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Earth/thunder Wand Suggestion

Discussion in 'General Suggestions' started by Shanaaro, Feb 21, 2016.

?

Would you appreciate its existence?

  1. Yep

    7 vote(s)
    70.0%
  2. Nope

    3 vote(s)
    30.0%
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  1. Shanaaro

    Shanaaro . HERO

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    I've never seen a wand focused around these 2 elements so I thought I'd make one.

    Palladium
    Slow Attack Speed
    Neutral Damage: 45-66
    Earth Damage: 130-155
    Thunder Damage: 170-215

    Lv. Min: 97
    Strength Min: 55
    Dex Min: 65

    +8% Melee Damage
    +4% Spell Damage
    +5 Def

    -10% Movement Speed
    -20% Thunder Defense
    -120/3s Poison


    [0/4] Slots.
    Rare Item

    So yeah.
     
    Last edited: Feb 23, 2016
    XavierEXE likes this.
  2. Plasma~

    Plasma~ Antishitposter

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    Looks good! :thumbsup:
     
    Shanaaro likes this.
  3. Shanaaro

    Shanaaro . HERO

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    Thanks :P
     
  4. BlahBlah161616

    BlahBlah161616 Light Theme User

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    The reason is because people typically don't target these builds, it's like fire and air, they don't stack very well.
     
  5. Shanaaro

    Shanaaro . HERO

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    AFAIK They need items for as many dual-element combos as they can. Phoenix Wing and Sunrise are both Fire/Air wands. Also, fire and air do stack well, they make the ultimate tank.
     
  6. (Meric)

    (Meric) No longer edgy

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    That is true. But for mage somehow water and fire makes a tank..... You would think counterproductive
     
  7. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Color correction! (Because I'm that kind of guy)

    Palladium
    Slow Attack Speed

    ✣ Neutral Damage: 45-66
    ✤ Earth Damage: 130-155
    ✦ Thunder Damage: 170-215

    Lv. Min: 97
    Strength Min: 55
    Dex Min: 65


    +8% Melee Damage
    +4% Spell Damage
    +120 Health Regen
    +4 Defense
    -10% Movement Speed
    -20% Thunder Defense

    [0/4] Slots
    Rare Item
     
  8. Sean__

    Sean__ Famous Adventurer CHAMPION

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    no they don't the reason they dont have have earth-thunder wands is because earth weapons are slow but deal more dmg and thunder weapons are fast but deal less dmg so the would counteract eachother
     
  9. Shanaaro

    Shanaaro . HERO

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    nope
    again, fire and air
    air items usually increase movespeed
    fire usually lowers it
    also just because of the stereotypes of those elements doesn't mean we shouldn't have some wildcards
    they add to the fun
     
  10. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    plus def? i think you mean dex, or strength ;p
     
  11. Shanaaro

    Shanaaro . HERO

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    I put Def because Palladium is a metal.
     
  12. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    oh ok
     
  13. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    I do not understand the health and defense-related benefits, or the four slots(which is reserved for gimmick items, the maximum is normally 3). 120 raw health regen is extremely powerful, but it doesn't really fit into the item's style.
     
  14. Shanaaro

    Shanaaro . HERO

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    Defense is because Palladium is a metal. Metals have many different forms, hence the slots, but I didn't really know about that slots cap.
    I really do not see how that regen is powerful at all but luckily it was a mistake anyway :P
     
  15. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Perhaps it would be better as Earth/Fire if you want to style it after metal.
     
  16. Shanaaro

    Shanaaro . HERO

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    I really don't see how Fire relates to Palladium. Palladium actually has a low melting point compared to the other platinum metals.
     
  17. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Fire due to the fact that you want it, apparently, to be health or defense based.
     
  18. Shanaaro

    Shanaaro . HERO

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    I'm doing it based on the item flavour, not the dumb thing where every element has a set of traits that I'm not allowed to branch from.
     
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