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Why Assassin Doesn't Need A Buff

Discussion in 'General Suggestions' started by Mistrise Mystic, Feb 27, 2016.

?

Do you agree? Why or why not?

  1. Yes

    23 vote(s)
    63.9%
  2. No

    13 vote(s)
    36.1%
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  1. DrakeM1

    DrakeM1 101 Archer / Made RPRT / Mayor of Tree Island HERO

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    Finally! Someone talking sense about the Assassin class.
     
  2. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Why thank you :) though to be fair I'm not the only person who did a similar post
     
  3. Sokool

    Sokool Travelled Adventurer

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    Yea I agree the Assassin is still very good. The only thing I still don't like is the mana drain. The mana should not regenerate while invis. There should be a cool down for vanish only. So if you used vanish for 10 seconds you would have to wait 15 seconds or more before recasting vanish. That way it isn't permanent vanish, but it is buffed a bit.
     
  4. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Remember, vanish is your escape spell. Even Selvut says that.
     
  5. Sokool

    Sokool Travelled Adventurer

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    Ik. I was just pointing out that the mana drain takes away from other abilities at low levels especially. Usually when you are escaping you are low on mana. That means vanish is kinda useless cuz it just drains the rest of the mana you have and makes you visible again. That is why it should have a cool down and not a mana drain.
     
  6. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Actually they updated it. Vanish will always continue for the full duration as long as you don't attack, even if you run out of mana
     
  7. Sokool

    Sokool Travelled Adventurer

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    ??? It doesn't do that for me!!!
    ________________________________
    Huh... Still, I like my cool down idea :p
     
  8. Relflow

    Relflow A dusty player CHAMPION

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    Hahah. You're funny.
     
  9. Lesliep

    Lesliep Lazy Wynn Mage

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    A powerful Mage build deals up to 30k. My current one deals 18k, once I level up a bit more I'll post some screenshots
    ________________________________
    Currently I believe that mages will get killstolen and beaten in duels by archers, simply because as classes are optimized for higher damage the bomb arrow simply hits the Mage before the meteor hits the archer, although personally I believe Mage wins in boss fights due to heal and higher damage over all, from what I've seen.

    On a relevant note I think assassins vanish could be reworked/buffed, along with a nerf to heal.
     
    ohwooops likes this.
  10. (Meric)

    (Meric) No longer edgy

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    A nerf to heal depends. Heal is only good with max intel, so maybe lower the amount healed from intel bonus by a bit, and not the spell itself.
     
  11. LoganS99

    LoganS99 Well-Known Adventurer HERO

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    Here is the problem. A way you can see that assassin DOES need a Nerf is when i'm dueling (I've dueled the other 3 classes) Even when I get more hits on them they still destroy me. I'm really good at pvp and my friends are kind of lousy at it. But they still kill me and I'M a higher level than them. all they need to do is hit me with 3 spells and im down 1000 hp. I need to hit than 7 or 8 times and they are down 1000 hp.
     
  12. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Bump. Bumpity. Bump.
     
  13. Miles_

    Miles_ hi CHAMPION

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    I kinda agree with this post, I use an air and thunder build and i think assassin is arguably the best or second best class, especially since spin attack doesn't use much mana, hits hard and attacks mobs all around you. Smoke bomb can also be used to inflict heavy damage on
    clusters of mobs in front of you, and smoke bomb is insanely strong if the three bombs it shoots are concentrated on one enemy, its a really good spell for bosses too.
     
  14. gamenmetrobin

    gamenmetrobin Well-Known Adventurer VIP+

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    Simple solution: Dont touch mages or archers. Make it so that if assassins use vanish they lose mana AFTER they are out of vanish so they can still sprint BECAUSE as everyone says its an escape
     
  15. Turtlebomb

    Turtlebomb idk VIP+

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    As an archer user, the archer is pretty balanced. Archer has really bad defence, my friend who had put no points into defence kept getting 1 shot by bob, as opposed to be who has 30 into defence and could take a hit. I would say the archer's play style focuses heavily on dodging enemy attacks, I have become pretty good at this even with barely any points into agility. Arrow storm is mainly useful for getting large tanky mobs away from you, it isn't nearly as op since they nerfed mana and health steal. Escape is good for getting away from enemies and shooting them while in the air. The mage teleport is for people who just want to skip parkour, the archer escape is for people who want to have an easier time doing parkour because the speed 3 makes jumps alot less tricky. While bomb arrow is op, it takes a lot of mana, I have about 80 points into intelligence and I can only cast it a few times before I have to stop to regen mana. Arrow shield is mainly good for running at mobs, using it, and watching them go flying.
     
  16. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    LET US BEGIN
     
  17. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    1. archer technically doesn't have the highest DPS, as that's based off the basic attack, and assassins can deal more damage than an archer due to archer's inability to hit more than 1 target
    2. I still don't see why the fact that it's most powerful spell is ranged is a problem. You want a buff, don't you? Why are you talking about NERFING the most powerful spell it has?
    3. I consider Smoke bomb to be better in most cases than Air Shout
    4. I think the fact that I beat a level 93 mage as a level 75 assassin disagrees with the "do anything, you die" remark
    5. There's something called vanishing and hiding BEFORE a duel. you know, when they can't attack and you can find a nice little place to trap them in?
    6. it takes around 4 seconds AFTER you lose all of you mana to be unvanished by force
    7. yeah, it does confuse me why multihit is worse than spin attack. That's prolly the only part I say needs a buff
    8. I soloed amadel with smoke bombs, you just find a nice camping spot and wait for enemies to cluster under you.
    9. *sarcasm* you're totally right, we should make assassin as OP as before. when it was a VIP class. That'd be fun. *sarcasm*
     
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  18. FishWaffle

    FishWaffle It's ya boi VIP

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    I agree, people are just bitching because they dont like the fact you have to change your playstyle and actually consider your options. Here's the thing, I am playing an assassin right now, and none of the problems others say assassins have really bothered me at all. The thing is simple: Make a build suited for it, make combos, profit. I have a high-intel and mana regen assassin, and you know what? I'm not "unable to do anything." Just change your playstyle, and stop whining. Multihit does need a buff, but if your crafty you can make it useful (like throwing mobs off cliffs). And hey, this makes sense! To be an assassin, you have to be crafty like one. So stop spell-spamming, and maybe even you can have fun without being one of "those assassins."

    Oh yeah, and the mages huge damage meteor? Reflection. ;) just saying
     
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