Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

Changing Respawn Locations For Some Places

Discussion in 'General Suggestions' started by Trixter, Mar 15, 2016.

Tags:
?

Good idea?

  1. Yeah!

  2. No, stop!

  3. Needs some tweaking...

Results are only viewable after voting.
Thread Status:
Not open for further replies.
  1. Trixter

    Trixter Github helper HERO

    Messages:
    121
    Likes Received:
    117
    Trophy Points:
    62
    Guild:
    Minecraft:
    In Wynncraft when you die, you respawn at the nearest visited town in most cases, even when there are sometimes locations that would make more sense to most. My small suggestion is to add a few custom respawn points for specific situations to make the game more smooth and connected. I'm not exactly sure on the implementation but I'm sure it could be done somehow. One possible way would be to mark certain coordinates off with a custom respawn point rather than just the nearest place. Another is to add a tag or identifier to the player that tells the game where to respawn them when they enter an area or trigger a teleport and it can be removed by leaving the area or the triggering of another teleport.

    As @BlahBlah161616 said below, something like this is already in the game. When you die in dungeons you respawn at the dungeon entrance. A nice solution would be to expand this to the areas that respawn you in weird locations.

    Most of the locations are listed in this issue, but I'm sure there are more:
    https://github.com/Wynncraft/Issues/issues/3617

    If you can think of some more locations where there might be a more sensible respawn point, feel free to comment them below. Thank you!
     
    Last edited: Mar 16, 2016
    Moe_Ronickah and Cruuk like this.
  2. Ackro

    Ackro The true Elite Quadbrid! HERO

    Messages:
    3,090
    Likes Received:
    5,587
    Trophy Points:
    215
    Minecraft:
    The only thing I could do for Flight in Distress is that you would respawn on the first scene (where you enter the airship). Otherwise you would be getting a "You are now entering X" message all the time.
    ________________________________
    I now realized that it is impossible. It would mean that each and every other quest area would have a respawn there if they have done FiD. Well that sucks!
     
    Last edited: Mar 15, 2016
  3. Moe_Ronickah

    Moe_Ronickah Traveling through hyperspace . . .. CHAMPION

    Messages:
    3,976
    Likes Received:
    7,665
    Trophy Points:
    215
    Guild:
    Minecraft:
    For some of them, it would be possible to move the quest build on the overall map to someplace closer to where the quest starts. As to all of the tables that would need to be updated . ..
     
    Trixter likes this.
  4. Ackro

    Ackro The true Elite Quadbrid! HERO

    Messages:
    3,090
    Likes Received:
    5,587
    Trophy Points:
    215
    Minecraft:
    Yeah, I considered moving the FiD areas and fixing the puzzle coordinates, but that would equal a week or two worth of work.
    In reality, each and one of them can be moved, but it depends on how much time we are willing to give up.
     
  5. Cubie

    Cubie VIP+

    Messages:
    1,698
    Likes Received:
    3,634
    Trophy Points:
    162
    Guild:
    Minecraft:
    Lots o' work, and even more crashes.
     
  6. Moe_Ronickah

    Moe_Ronickah Traveling through hyperspace . . .. CHAMPION

    Messages:
    3,976
    Likes Received:
    7,665
    Trophy Points:
    215
    Guild:
    Minecraft:
    I don't want every builder out to get me, "Make everything parkour!", but what about making it a project, where one problem quest at a time is set to be worked on? Then, anyone who has time can work on it, and before summer is out, the problem quests could be fixed? It isn't like it's a major, on-fire, fix-it-now, problem, but it is an annoyance to the player base.
     
  7. Ackro

    Ackro The true Elite Quadbrid! HERO

    Messages:
    3,090
    Likes Received:
    5,587
    Trophy Points:
    215
    Minecraft:
    I mean, sure we could make it a "work as you wish" project, but that would really take focus off of what we are already working on.
     
    DirtyDoge and Zombiemonster314 like this.
  8. DirtyDoge

    DirtyDoge Master Procastinator HERO

    Messages:
    2,841
    Likes Received:
    3,749
    Trophy Points:
    207
    Guild:
    Minecraft:
    But, dying in the Hive an respawning in Eltom is annoying.
    Luckily, I already finished the Hive, so I won't really care until I get another class to level 80, which will take a while.
     
  9. griffinlovato

    griffinlovato Well-Known Adventurer VIP+

    Messages:
    265
    Likes Received:
    110
    Trophy Points:
    70
    Minecraft:
    Green Skinned Trouble --> Llevigar
    Shattered Minds --> Elfelim/Gelibord
    A fighting species --> I hardly remember this quest, I guess Buice?
    Creeper Cave --> Ragni
    Hallowynn Quest --> Matlic
    Flight in Distress --> Cinfras/Or what was stated as above by Ackro
    Craftmas Chaos Past Selchar --> Selchar

    These are just my ideas, and probably won't be possible.
     
    Cruuk likes this.
  10. Endertricity

    Endertricity Assorted Mini Quiche VIP

    Messages:
    2,649
    Likes Received:
    4,694
    Trophy Points:
    207
    Guild:
    Minecraft:
    Another annoying one is that if you die in the cave in The Pit of the Dead, you respawn in Selchar.
     
    Trixter likes this.
  11. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

    Messages:
    7,373
    Likes Received:
    15,070
    Trophy Points:
    215
    Minecraft:
    If you die in Wynnexcavation C, you spawn in Almuj. Which sucks. a LOT.
     
  12. Zyrbaiakor

    Zyrbaiakor From the Shadows VIP+

    Messages:
    465
    Likes Received:
    236
    Trophy Points:
    70
    Minecraft:
    That place is half the world away from Site C...

    Another one:
    If you die in The Hive during the quest with the same name, you should respawn in The Hive.
     
    Trixter likes this.
  13. Moe_Ronickah

    Moe_Ronickah Traveling through hyperspace . . .. CHAMPION

    Messages:
    3,976
    Likes Received:
    7,665
    Trophy Points:
    215
    Guild:
    Minecraft:
    See? I told you that it was annoying the players. :smile: :innocent:
     
    Trixter likes this.
  14. (Meric)

    (Meric) No longer edgy

    Messages:
    3,194
    Likes Received:
    2,753
    Trophy Points:
    147
    Guild:
    Minecraft:
    Hard to do, bu I strongly agree
     
    Trixter likes this.
  15. Trixter

    Trixter Github helper HERO

    Messages:
    121
    Likes Received:
    117
    Trophy Points:
    62
    Guild:
    Minecraft:
    Glad to see that most of the responses so far seem to be very positive! =)
     
    Moe_Ronickah likes this.
  16. BlahBlah161616

    BlahBlah161616 Light Theme User

    Messages:
    2,598
    Likes Received:
    2,799
    Trophy Points:
    108
    Guild:
    Well, come to think of it...they could design a coding for deaths in quests and such. Ever died in a dungeon?
     
    Moe_Ronickah and Trixter like this.
  17. Trixter

    Trixter Github helper HERO

    Messages:
    121
    Likes Received:
    117
    Trophy Points:
    62
    Guild:
    Minecraft:
    That is a very good point!
     
    Moe_Ronickah and BlahBlah161616 like this.
  18. Ironraptor3

    Ironraptor3 Dragon Slayer, CS/Game Dev VIP

    Messages:
    1,103
    Likes Received:
    605
    Trophy Points:
    115
    Guild:
    Minecraft:
    I like it but it would remove my ability to go from cinfras to rodoroc by sprinting into qira and killing myself :P
     
    Trixter likes this.
Thread Status:
Not open for further replies.