enemy needs to regenerate its health. Despite having higher damage overall, it is much more suited to chipping away at the enemy while you use other attacks. Multihits' 350% happens in approximately the space of a second and can easily chain into other attacks, including itself.

    In addition, Multihits' 350% is inescapable. Once it begins, there is no way to escape it except by letting the spell conclude. Enemies can simply walk out of the Smoke Bomb if further effort is not put in, and using Smoke Bomb to attack from a distance shortens its duration and thusly reduces the amount of damage it can deal.

    In short, the spells are fine as they are. Kindly stop complaining over something that does not need changing.
     
  12. Cruuk

    Cruuk yopyop HERO

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    So basically


    Smoke bomb is like some guy hitting you in the face with a sledgehammer, and multihit is like some guy hitting you with a tiny sharp hammer really really fast?
     
    Andy0132, BertTF2 and XavierEXE like this.
  13. Untitled Doc

    Untitled Doc 1 man robotics team

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    I feel that assassin is slightly weaker than the rest of the classes, but in damage it is pretty much balanced.
    Probably said it before, but I suggest when you are vanished, you have an extra level of jump boost than the current vanish.

    So on every "buff assassin" thread we can all say assassins got buffed, and to deal with it.
    The classes are mostly balanced at this point though.
     
    XavierEXE likes this.
  14. Terunalix

    Terunalix The Noob

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    Agility intelligence build. :^) no dexerty needed. I can show you ingame if you dont belive me
     
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  15. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    No it's fine
     
  16. Zelefant

    Zelefant wizard fortress will return one day HERO

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    For once I like an assassin thread. Assassin was so OP that when it got nerfed to be like every other class they thought they were underpowered.
     
    XavierEXE likes this.
  17. ohwooops

    ohwooops Not Very Well-Known Adventurer VIP+

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    Ay just like me
     
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  18. Nepeta Leijon

    Nepeta Leijon Rogue of Heart ♌ Leittarius CHAMPION

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    Smoke Bomb is a guy saying "Here it comes, I'm gonna hit you!" Before whacking you in slow motion, which you can walk out of the way of.

    Multihit is a guy suddenly shanking you 10 times in the stomach without warning, with a blade that paralyses you.
     
    Andy0132, Emeraldruler and XavierEXE like this.
  19. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    50% damage is hardly a sledgehammer.
     
    Kaelan~ likes this.
  20. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    Well, there is an option in the poll just for you
     
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