Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

World New Command? /level

Discussion in 'General Suggestions' started by Chaos_Filler, Nov 21, 2015.

?

Is This Command Good?

  1. Yay

    92.5%
  2. Nay

    1.3%
  3. Rough, But Good

    6.3%
Thread Status:
Not open for further replies.
  1. Chaos_Filler

    Chaos_Filler Well-Known Adventurer CHAMPION

    Messages:
    113
    Likes Received:
    54
    Trophy Points:
    55
    Guild:
    Minecraft:
    It should tell you your level and progress to next level, in numerical form not percent.
    Like
    <name> | Level: <#> | To Next Level: <X/y>
    iruleyousuck | Level: 61 | To Next Level: 43,240/100,000

    EDIT: Also a total xp count (Credit: Mighty Burger)
     
    Last edited: Nov 22, 2015
    Microvac, Evran, RonuPlays and 19 others like this.
  2. Firesentry

    Firesentry Collector VIP

    Messages:
    118
    Likes Received:
    12
    Trophy Points:
    51
    Minecraft:
    It can be really helpful :)
     
    Choo likes this.
  3. Mighty Burger

    Mighty Burger voids warranties

    Messages:
    514
    Likes Received:
    436
    Trophy Points:
    65
    It should also tell you the amount of experience you have collected throughout all of the levels.
     
  4. Firesentry

    Firesentry Collector VIP

    Messages:
    118
    Likes Received:
    12
    Trophy Points:
    51
    Minecraft:
    Yeah
     
  5. Plasma~

    Plasma~ Antishitposter

    Messages:
    2,743
    Likes Received:
    3,254
    Trophy Points:
    139
    Minecraft:
    Good idea! Plasma approves!
     
  6. Flubby

    Flubby left and accidentally became leftist VIP+

    Messages:
    2,127
    Likes Received:
    9,152
    Trophy Points:
    207
    Minecraft:
    I believe /exp does this function.
     
  7. BlahBlah161616

    BlahBlah161616 Light Theme User

    Messages:
    2,598
    Likes Received:
    2,799
    Trophy Points:
    108
    Guild:
    I didn't know where was such a command...
     
  8. Flubby

    Flubby left and accidentally became leftist VIP+

    Messages:
    2,127
    Likes Received:
    9,152
    Trophy Points:
    207
    Minecraft:
    I haven't logged in for well over a week... I never use commands anyways. It's just farm for a minute then cry when I get interrupted.
     
  9. The One-eyed Guy

    The One-eyed Guy that guy VIP+

    Messages:
    3,776
    Likes Received:
    2,705
    Trophy Points:
    134
    Guild:
    Minecraft:
    Thing is, they already have something similar when you hover over your class in the selection screen.
     
  10. Chaos_Filler

    Chaos_Filler Well-Known Adventurer CHAMPION

    Messages:
    113
    Likes Received:
    54
    Trophy Points:
    55
    Guild:
    Minecraft:
    Yeah but it only does percent [ Ex: 59% ] when mobs drop a numerical amount not like [+0.001% XP]
     
    The One-eyed Guy likes this.
  11. roboblock93

    roboblock93 its a me CHAMPION

    Messages:
    511
    Likes Received:
    1,043
    Trophy Points:
    89
    Guild:
    Minecraft:
    Add a poll so I can worship this idea
     
    Bio likes this.
  12. AdamJenaine

    AdamJenaine "I will protect you, unto my doom..."

    Messages:
    83
    Likes Received:
    105
    Trophy Points:
    35
    This Idea is well formed, and Wynncraft didnt beat you to the chase. However, There are such things. Look at the factors of just adding it to your Level Bar.

    Rating: 6/10 -- Semi-Implemented. Consider Serious Improvement.
     
  13. TheNecromancer

    TheNecromancer dead

    Messages:
    447
    Likes Received:
    327
    Trophy Points:
    70
    Minecraft:
    This actually complements my thread about experience multipliers. This must be added. Finally we'll be able to find how much total experience is required to get to Level 75 from Level 1.

    By the way, you earned another supporter.
     
  14. Bio

    Bio Father of Class Builds Section

    Messages:
    3,618
    Likes Received:
    9,115
    Trophy Points:
    215
    Minecraft:
    image.jpeg
    A good suggestion for once
     
  15. Chaos_Filler

    Chaos_Filler Well-Known Adventurer CHAMPION

    Messages:
    113
    Likes Received:
    54
    Trophy Points:
    55
    Guild:
    Minecraft:
    is this how this works? (bump)
     
  16. TrashcanMan

    TrashcanMan Hello I am here

    Messages:
    1,748
    Likes Received:
    864
    Trophy Points:
    115
    If you mean bumping, yes.
     
  17. Yuno F Gasai

    Yuno F Gasai Forum God, FW

    Messages:
    13,440
    Likes Received:
    28,736
    Trophy Points:
    227
    Guild:
    Minecraft:
    As far as I remember the xp needed to level up isn't a set amount.
    If you kill a lot of mobs in a small amount of time you'll actually need less experience to level up than if you killed each of those mobs separately with a wait between them. This feature was implemented to encourage grinding.
     
    CheesePrince13 likes this.
  18. Chaos_Filler

    Chaos_Filler Well-Known Adventurer CHAMPION

    Messages:
    113
    Likes Received:
    54
    Trophy Points:
    55
    Guild:
    Minecraft:
    Huh, I didn't know they had such a thing, but why do they say like [+285 XP]. Also guilds have a numerical amount (probably irrelevant)
     
  19. roboblock93

    roboblock93 its a me CHAMPION

    Messages:
    511
    Likes Received:
    1,043
    Trophy Points:
    89
    Guild:
    Minecraft:
    WHAT IS THIS SORCERY THAT YOU SPEAK OF
     
  20. Yuno F Gasai

    Yuno F Gasai Forum God, FW

    Messages:
    13,440
    Likes Received:
    28,736
    Trophy Points:
    227
    Guild:
    Minecraft:
    Killing mobs does give you a numerical amount of xp, but killing a couple of mobs in a short time gives you sort of a multiplier that reduces the total xp needed to level up.
    One of the mods/high gm's posted something on this back in early 2015.
     
Thread Status:
Not open for further replies.