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Dragon Dungeon (adding Some Use To Ahmsord)

Discussion in 'General Suggestions' started by Masterkendrick, Mar 13, 2016.

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  1. Masterkendrick

    Masterkendrick First bird to Ahmsord

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    So recently I visited ahmsord and saw all the dragonlings. Ahmsord literally had no use so I decided to design a dungeon there.
    Recommended level: 99, 100, 78
    How to enter: There will be a key merchant somewhere in ahmsord.

    So the dungeon is by the area where the angels of valor, archons, and sky snails spawn. There will be a giant decorated dragon ancient theme cave with a key collector. but he had a different message if you give him the key.

    "You may enter this dangerous dungeon if you wish. If you try to conquer the dragons, good luck"


    So as soon as you enter the dungeon.
    You are in a giant old stone overgrown chamber.
    The first mobs you encounter are Baby Dragons.
    These mobs already exist on Ozoth's Spire but the level is changed to 90.


    As you progress through the chamber. New mobs are found.

    Dragon Lice.
    These mobs are silverfish that are level 89 and have defence against fire. Weakness against water. And their damage is earth. I don't know about health, and regen. Maybe around the strength of the Parasites inside of Ozoth?

    Soon the cave becomes more temple themed and less overgrown until you come to a parkour. You eventually get over the parkour and do a puzzle to open a door. Don't even ask me. i has no idea how to make puzzles and I never will.
    After completing the puzzle. You are given more parkour. This time if you fall down. There will be a way to get back up. There is tons of Baby Dragons. Same as before. down below.

    After completing this. You enter a giant fantasy temple like area. With 2 stairs leading down into an arena like area.
    The mobs here are Crystal Dragonlings. These already exist on the other sky islands.
    and the odd mini-boss. A Wyvern. Wyverns should be pretty though and have the ability to rarely spread a shotgun blast of fire. They have the same head as a Golden Dragonling with lime green dyed leather armour,
    They are earth and fire based. with their weakness against water and possibly fire?

    After you run through this decorated area. Note: Also Dragon lice spawn around here too.
    You are greeted by another giant puzzle. Upon completion.You enter a coal black cave thing and are teleported into a giant chamber that. I have no idea. Maybe ancient, runic, earth, temple based.

    The boss is a Ancient Earth Dragon.

    They are completely earth and water. With their weakness being fire. I don't know about stats either. Maybe around death or.... somebody?
    after killing him. You are teleported outside of the dungeon with 24 liquid emeralds and some other fancy things. And possibly accesories.
     
  2. supading

    supading Well-Known Adventurer

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    The LE reward is way to high. But i like the idea to add new dungeons into gavel.
     
  3. (Meric)

    (Meric) No longer edgy

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    24le is insanely high. However I like your concept.... BUT a high level dungeon should have cooperation. so maybe some multi people puzzles? Like a mage teleporting through a hole to do a puzzle while a archer shoots a button to do a puzzle.
     
    FishWaffle likes this.
  4. Untitled Doc

    Untitled Doc 1 man robotics team

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    I would say a good number of emerald blocks rather than a good number of liquid emeralds
     
  5. FishWaffle

    FishWaffle It's ya boi VIP

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    The LE you get is way to high. If you were to be strong enough, you could just keep doing the dungeon and after three times, you have over a stack of LE. I feel it should give you several emerald blocks instead of LE. Other then that its pretty nice!
     
  6. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Dungeons in Gavel are a work in progress right now, maybe wait until those are released?
     
    Cruuk likes this.
  7. Masterkendrick

    Masterkendrick First bird to Ahmsord

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    Thanks guys. Now I know what to improve if I ever make another suggestion like this.
     
  8. Glitchedslayer

    Glitchedslayer Godly Horse Breeder and Memer HERO

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    I recommend not having reasons such as making the towns above the lost conyon less dull..... There purposely have nothing because no quests and little NPCs have been released there.
     
  9. BlahBlah161616

    BlahBlah161616 Light Theme User

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    Yes, but they're all minidungeons. We need some full head on dungeons in the future.(I can tell because they operate like Wynn mini dungeons)
     
    The One-eyed Guy likes this.
  10. Shanaaro

    Shanaaro . HERO

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    Please show us this amazing evidence that the Canyon Statue, Dullahan Castle and Olux Temple aren't full dungeons.
     
  11. BlahBlah161616

    BlahBlah161616 Light Theme User

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    Do they require keys?
     
  12. Shanaaro

    Shanaaro . HERO

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    Considering they're not implemented yet, for all we know they might.
    What we do know is that the teleporters don't work.
     
  13. Moose_Cow

    Moose_Cow O R A

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    I dislike the idea of higher level dungeons being only for multiple people. It should be able to be done as a group and solo.
     
  14. (Meric)

    (Meric) No longer edgy

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    Perhaps both parts, one solo way has parkour and fighting, while the other part has puzzles and pvp
     
  15. Moose_Cow

    Moose_Cow O R A

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    Yeah.
     
  16. Kahsol

    Kahsol Local Serial Liker CHAMPION

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    no
    kthxbye
     
  17. (Meric)

    (Meric) No longer edgy

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    Arg I ment Pve.... Lol
     
    Kahsol likes this.
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