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Give Mythics More Unique Effects [34 Supporters, 13 Semi-supporters]]

Discussion in 'General Suggestions' started by Shanaaro, Jan 23, 2016.

?

Want it?

  1. Yes

    39 vote(s)
    67.2%
  2. No

    4 vote(s)
    6.9%
  3. With Changes

    15 vote(s)
    25.9%
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  1. joshua123_4

    joshua123_4 Lord of Chaos, Master of Destruction

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    This is a good idea. But the first example wasn't too good (and yes I know they are EXAMPLES).
    +.5 support
     
  2. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    Minecraft:
    Lemme list some ideas for unique passive effects:
    Fortress - Take no damage from fire or lava hazards
    Nightshade - Deal bonus damage at night/areas with low lighting
    Mist Spirit - Gain extra immunity and affinity for the Water element while swimming
    Wind Spirit - Gain extra immunity and affinity for the Air element while jumping
    Life Spirit - Gain extra immunity and affinity for the Earth element while taking damage
    Spark Spirit - Gain extra immunity and affinity for the Thunder element while sprinting
    Heat Spirit - Gain extra immunity and affinity for the Fire element while at low health
     
  3. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    thats actually nice but sounds op.
     
  4. Shanaaro

    Shanaaro . HERO

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    Same goes for armor.
     
  5. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    that would be way to op with empîre builder, just do like SO much damage, and take almost no damage..
     
  6. TrashcanMan

    TrashcanMan Hello I am here

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    Great idea, would love this ingame. Although even if it is added I'll probably never find a Mythic :(
     
  7. Shanaaro

    Shanaaro . HERO

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    Added Arach, Appari, Fear, Entropy, Sandstorm and Galva.
     
  8. Kahsol

    Kahsol Local Serial Liker

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    love that name
    pretty sure it means Chaos or something like that
     
  9. Shanaaro

    Shanaaro . HERO

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    Yee :P
    The set is quite... dark though.
     
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  10. Paradoxical

    Paradoxical Machina Infinitum VIP

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    Minecraft:
    I came up with a couple of effects for existing Mythics:
    Pure- Sacred Soul- your spells do 100% extra damage to monsters of decay and corruption
    Gaia- Wrath of the Earth- poison deals double damage to grounded opponents and those weak to earth damage
    Monster- Rage of the Beast- faster attack speed at low health
    Lament- Songs of Sorrow- when a player dies within 50 blocks of you, you gain 20/2s mana regen for 30 seconds
    Fatal- Lethal Current- your basic attack has a 5% chance to summon a bolt of lightning that deals 300% damage to everything nearby, including yourself!
    Apocalypse- Awakening of the Fallen- if you have 5% or less of your health left, you gain extremely powerful buffs to strength and defense, but upon returning to above 10% health you receive crippling debuffs for 30 seconds
    Guardian- Last Stand- gain increased attack damage if player within 30 blocks are at low health
    Alcatraz- Earthbound- your uppercut spell is severely weakened, while your bash spell is massively buffed
    Freedom- Free Spirit- gain +30% walk speed when not in combat (have not used a spell/fired an arrow for 20 seconds)
    Az- Ronaaz- basic attacks have a 5% chance to shoot a shotgun blast of five arrows
    Ignis- Blazing String- arrows have a 10% chance to apply a 150/3s fire damage effect
    Spring- Flowing Currents- arrows have slightly less range, but explode into enchanted water that debuffs enemies in an AoE
    Grandmother- Ancient Lands- gain different elemental buffs when in different biomes (ex. earth and water are stronger in the swamp)
    Straiformis- Wispy Clouds- gain superfast movement when at extremely low health
    Weathered- Ages Past- enemies hit by this dagger have a 50% chance to be slowed 20%
    Archangel- Lord of Skies- wielding this dagger gives a slow falling effect, higher jumping buffs, and extra damage while in midair
    Inferno- Eruption- killing an opponent with your basic attack causes them to explode in a ring of fire, which can set of chain reactions
    Grimtrap- Mortal Wound- every blow with this dagger permanently removes 10% of the damage that blow did from their health pool (only works on mobs, not players)
     
  11. Shanaaro

    Shanaaro . HERO

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    Sounds good for most of them but I always thought Pure was named because it deals pure Elemental damage. Mind if I put them in a spoiler at the bottom? With credit, of course.

    Added Ardent, Rubidium, Demise, Deicide, Mirage and Austere.
     
  12. Paradoxical

    Paradoxical Machina Infinitum VIP

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    Sure. Also these were taken from the Mythical Gear Thread, I haven't seen the stats of those mythics so I can't come up with any effects for them.
     
  13. Kahsol

    Kahsol Local Serial Liker

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    Pure is named "Pure" because it was carved out of the pure, white meteor rock. And its completely made of that.
     
    Shanaaro likes this.
  14. Shanaaro

    Shanaaro . HERO

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    Fair enough.

    Renamed Fear to Discord and removed Cobra.
    You can't really justify removing half your support from like 1/10th or something of the examples.
     
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  15. joshua123_4

    joshua123_4 Lord of Chaos, Master of Destruction

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    I put .5 because I like the idea, but it seem like your just adding s new ID.
     
  16. Shanaaro

    Shanaaro . HERO

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    In what way?
     
  17. Kahsol

    Kahsol Local Serial Liker

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    Do you clearly not see the fact that this makes mythics more unique and valuable, and this builds upon well, builds.
     
    Shanaaro likes this.
  18. joshua123_4

    joshua123_4 Lord of Chaos, Master of Destruction

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    I know. I'm saying this is a good idea. But some of the example he gave were like new IDs.
     
  19. Shanaaro

    Shanaaro . HERO

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    Galva is the only one which is like this. Don't bother pointing out any others because I guarantee I'll disagree.
     
  20. joshua123_4

    joshua123_4 Lord of Chaos, Master of Destruction

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    I am not saying it's a bad idea. I am saying its a good idea, just some seem like new IDs.
     
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