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Classes: The Druid (undergoing Updates)

Discussion in 'General Suggestions' started by Turtlebomb, Jan 25, 2016.

?

What do you think about the druid?

  1. I love it

    13.3%
  2. I like it

    13.3%
  3. I like it, but it needs changes

    13.3%
  4. I don't care

    6.7%
  5. I don't like it

    20.0%
  6. I hate it

    33.3%
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  1. Turtlebomb

    Turtlebomb idk VIP+

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    Note: all content on page is subject to change

    Powerful shamen from a distant jungle land, the druids have come to peace with their enviroment. Eager to tame all new wilds, their eyes turn to wynn and gavel. Capable as individuals and devastating in groups, druids can amass armies using only rocks. Being a druid is more than dabbling in magic and nature, it is a true test of friendship and trust.

    Defense:[][][][][]
    Damage:[][][][][]
    Range:[][][][][]

    WEAPON: runestone
    ATTACK: magic
    PLAYSTYLE: kiting, dodging, and aoe debuffing
    SPECIAL: +5% health per friendly minion
    Requires 175 total levels

    info: minimum minion max: 3; the druid summons baby animals; runestones also have id's such as "minion max" and "ranged" or "melee" which determine your minions' attack type; minions stats are decided by the runestone they were summoned with, example: runestone-- +10-20 neutral damage +20-25 water damage, +10 minion earth defense -5 minion thunder defense, melee. Minion-- 10-20 neutral damage 20-25 water damage, +10 earth defense -5 minion thunder defense, melee attack.

    Spells:

    AURA OF ANGER
    boost all minions under your control (does not stack)
    Upgrades: 1, 16, 36
    Combo: RIGHT, LEFT, RIGHT

    Grade:1
    Hunger:6
    Duration: 3min
    Boost: +75% damage

    Grade:2
    Hunger:5
    Duration: 5min
    Boost: +100% damage +speed 1
    Description: +25% damage +speed 1

    Grade:3
    Hunger:4
    Duration: 8min
    Boost: +125%damage +50% knockback +speed 1
    Description: +50% damage +50% knockback +speed 1

    ARCANE SHIELD
    gives absorbtion
    Upgrades: 11, 26, 46
    Combo: LEFT, LEFT, LEFT

    Grade: 1
    Hunger: 5
    Duration: 30 sec
    Boost: +20% health

    Grade:2
    Hunger: 4
    Duration: 35sec
    Boost: +25% health +20% thorns
    Description: +5% health +20% thorns

    Grade:3
    Hunger:3
    Duration: 40sec
    Boost: +25% health +25% thorns +speed I
    description: +5% health +25% thorns +speed I

    AURA OF INTIMIDATION
    all enemies around you gain de-buffs.
    Upgrades: 21, 36, 56
    Combo: LEFT, RIGHT, RIGHT

    grade: 1
    Hunger: 10
    Duration: 1min
    Affect: slowness 1
    Radius: 3 blocks

    Grade: 2
    Hunger: 9
    Duration: 1.5 min
    Affect: slowness I weakness I
    Radius: 4 blocks
    Description: +.5min +1 Radius +1 weakness

    Grade: 3
    Hunger: 8
    Duration: 2min
    Affect: slowness I weakness I mining fatuige I
    Radius: 5 blocks
    Description: +1min +2 Radius +1 weakness +1 mining fatuige

    ARCANE GOLEM
    fuses minions into a giant, slow, golem. (The stats listed are based on 3 minions combined, the more minions combined the better the golem's stats)
    Upgrades: 31, 46, 66
    Combo: LEFT, LEFT, RIGHT

    Grade: 1
    Hunger: 9
    Damage: 150%
    Duration: 40sec
    Knockback: 150%

    Grade: 2
    Hunger: 8
    Damage: 200%
    Duration: 50 sec
    Knockback: 175%
    Affects: crater (mobs thrown by golem leave a 3x3 crater around were they land, damaging any mobs in the impact)
    Description: +crater +50% damage +25% knockback +10 sec

    Grade: 3
    Hunger: 7
    Damage 250%
    Duration: I min
    Knockback: 200%
    Affects: crater (mobs thrown by golem leave a 3x3 crater around were they land, damaging any mobs in the impact) fear (when golem is summoned, all mob within 3 blocks flee for 2 seconds)

    Vip+ reskin: Warlock
    1. Ritual of fury
    2. Malevolent ward
    3. Rite of authority
    4. Apperation of doom

    I am not that creative with names, so feel free to make some example runestones!
    ________________________________
    I am open to feedback and suggestions
     
    Last edited: Jan 29, 2016
    Ascended Kitten and Chino like this.
  2. Odnod

    Odnod Duck CHAMPION

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    The idea is pretty good, but I feel like the whole "minion" style of class just does not suit wynncraft very well.
     
    Ascended Kitten and Pairjax like this.
  3. Plasma~

    Plasma~ Antishitposter

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  4. Kalmer

    Kalmer Famous Adventurer VIP+

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    He had typed something wrong... it doesnt change the suggestion, does it?
     
  5. Turtlebomb

    Turtlebomb idk VIP+

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    I'm sorry, I don't notice. I wrote this on my phone, so it may have some errors.
    ________________________________
    Fixed
     
  6. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    Yes because the first spell i want to use, is going to be a spell that isnt even useful.
    ________________________________
    you have spells to boost your minions, and to help them but u dont even have one for summoning them...
     
  7. Turtlebomb

    Turtlebomb idk VIP+

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    Right clicking a runestone summons a minion were your curser is, i should be more clear about that
    ________________________________
    Aura of anger buff
     
    Last edited: Jan 26, 2016
  8. Turtlebomb

    Turtlebomb idk VIP+

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    I know it isn't the best fit with the current classes, but I thought with what seems like a new melee class coming a non-melee class would be nice.
     
  9. Turtlebomb

    Turtlebomb idk VIP+

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    Big update imcoming.
     
  10. Turtlebomb

    Turtlebomb idk VIP+

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    updates are underway, page may look messy
     
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