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World Item Changer

Discussion in 'General Suggestions' started by XDC_Gaming, Feb 20, 2016.

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Do you like this Idea?

  1. Yes, I like it.

    0 vote(s)
    0.0%
  2. I like it, but I'd do something different.

    2 vote(s)
    14.3%
  3. I like the idea but I don't think its necessary.

    1 vote(s)
    7.1%
  4. I don't like this idea, but I like the concept of it.

    0 vote(s)
    0.0%
  5. I don't like this idea, but I like some part of it.

    0 vote(s)
    0.0%
  6. I don't like this idea.

    11 vote(s)
    78.6%
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  1. XDC_Gaming

    XDC_Gaming Travelled Adventurer

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    This feature would be almost the same as the skill reset scroll in game. We can make it a lvl 30 quest. Instead of getting scrolls from all the cities (I think in the province), you will have to get 1 item from almost every mob(hostile) drop, in the province. That means you need 1 zombie flesh, 1 string, 1 of those fire drops(The one the blazes drops and the fire zombie), 1 bonemeal, 1 pigmen's meat, 1 of those silverfish drops(The one looking like clay), one bat ear, and 1 of those wolf drops. It rewards you 2.5k xp and an "Item Changer".

    Now what is an Item Changer?
    An Item changer switches 1 status of an item lets say a wand, with 1 status from another item. The items must be in the same category, so you can't use a wand and a bow. It has to be 2 bows or 2 wands. Let's show you and example:

    Remember to do this somewhere safe, If you die doing this you won't lose the item changer, and no changes would be made to your two items. You won't lose anything but you will lose soul points for dying.

    Let's say I have 1 Item Changer(Looks like paper), I use the paper and will be presented a pop-up screen with 2 slots. I put my wand in one of the slots, I call it wand1. I put wand1 in the first slot and wand2 in the other slot. Below the wands will be presented all the stats that wand have and the requirements to use it.
    So Below wand 1 says the stats of wand1 which is:

    Natural Damage = 7-13
    Fire Damage = 9-10

    lvl 15
    Defense 15

    +1%Loot bonus.

    Below wand2 says the stats of wand2 which is:

    Natural Damage = 12-25
    Water Damage = 5-7

    Lvl 10
    Intelligence 25

    Spell damage = 5
    1/4 mana regen

    Now I can only switch places on "one" of those stats since I used 1 Item Changer on it.
    So I want to change The natural damage to wand2 with wand1. So now Wand1 has a natural damage of 12-25
    while wand2 got the natural damage of wand1 which is 7-13. When you change you click on one of the status on one Item, in this case wand1, and one of the status on another that you want to switch. When you switch, it has to be of the same type. So I can't switch Natural damage with Fire Damage and have 2 Natural damages. And you can't have 2 of the same stats on 1 item like; Fire Damage = 3-4 and another Fire Damage = 5-10.

    So you can't have 2 types of the same in 1 item like fire damage = 3-4 and then another fire damage = 5-10
    or 2 natural damages. But what you can do is add a status to 1 item but not replace any. For instance If I wanted water damage to on Wand1 but don't want to lose the Fire Damage I just click on water damage and click confirm. You can also remove a stat without adding it to the other item by just clicking on the status like intelligence, in this case, and click remove, then confirm to confirm the changes. You can undo your changes before you click confirm. You can't undo after you click confirm so keep that in mind. You can't remove natural damage to an item, or lvl requirements. When it comes to armor you can't remove health or lvl requirements. Lvl requirements, Natural Damage or Health on armor can't be removed or have 2 of. But can "switch" with another Lvl requirements, Natural Damage or Health on armor.

    Keep in mind that 1 Item Switch = Only 1 Change or Add/Remove.

    Now after doing the Item change quest which is almost literally the same as Skill reset scroll. You can buy another Item Changer in a tower next to the Item changer quest. 1 Item Changer costs 1 LE.

    The maximum amount of changes you can make on the same Item is 3. And you can't make 2 changes on the same category. For example I added Water damage to wand1, now I use another Item Changer on wand1 again. The Damage category can't be changed now, added or removed anymore, because I've done an item changer on damage before. The same with wand 2 if I used switch or add from one wand to another. If I removed Fire Damage on wand1 and clicked confirm, I can change the Damage status on wand2 because that was never changed. But not on wand1 because I removed a damage. So I can't do that damage change on wand1 anymore.

    If I change requirements, I can't change it the next time. If I change loot buff I can't change loot buff next time. If Health Regen, I can't change health regen the next time. But only if you use Item Changer twice on the same item. If the item you change with is the same but the other isn't, you still can't change the status of the same category. But if both items have never been used item changer on then you can. This works with armor as well.

    You can also change appearance. Lets say I like the look of wand2 better than wand1. All I do is click on the back and forth arrows between the two item slots. The items would switch places but not the status. Then you can decide to click confirm or not. If I click confirm I can't change the appearance next time.

    The maximum amount of Item Changers you can use on the same item is 3. If you use a forth you won't be able to change anything. You can click cancel if you don't want to do any changes, you won't lose the item changer if you click cancel, but nothing will change thou.

    You can do the same with armor. But you can't use a weapon to change with armor. It has to be armor armor and weapon weapon. This is available for all items in every class, but both items you want to do changes on "Must" be of the same type and category. Wand with wand, armor with armor, bow with bow and not bow with armor or bow with wand.

    Btw you can't use item changer on sets.
     
    Last edited: Feb 20, 2016
  2. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Seems really overpowered. And the look of the weapons can fool others to think you're a higher level because it looks like you're holding Ethereal instead of Detlas' Stick or something.
     
    TheDerpyAldrin, Cruuk and blankman like this.
  3. Odnod

    Odnod Duck CHAMPION

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    this would be impossible to implement into the game.
     
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  4. XDC_Gaming

    XDC_Gaming Travelled Adventurer

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    That's when you learn not to underestimate. Knowledge is also important in fights.

    And it's impossible? Idk if this whole server even uses mods. I think I would need some sort of platform to run mods. I believe that they can do it. You can do iet.
     
  5. EchoingWinds

    EchoingWinds they/them GM

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    Well, one of the main appeals of Wynncraft is that its completely vanilla and doesn't require any mods to run. I don't think this feature is worth getting a custom launcher.
     
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  6. XDC_Gaming

    XDC_Gaming Travelled Adventurer

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    Im not saying it needs some special requirements. My point is that, Wynncraft is all vanilla like you said which is mind blowing for me, and that a feature like this shouldn't be much of a problem to add, compare to Wynncraft itself. How do you even Wynncraft... bruh.
     
  7. Paradoxical

    Paradoxical Machina Infinitum VIP

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    This is ridiculously overpowered. You could use this to make a wand with the id's of a Pure (average of 400% spell damage) but the damage of a Gaia. That would be an insane amount of damage.
     
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  8. XDC_Gaming

    XDC_Gaming Travelled Adventurer

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    Well if you want that then you need another wand with that high of damage rate. Like i said you can only change the same item 3 times and can't change twice on the same category. If you changed the damage category once, you can't change that ever again no matter what. If you change appearance the status is still the same, only looks are different.

    Would it be considered op if everyone can do it at some point?
     
  9. EchoingWinds

    EchoingWinds they/them GM

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    Creator Karma:
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    It appears that is exactly what you're saying.

    Also, there's a reply button you can use so that we can get an alert if you're talking to us.

    Oh, yeah, one last thing. This defintitly would be too overpowered. It may not look like it to you, but think about adding and subtracting ids and damages of mythics. If you could have insane attack speed, damage, and spell damage, you could solo every boss ever, kill everybody, you get the point.
     
    TheDerpyAldrin likes this.
  10. XDC_Gaming

    XDC_Gaming Travelled Adventurer

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    Ah yes, but that was just an example if the server were to run mods. The reason I can't play server runner with mods is because I need some special requirements which is too painful to install and its not worth it and I can't. I wanted to make sure if this was vanilla or mods. If wynncraft were to run mods, I couldn't play it.

    I was just showing Odnod that wynncraft being all vanilla and they managed to do this, then ofc its possible to implement this.
     
  11. EchoingWinds

    EchoingWinds they/them GM

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    Creator Karma:
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    Now that we got that cleared, on to your actual suggestion. This WAY to op. It doesn't seem this way at first glance, but even one change would be powerful. Because of one word, mythics. Let's say I have some mythics with good stats. I could take attack speed from one, damage from another, and spell damage from a different one. That's three changes, and would be super powerful. Attack speed and damage affect spell damage, so really good damage and attack speed and increased spell damage could lead to some... builds that would ruin any remnant of challenge in the game.
     
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