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World -=+=- Events -=+=- [35+ Supporters]

Discussion in 'General Suggestions' started by LordSpectilas, Feb 29, 2016.

?

Do you like this dea?

  1. Yes!

    68.9%
  2. Its ok...

    24.4%
  3. No.

    6.7%
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  1. LordSpectilas

    LordSpectilas Well-Known Adventurer

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    Note: For the poll, I will be counting "It's ok..." as a support. If you do not support the idea, simply put "No". (So basically "Yes/It's ok..." for +1 support, "No" for -1 support. Sorry the pole is like this, I messed it up.)

    Hello! Welcome to my suggestion. I have a quick idea that could possibly be implemented into the game, so lets get started. (Note to vote on the pole!)

    Idea (tl;dr)

    This idea is basically adding events into the world. These events can happen on all servers, anywhere in the world!

    Explained

    Events will happen anywhere in the world, Gavel or Wynn. Basically, 5 minutes before the event, everyone in the specific server (Ex: Server 4) would get a notification that a event will be starting soon. It would look something like this:

    [Event] Hurry! An event is happening at [cords] in 5 minutes! [Difficulty: Easy, Medium, Hard, Extreme]

    The event will not open/appear until the 5 minute mark reaches. After another 5 minutes, the event portal will close.
    Lets say an event spawned and it got killed. The estimated time for another event spawn would be anywhere from 30 minutes to an hour. This is to keep players from farming to much.



    There will only be 2 events that can be going on in a server at the same time. Events will be for the more higher level players. Easy difficulty will be recommended for levels 60 - 70. Medium will be for 71 - 80. Hard will be for 81 - 90. Extreme means that this event will be extremely difficult, and this event will have some type of ability, from teleport or jumping, to giving you slowness or blindness. Events will essentially be hordes or wave of difficult enemies, followed by a huge bosses at the end of the event, and this boss will have enormous amounts of health and damage. Anyone and everyone will be able to go and attend the event.
    Event bosses will have anywhere from 500,000 - 1,000,000 health. This is because practically there can be 60 people fighting them, and with low health, they will instantly die. This also leads to the next fact that events are not recommended to be fought solo and are made for groups!


    When a event spawns, it will be a cave like scructure in the ground to enter. It is not out in the open world, simply to not bother the peace of people that don't want to worry about events. Dieing in this event will lose you 2 soul points as usual, and spawn you to the nearest town. It will not spawn you back inside, so players don't continuously die, ultimately leading to perma-dieing. Like I said before, the event portal will be open for 5 minutes until it closes, so if you can make it back after you die, then take the opportunity.

    Rewards

    Rewards are completely based on the boss, and has nothing to do with the hordes/enemies. The rewards will be a system where the more damage you did and health you took away, the better reward you will get. Once the event is killed, everyone who hit it atleast once will get a message like this:
    [Event killed]
    [% of damage: 54] <-- (Just an example)
    [Reward: Emeralds/XP]

    To keep this under control, the game will recognize your level and give a reward suitable for your level. We don't want a level 20 getting 200,000 xp.

    So, if you were a level 20 and did 100% damage, you would get anywhere from 100,000 - 150,000. But being realistic, no level 20 would be able to solo these events.

    If a level 90 on the other hand got 100% damage, he would receive around 1,500,000 - 2,000,000 (These XP amounts are just my ideas and can be tampered with)

    Everyone who damaged it, even in the slightest bit, will get a reward. If you did 49% or below damage you will receive XP. If you did 50% or above you will receive emeralds and xp. Another example would be if someone got 100% damage, they would be getting around 5 - 10 LE. (Consider the amount of work they would have been doing)

    Rewards will not be armor/weapons.

    This was my idea on events! I hope you enjoyed it!

     
    Last edited: Mar 1, 2016
  2. awemanrank100

    awemanrank100 custom title

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    Being a fan of giant teams versus difficult bosses, I support this.

    I do have some suggestions, however.

    It may be a good idea to have multiple mobs at once, though, as a single super-powered mob would just keep 1-hitting people and there wouldn't be much point in supporting allies.

    On the topic of supporting allies, what if there were bonuses for doing so?

    Maybe there should be events for lower-leveled people.
    • Higher-leveled people wouldn't be able to join?
     
  3. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    Cool. I support

    ish
     
  4. YYGAYMER

    YYGAYMER reeeee FW FW HIC Master HERO Featured Wynncraftian

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    R.I.P dank theme users ;-;
     
    Chino likes this.
  5. LordSpectilas

    LordSpectilas Well-Known Adventurer

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    So basically like hordes of very strong enemies/waves instead of one strong boss?
     
  6. flip

    flip Chef HERO

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    As in the swarm's return? Because I would love to see swarms come back in the far future

    so +1 support
     
  7. captainganon

    captainganon God of k | Derpalope VIP+

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    I have a suggestion.

    Don't ruin the thread for 70% of your viewers, please. #DarkThemeIsAThingYouKnow
     
    thatswhatido and Bebinson like this.
  8. LordSpectilas

    LordSpectilas Well-Known Adventurer

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    Please explain what dark theme is referring to. I see this term a lot but I have no idea what it means.
     
  9. captainganon

    captainganon God of k | Derpalope VIP+

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    Dark theme is a theme in which the forums are made to not make you blind. Click "The Realm of Wynncraft" on the bottom left to change themes.
     
  10. LordSpectilas

    LordSpectilas Well-Known Adventurer

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    I don't see "The Realm of Wynncraft" ?
     
  11. awemanrank100

    awemanrank100 custom title

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    Yes, something like that. For a boss to be strong enough to be in an "Event," it'd have to be able to OHKO everyone, which makes actually helping anyone else much less beneficial; it'd turn into a "every-man-for-himself" thing.

    Actually, what if someone dies? Where do they go? What happens?
    ________________________________
    Scroll down all the way to the bottom, so that you can see the copyright info and stuff. Slightly above the copyright info is 'The Realm of Wynncraft." Click it.
     
  12. LordSpectilas

    LordSpectilas Well-Known Adventurer

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    I have made it dark themed friendly <3
     
  13. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    So basically, "bring back swarms and have a cool boss fight feature too." I support this idea, it is awesome.
     
  14. LordSpectilas

    LordSpectilas Well-Known Adventurer

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    I changed the 'Explanation' section a bit, and added a semi idea of hordes, or waves of enemies before the actual boss fight, along with other information.
     
  15. LordSpectilas

    LordSpectilas Well-Known Adventurer

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    Was swarm similar to this? I don't remember any swarm lol
     
  16. LordSpectilas

    LordSpectilas Well-Known Adventurer

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    Yea
     
  17. LordSpectilas

    LordSpectilas Well-Known Adventurer

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    Minecraft:
    ///bump///
     
  18. LordSpectilas

    LordSpectilas Well-Known Adventurer

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    ///bermp///
     
  19. thatswhatido

    thatswhatido Supreme Wynncraft Player thatswhatido CHAMPION

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    So basically return of swarms
     
  20. (Meric)

    (Meric) No longer edgy

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    Whats wrong with Swarms? Gavel REMOVED mob lag, (Well reduced it) so swarms should be ok now?
     
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