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[quest Idea] Core Of The Decay | Level 100

Discussion in 'General Suggestions' started by highbread, Jan 10, 2016.

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Do you like this quest?

  1. Yes!

    11 vote(s)
    61.1%
  2. No!

    2 vote(s)
    11.1%
  3. Yes, but should be changed.

    7 vote(s)
    38.9%
  4. No, but should be changed.

    1 vote(s)
    5.6%
  5. Buff bosses.

    1 vote(s)
    5.6%
  6. Nerf bosses.

    4 vote(s)
    22.2%
Multiple votes are allowed.
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  1. highbread

    highbread highbread

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    Hello guys, this is my quest idea. Make sure to read everything about it ^-^. And yes, I realize that the quest is at level 100, meaning no exp.

    This quest comes after The Realm of Light, and ends the quest line that starts with Taproot. Unless there will be a different quest after TRoL, this is my suggestion. Ifor there is something that's planned, consider this what comes after that.

    Quest Name: Core of the Decay
    Starting Level: Level 100
    Difficulty: Insane
    Quest Start: Meet Daeh in Ahmsord at x:1600 z:-4590.

    Stage One: Talk to Daeh in Ahmsord at x:1600 z:-4590.
    Daeh: Excuse me, sir. We need your help here in Ahmsord.
    Daeh: I assume that you know about the decay in Gavel already, of course.
    Daeh: In the Light Forest, you must have seen that Black Spot. Well, we've figured something out.
    Daeh: Only the strongest warriors are capable of doing this, but it is possible to enter an alternate dimension inside that black spot. If anybody else were to try, they would be driven insane.
    Daeh: Inside of the black spot, we've calculated that there is a being inside, literally radiating dark energy.
    Daeh: You need to somehow destroy the beast inside. You can't destroy the black spot either, because that will unleash all of its contents, practically destroying the world.
    Daeh: First you need to find a way in. I know a good friend named Requ in the Wynn Province.
    Daeh: You should be able to find him in Troms, he is a skilled magician, and should be able to create a potion to get inside.

    When under required level:
    Daeh: Hmm, no. You're far too weak. I'd ask for your help, but only those with the level of 100 are powerful enough.

    Stage Two: Talk to Requ in Troms. x: -795, z: -930.
    Requ: Hello traveler. What brings you here today?
    Requ: What? The black spot? You're insane! No way I'm helping you with that!
    Requ: Daeh sent you? The villager's got to be worried about that spot if he's asking someone to go inside.
    Requ: I'll help you, but you need to do something first.
    Requ: Go and inspect that black spot for me. I don't know enough about it to create something to create an entrance.

    When you haven't started the quest:
    Requ: Hello traveler. What brings you here today?

    Stage Three: Inspect the black spot in the Light Forest.
    You slowly approach the spot. As you draw near, the spot seems to bend the light of nearby objects. How would it react to an object on top of it?

    Stage Four: Test the spots reaction on contact with an object.
    As the item touches the spot, it quickly decays, turning into a somewhat shriveled up version of what it was before.

    Before analyzing the spot:
    Requ: Quick, go and bring information about the spot!

    Stage Five: Tell Requ of your findings.
    Requ: Just as I expected. It won't be easy to make something, but it won't be hard either.
    Requ: I'll get started.
    Requ places strange objects inside of a cauldron. In the middle of making it, he curses himself.
    Requ: Curse me! I'm missing an ingredient. Do you think you could get me some [32 zombie eyes]?

    Before getting zombie eyes:
    Requ: Have you collected them yet?

    Stage Six: Gather 32 zombie eyes to help Requ finish the potion.
    Requ: Wonderful. I just have to add these in now...
    Requ places in the zombie eyes one by one. As he finishes, he bottles up the mixture and hands the bottle to you.
    Requ: Take this back to Daeh. I don't have the skill to complete the potion, but Daeh can fuse the mixture.

    Stage Seven: Take the mixture to Daeh.
    Daeh: Back already? You're better than I thought!
    Daeh: Lets see here, it's this type of mixture...I'll need a little bit of time.
    Daeh puts his hands over the mixture and murmurs words that sounded as if they were in a different language.
    Daeh: The potion is done, but you can't go yet. The decay inside will destroy you.
    Daeh: Luckily, you shouldn't have to travel too far this time.
    Daeh: You must make something to protect yourself from the decay itself.
    Daeh: Why don't you try to find help in Dogovi? I'm not sure, but you should find something there.

    Stage Eight: Find a skilled craftsmen in Dogovi.
    Dlbui: Hello there, what brings you to my find craft shop?
    Dlbui: What? The decay? There's a way inside that spot?
    Dlbui: So that dabbler Daeh has found a way, eh?
    Dlbui: Well, luckily for you, you've found the right man for the job.
    Dlbui: Gather [15 light dust], [20 leather] and [1 liquefied emerald].

    Before completing stage seven:
    Dlbui: Hello, welcome to my craft shop!

    Before gathering items:
    Dlbui: Hurry up now, we don't have much time.

    Stage Nine: Bring the items to Dlbui.
    Dlbui: Good, good. You have the items.
    Dlbui places the items on a table. Positioning the leather, he pours the Liquefied Emerald onto it, fusing the pieces together, and giving it a magical glow. He then places the dust where the pieces had fused, and chants a spell, making the dust seemingly be absorbed into the cloak.
    Dlbui: That should be good. Put the cloak on, and see how it feels. This is my best work, the Cloak of Pure Light.
    As you put on the cloak, you suddenly are shaken to feel an invigorating sense of hope and happiness. All sensations of decay have been eliminated.
    Dlbui: Please report back to Daeh for me please. I want him to check the cloak, just in case.

    After talking to Dlbui:
    Dlbui: Good luck traveler.

    Stage Ten: Report back to Deah.
    Daeh: Back again? And that's a nice cloak you have there, would you mind if I take a look at it?
    Daeh: As I live and breathe, this is some powerful cloak. This just might be able to get you in there.
    Daeh: I know you feel confident in yourself right now, but please don't fight that thing alone.
    Daeh: If you try, you will be killed, no doubt.
    Daeh: I wish you the best of luck traveler. Now, for the sake of Gavel, Wynn, and the good of the world, go. Be a hero and vanquish that beast.

    Stage Eleven: Enter the Realm of Decay.
    You dump the potion onto the black spot, which suddenly pops open leaving a one way hole going in. Jumping in, everything goes black.

    Stage Twelve: Traverse the Realm of Decay.
    Text as you walk through:
    As you hit the ground below the entrance, you are suddenly hit with a feeling of despair, almost bringing your own weapon to your neck.
    Walking through, the decay despairs you, and makes you think about everything terrible that has happened.
    You hear a terrible cry of a creature. Could that be the monster they were talking about?


    Stage Thirteen: Destroy Meiuqer.
    Meiuqer: Idiot. You think to destroy me?

    Stage Fourteen: Destroy Half-Bound Meiuqer.
    Half-Bound Meiuqer: Half of my bounds have been destroyed. You wouldn't wish to see me when all of them are gone.

    Stage Fifteen: Destroy Quarter-Bound Meiuqer.
    Quarter-Bound Meiuqer: Fool, you just destroyed another one of my bounds! One more, and you will DIE!

    Stage Sixteen: Destroy Unleashed Meiuqer.
    Unleashed Meiuqer: You destroyed my last bound, fool. Now, I shall destroy the world!

    Stage Seventeen: Destroy Aeipotsyd, Physical God of Decay.
    Aeipotsyd: I can tell you are powerful, causing the wake of me.
    Aeipotsyd: But I am the god of all darkness and corruption in the world. You can't kill me!
    Aeipotsyd: Give up, you know you failed. Fighting me is the equivalent of fighting your own shadow.

    Stage Eighteen: Tell Daeh of the monsters death.
    Daeh: Y-you...did...it?
    Daeh: I can't believe it! I knew it would be you!
    Daeh: I can't thank you enough. You don't know the good you've done for the world.
    Daeh: Here. Take this and go. I must spread the news that the war between light and dark is over.

    [Quest Completed] Core of the Decay
    [Rewards] Godly Bound Amulet, 32 Liquefied Emerald, Cloak of Pure Light, Ring of Heroes, Coin of Hope.

    Boss and item information:
    Cloak of Pure Light:
    Level: 100
    Rarity: Mythic
    Health: 4,000
    Identifications:
    Melee Damage 10%
    Spell Damage 20%
    Strength: 10
    Defense: 10
    Intelligence: 10
    Dexterity: 10
    Agility: 10

    Godly Bound Amulet:
    Level: 100
    Rarity: Legendary
    Identifications:
    Spell Damage: 15%

    Ring of Heroes:
    Level: 100
    Rarity: Legendary
    Identifications:
    Melee Damage: 15%

    The Coin of Hope is used to buy 1 of 4 different weapons. The weapons are in order: Wand, Spear, Dagger, Bow.

    Defiance:
    Level: 100
    Rarity: Mythic
    Damage: 15-20 (for all attributes)
    Attack Speed: Slow
    Identifications:
    Spell Damage: 1500%
    Intelligence: 20
    Mana Steal: 10
    Lore: This wand was created in ancient times. Infamous for it's weak strength, it's spells display terrifying amounts of strength unknown from every time period.

    Ragnarok:
    Level: 100
    Damage: 75-125 (for all attributes)
    Rarity: Mythic
    Attack Speed: Fast
    Identifications:
    Melee Damage: 20%
    Spell Damage: -50%
    Strength: 20
    Health Steal: 10
    Lore: This mighty spear was unexplainably powerful, but magicians despised it for it's lack of magical power.

    Blazor:
    Level: 100
    Rarity: Mythic
    Damage: 200 (for neutral and thunder)
    Attack Speed: Very Fast
    Identifications:
    Melee Damage: 100
    Spell Damage: 100
    Dexterity: 10
    Mana Steal: 5
    Health Steal: 5
    Speed: 5
    Lore: These daggers were held in a museum in ancient times, and were stolen, only for the daggers to magically re-appear back in its spot. Only the people worthy of using them can keep its strength.

    Dawn Shatter:
    Level: 100
    Rarity: Mythic
    Damage: 60-80 (for all attributes)
    Attack Speed: Super Fast
    Identifications:
    Melee Damage: 50
    Spell Damage: 50
    Agility: 10
    Health Regen: 20
    Lore: According to the myths, this bow was created when two forces struck together. The immense force couldn't be contained, and was constrained to this very bow.

    Bosses:

    Meiuqer:
    Health: 150,000
    Damage: 2000-3000
    Regen: 5000 hp/10 secs
    Spell: Multihit/Summon single minion
    Speed: Walking

    Half-Bound Meiuqer:
    Health: 200,000
    Damage: 2500-4000
    Regen: 6000 hp/10 secs
    Spell: Charge/Slowness Bomb
    Speed: Half walk, Half run.

    Quarter-Bound Meiuqer:
    Health: 300,000
    Damage: 3000-4000
    Regen: 6500 hp/10 secs
    Spell: Teleport/Freeze Bomb
    Speed: Quarter walk, 3/4 run.

    Unleashed Meiuqer:
    Health: 500,000
    Damage: 4000-4500
    Regen: 10000 hp/10 secs
    Spell: Fury (damage and speed boost)/Suicide Explosion (only way to kill him, stand back or you get ohko)
    Speed: Run

    Aeipotsyd, god of decay:
    Health: 1,250,000
    Damage: 5,000-6,000
    25000 hp/10 secs
    Spell: Armageddon (meteor rain, meteors don't explode)/ Teleport (damage and blindness)/Dark Aura (stand back, constant minor damage)
    Speed: Cannot outrun unless you have speed buff or spell use.

    Final notes: Before I wrap this up, unless you really think so, don't yell at me about the bosses. This quest is meant to be ridiculously difficult, and un-soloable. It is meant for you to have lots of help and support while fighting the bosses, and the bosses are NOT impossible to kill, just barely. For example, Aeipotsyd's Armageddon attack doesn't do area damage, making it possible to dodge, on top of that, it is more rarely used. It is made to discourage people who are trying to solo this quest. It maybe be possible, but I highly doubt it would be possible to solo it. The final boss should take at least 5 or more people.
     
    Last edited: Jan 10, 2016
    RenZenthio likes this.
  2. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Regen for the mobs, please. Not a bad quest, but you shouldn't make such an endgame quest before the actual official questline is out.
     
    OrientGamer and awemanrank100 like this.
  3. highbread

    highbread highbread

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    Ok, I'll put down the regen. And about the endgame quest, when I was looking at the cave behind the guy after The Realm of Light, I saw that it said "Dungeon coming soon" so I assumed instead of a whole other quest it was an interesting dungeon next :P.
     
  4. big_fat_bunny

    big_fat_bunny Well-Known Adventurer

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    Even though I like this quest I feel like they already have something planned.
     
    Pairjax and highbread like this.
  5. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    unless you expect 10 archers to all use arrow storm at once, over and over again with 10 mages healing, 10 warriors doing whatever and 10 assassins to use multi hit, then the boss is not killable, honestly the regen, and the weapons they arent fair, slow speed for the mage weapon? uck, make it a normal speed.
     
  6. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    They do.
     
  7. Linnyflower

    Linnyflower ironman btw Item Team HICH Master CHAMPION

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    I like this a lot!
     
  8. highbread

    highbread highbread

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    That would be overkill. I'm pretty sure Bob has a similar regen to the last boss, and the Mage weapon is very game changing. If you didn't notice, the mage weapon has INSANE spell damage. It's not meant to be used as a standard attack weapon, instead a spell attacker, on the other hand, the Warrior weapon is VERY standard attack based, dealing huge damage, but spells deal half as much. And I did say that the last boss was killable. If 10 players can't do over 25000 damage in 10 seconds, then that's sad. Amadel has 10000 regen, correct me if I'm wrong. AND, this is a level 100 quest. Just by myself, I'm a level 78, I can do over 25000 damage in much less than 10 seconds.
     
    Last edited: Jan 10, 2016
  9. Potatoman2507

    Potatoman2507 PotatoMaster

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    yeah
     
  10. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    Only 2 problems.

    "Oh Nether" "Bobs Galore" Would not be common sayings in Gavel

    Decay is different than darkness and corruption. SO you can't have the final boss be god of darkness if the quest supposed to be about Decay.
     
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  11. highbread

    highbread highbread

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    Putting that to mind. Editing now, thanks. :saltedhappy:
     
  12. reedico

    reedico Well-Known Adventurer

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    For level 100 mythic items, some of these seem a little unbalanced, like the bow, spear, and wand (too little damage)(%1500 spell damage on the wand would only bring spell damage up to 300, with around 1000 for meteor). Also the amulet and ring seem useless because their sole purposes are for identifications.
     
  13. highbread

    highbread highbread

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    1000 damage for meteor? That doesn't seem right. Best case scenario meteor, the math shown.
    100 base damage, because every element including neutral have 20 damage each, 20×5=100. 400% meteor damage gets you 400 damage, then with ID, it's times 15. That brings the grand total of 6000 damage, just from a single meteor. Don't forget about armor IDs. Also, the Amulet and ring are used for major attack boosts. The bow and spear also have their use. The spear has an immense standard attack damage, but low spell damage. The bow has a decent base attack, but IDs and attack speed cause extreme damage after that too.
     
    Last edited: Jan 11, 2016
  14. reedico

    reedico Well-Known Adventurer

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    with the wand I forgot about it doing all of the different elemental damage, drastically changing the results from 1200 damage to 7200 total meteor damage. (you were right!)
     
  15. Dutch_Gh0st

    Dutch_Gh0st Guest

    This quest is better for lv 99. Why? Well, if the reward is that you get enough xp to lv 100..... you dont have to grind it^^ :D
     
  16. Tang

    Tang Travelled Adventurer

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    This quest reminds me most of WynnExcavation Site D (With Amandel) or Qira/ToA.
     
  17. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    well i just hate slow slinging and items thats +1 attack speed never work for me... but whatever, its a insane wand, but it should be debuffed like the rest of the other weapons
    ________________________________
    yeah Sorry, i thought it was 25000 heal per second.
     
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  18. Glitch496

    Glitch496 Game Master HERO GM

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    You might want to change it to level 98 or 99, since playing it at level 100 won't make sense since 100 is the max level.
     
  19. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    99, lvl 98 would prob be too weak, lvl 99.
     
  20. highbread

    highbread highbread

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    I thought about making it a level 99 quest, and I might change it but here is what went on in my head while making the quest.
    "Hmm, before Gavel it was only a lvl 74 quest, no 75..."
    During the time I was level 75 I got bored, no quests or goals, since I had the best gear and the best weapon. While thinking about that an idea popped up:
    What if after you hit max level, you could obtain even better gear? What if that was the final goal? I was thinking that this would be the final quest that players would strive to complete, to finally "get that dank gear ( ͡° ͜ʖ ͡°)".
     
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