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No Mana Loss From Running

Discussion in 'General Suggestions' started by MythicalMayhem04, Jan 4, 2016.

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  1. MythicalMayhem04

    MythicalMayhem04 Custom Title!

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    I think that hunger should be separate from mana or at least not a problem it is SO annoying to be traveling using escape to then sprinting off the being so low on hunger that i can't sprint. This is a very big problem and it seems easy to fix all the content team needs to do is make it so hunger can't be lowered by running and jumping only by spells.
     
  2. Killerbug191

    Killerbug191 Well-Known Adventurer VIP+

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    Ah yes, give Archers more mobility than they already have by letting them have unlimited sprinting with speed 3. No thank you.
     
  3. ProbablyN0t

    ProbablyN0t Gelibord's Tactician

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    I do agree with this, as mana regen was kind of nerfed in the Gavel Update, and Hunger Pots are quite expensive. But like @Killerbug191 stated, it would kind of give Archers nonstop speed for about 3 minutes.
     
  4. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    No. No, no, no, no, no. An archer would have nonstop speed and even if you weren't an Archer, you'd still be able to run infinitely. So at the most, only suggest reduced mana sprinting cost. Never, ever, ever total no mana cost. Never.
     
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  5. PixelVox

    PixelVox Animator

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    +1 I hate the mana, so frustrating to play with.
     
  6. MythicalMayhem04

    MythicalMayhem04 Custom Title!

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    Yeah i do realize now how op NO mana loss from running would be so reduced mana cost is atleast something
     
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