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World Wynncraft Leveling Should Be Nerfed.

Discussion in 'General Suggestions' started by Master_NinjasHD, Feb 17, 2016.

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Should Wynncraft leveling be nerfed?

  1. Yes it should! There is nothing else I would change about this.

    6 vote(s)
    14.6%
  2. Yeah, but there are some things I would change with this

    8 vote(s)
    19.5%
  3. No, they are adding new quests, be patient and wait for them

    20 vote(s)
    48.8%
  4. Why did you take the time to do this? It holds no purpose o-o

    7 vote(s)
    17.1%
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  1. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    Minecraft:
    So we all know, our trusty mobs. They drop us XP amounts and it can get repetitive, but it gets the job done. Until you get to about Lv. 80+, where XP farming just becomes very frustrating, that even with an XP bomb you only get one bar, or half an XP bar, or maybe less, and due to the lack of quests from 90+, even though more quests are being added currently, grinding is frustrating to use armour and weapons that you want to, but have a high level cap. So I believe, the XP amount needed to level up should be nerfed. Now by how much? Maybe by half, or 3/4's of what it used to be. This would make grinding much easier, but not by much, but enough to satisfy. Many people might agree, many people might disagree. Tell me what you think could be changed, and if this would be a good idea.
     
  2. BlahBlah161616

    BlahBlah161616 Light Theme User

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    No, it's supposed to be that hard to level up.
     
    satbyccdoerfe likes this.
  3. Literally Cancer

    Literally Cancer dead

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    I disagree that the xp amount to level up should be lowered as then quests would level you up wayyyyy toooooo much, but I think that mob xp should be increased a tad bit. When my computer wasn't laggy af, I grinded for 4 days straight and didn't even level up once and this was before jesters were nerfed, so I had around 200 xp bonus.
     
    Kahsol likes this.
  4. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    Minecraft:
    Ok I see what you mean, give mobs a XP buff, but don't nerf the XP bars amount needed to level up
     
  5. Glitch496

    Glitch496 Game Master HERO GM

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    Creator Karma:
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    Minecraft:
    Actually, they already nerfed leveling in the Gavel update. If you find grinding too hard, you can always do 5% or 10% XP everyday (personally, I do 10% everyday and it's working fine).
     
  6. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    Minecraft:
    What do you mean by that, like every day slowly level up, but only by 10%, so after 10 days you will get a level?
     
  7. Glitch496

    Glitch496 Game Master HERO GM

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    Yes. It is more efficient than you think it is.
     
  8. Master_NinjasHD

    Master_NinjasHD Vertically Challenged HERO

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    Ok, I'll try that method, and see what happens in the process, instead of mass grinding
     
  9. Glitch496

    Glitch496 Game Master HERO GM

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    If you have 100%+ XP bonus, and are above level 90, it will be a breeze; trust me.
     
  10. ashdalf

    ashdalf wagoo wagoo

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    It should be 40% harder in my opinion. I've played very grindy games, and Wynncraft sure as hell isn't one of them.
     
  11. Moose_Cow

    Moose_Cow O R A

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    are you level 100? If not then you shouldn't say grinding is easy. Just because you think grinding is easy, doesn't mean everyone thinks that. Most people would agree that they dislike grinding.
     
  12. (Meric)

    (Meric) No longer edgy

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    At low levels it is insanely easy to level up. 1 to 11 should be very quick. 11-20 is slower with a small grindy feel, but quests will get ya your xp. 20-30 is grindy-ish. From then on its grindy
     
  13. Glitch496

    Glitch496 Game Master HERO GM

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    Creator Karma:
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    Here's a grinding level list:
    Levels 1-10: A breeze
    Levels 11-20: A bit slower than a breeze
    Levels 21-30: Average wind speed
    Levels 31-40: Slower wind speed
    Levels 41-50: Even slower wind speed
    Levels 51-60: It's getting hot in here...
    Levels 61-70: A bit more hot
    Levels 71-80: Even more hot
    Levels 81-90: Pre-Hell
    Levels 91-100: Hell
     
    Last edited: Feb 17, 2016
  14. ashdalf

    ashdalf wagoo wagoo

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    No people should be patient and work hard towards their grinding, the hours they spend have rewards. Also I am not grinding, because all my inventories are full, and I fear that I'll miss a good drop ;n;. Plus I'm really busy with school and sports :/
     
  15. Hexorcism

    Hexorcism warrior class enjoyer CHAMPION

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    Minecraft:
    After level 60, quests are just missions to keep you from killing yourself because of grinding boredom and desperation. You get a few bars of xp from them, and after that, it's back to the Herb Cave. Over and over and over...
     
  16. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Just wait until the higher-level quests are released.
     
  17. WithTheFish

    WithTheFish Internet Macrocelebrity

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    Not gonna lie, grinding is no where near as hard as it used to be up until level 95ish. I think grinding should stay the same right now, grinding from level 90 onwards should be somewhat difficult so that getting triple-digets is something you actually have to work for.
     
  18. Literally Cancer

    Literally Cancer dead

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    Nah, it's way harder than when I played
    but then again, i played when mobs still spawned in packs .-.
    you don't realize then that I have to spend a few days of straight grinding for all i can play during break with ~200 xp for not even 1 level. I agree that grinding shouldn't be easy breezy like 1 hour a level, but this is just insane.
     
  19. Moose_Cow

    Moose_Cow O R A

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    They will be released soon™.
     
  20. Lemniscate

    Lemniscate ☞ ͠° ‿‿ ° ☞ HERO

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    I always felt that at the higher levels, grinding became increasingly hard as the whole idea was to push players to do more quest. In my opinion, this would be a good idea in theory, but some of the quest are just plain bad. Like, really, really, bad. I think that grinding and quests should complement each other, instead of competing with each other. That's just my way of thinking though.
     
    jpmrocks likes this.
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