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World More Intuitive Projectiles

Discussion in 'General Suggestions' started by daypxl, Jan 2, 2016.

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  1. daypxl

    daypxl Exile HERO

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    Minecraft:
    To put it blunt, enemy projectiles in this new update aren't very... creative. Every enemy is basically the same; they shoot fast-moving projectiles that deal heavy damage and are hard to dodge as melee characters.
    Take the Phoenix mob for example; it shoots shotguns of sticks (._.) that move fast and can deal a ton of damage. Instead, it can shoot large fireballs (made of particles so they are not able to be reflected) that move slow and deal heavy, AoE damage that is weaker the farther away from the point of impact.

    That's just one idea. There are many mobs that have the potential to be reworked for the better.
    Of course, this won't happen overnight. I understand how much work this would be, but trust me when I say things would be much better.

    Well, that's my submission for the day. Please consider this and leave your feedback as needed.
     
    Jbip, Gogeta, FishWaffle and 3 others like this.
  2. (Meric)

    (Meric) No longer edgy

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    Some mobs already have this. For example the angry spirit things in the pit of the dead quest. They shoot enderpearls which are easy to dodge, though a lot of other mobs need this
     
  3. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    I just find it really weird that the Kuklops catapults rings at me.
     
  4. Flubby

    Flubby left and accidentally became leftist VIP+

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    It's Kookoo for Kataputz

    Anyways, feel free to rework every monster in all of Gavel that uses a projectile. Also, more lessons from my science teacher: "3+ Points on your graph is 3+ points on your score.
     
    The One-eyed Guy likes this.
  5. daypxl

    daypxl Exile HERO

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    That's the job of the developers ;)
    Also, I did not say every projectile-based monster needed a rework. Obviously similar mobs can share attacks.
     
  6. daypxl

    daypxl Exile HERO

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    In addition to the ideas presented in the original post, the developers can use 3D models as projectiles, which would be... awesome :3
     
  7. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    i hope they shoot firecharges fireballs, that would mean we can hit them back :D volleyball can be fun :D
     
  8. daypxl

    daypxl Exile HERO

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    Firecharge fireballs are akin to blaze fireballs, so you can't hit them back :P

    Ghast fireballs, however, are the kind you can deflect.
     
  9. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    there should be a boss, that u can only kill with his own attacks, but he doesnt regen hp, and he doesnt take damage from an attack.
     
  10. daypxl

    daypxl Exile HERO

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    Maybe have him teleport to unreachable platforms where you have to deflect his projectiles back to him? :D
     
  11. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    amazing AI ideas <3
     
    daypxl likes this.
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