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World Bobs Mythic Underpowered Wand [+19 Suppoters]

Discussion in 'General Suggestions' started by T1N0, Oct 15, 2015.

?

Should Mage Receive A Buff

  1. Yes, A Heavy One+1 Supporter

  2. Yes, But Only a Light One +1 Supporter

  3. No, Mage Is OK As It Is

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  1. T1N0

    T1N0 Mage Of Gloom, The Slime Province

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    Bob's Mythic Weapons are the four best weapons (for their classes; Maelstrom, a bow, is better than Bob's Mythic Wand) in the game.


    Bob's Mythic Spear

    With a damage of 311-368, Bob's Mythic Spear, the original mythic weapon (as Bob was originally a warrior), is the third best weapon in the game, just above the Maelstrom.

    Damage: 311-368 Level: 75


    Bob's Mythic Daggers

    Bob's Mythic Daggers is/are the second best weapon/s in the game. Combined with the assassins variety of spells and devastating multihit, most people call it/them OP (overpowered).

    Damage: 389-420 Level: 75


    Bob's Mythic Wand

    This wand is the fifth best weapon in the game (Maelstrom is better). It may not do a lot of damage compared to the other Mythic Items, but with a lot of strength skill points and a meteor, it can do quite a lot of damage!

    Damage: 204-278 Level: 75


    Bob's Mythic Bow

    Bob's Mythic Bow is the best weapon in the game. With a bomb arrow and a Green Powder II (skill points ignored), it can do over one thousand damage!

    Damage: 463-566 Level: 75

    After reading this you should notice how RIDICULOUSLY UNDERPOWERED the wand is, I know many of you say that Mage is OP with heal but still, why is the best wand in the game worse that a non mythic bow?
    What I'm trying to say is that I think Mage deserves a well needed buff, it is too underpowered, another solution to this is that you can make the damage higher, but plz someone do something
    Note: In the wands description it says CAN DO, and it also says WITH ALOT OF STRENGTH POINTS, meaning that without strength points it is pretty underpowered?
     
    Last edited: Oct 15, 2015
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  2. huge6446

    huge6446 nether pvp guy HERO

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    Though this is true, mage has some really good AoE to begin with.
     
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  3. NickMC96

    NickMC96 \o/ VIP+

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    Mage is gonna receive a buff in the Gavel update. (Don't ask me what kind, since I have no idea)
     
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  4. (Meric)

    (Meric) No longer edgy

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    Yes mage buff woo!
     
  5. MangoInfinity1

    MangoInfinity1 Well-Known Adventurer VIP

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    Mage for life!! Yahhhhhhhhhh
     
  6. kingmike99

    kingmike99 The Meteor

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    Since when do we determine which item is the best by looking at damage only?

    Anyway since when is the main goal of a mage to do damage?
     
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  7. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    I'm pretty good with a mage as it is, you want a damage buff? ok but don't go crying when you get your ass kicked by 10k meteors.
     
  8. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    The Mythics deal approximately 60-80% more base damage than the Lv 70 legendary weapons, and you can quite reliably kill enemies with an Ethereal, or even Arakadicus' Leg or Rotten Wood. I wouldn't say it's underpowered at all.
     
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  9. Troll4ever31

    Troll4ever31 Designed to be a moron.

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    what we need is wynncraft expert mode.
    you only got 1 heart instead of 10, no skill points, armor does half the defence, and all mobs got double damage and defence.

    Now THAT would be something.
     
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  10. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    and get one hit by every level 1 mob?
     
  11. Troll4ever31

    Troll4ever31 Designed to be a moron.

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    yes, its time to go beyond dark souls difficulty.
     
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  12. killerboy2807

    killerboy2807 Shrek

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    The mage's attacks are ranged and piercing.
     
  13. kingmike99

    kingmike99 The Meteor

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    Although Mage doesnt need to be buffed, maybe making the new arenas a bit more Mage friendly would be nice. (=A larg(er) arena so Mage benefits more from his/her teleport spell)
     
  14. Olebra

    Olebra Well-Known Adventurer HERO

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    I know, I know, wall of text. Please, if you are interested in my opinion where I at least try to think about all the details before making arguments, then please go ahead and read.

    *breathes in*

    PvE
    When thinking pve, heck, all the classes can be made to one hit every mob(well, not bosses) that you would usually encounter. Yes, not all mobs, but still, those mobs you would usually encounter by just running around between relevant places. People really shouldn't say it is balanced because it can one hit monsters at max level. Monsters are just inconveniences and sources of XP and items in the end game anyway. When people say mage is underpowered it is in PvP they usually mean. Enemies can mean both players and mobs.

    Skill points
    The thing is, people say mage can do lots of damage when their strengh skill is high enough. This is true. But, none of the other classes need to use about half of their skill points just to get their damage to match the other classes. Mage, also having a pretty average defense, needs defense. Really, there's not really any point trying if you get one or two hit by mobs anyway.

    Comparison to other classes
    Let's say you have a warrior, with it's high defense, and high damage. If it maxes on defense, that means that mage can't possibly beat it without maxing out on it's strengh and dexterity(even then it is nearly impossible, the warriors almost need to afk for it to work). Yes, even with full strengh, it just doesent help. Yet still, warrior can take away more that half of the mage's damage with just one spell, even with its skill points maxed out on only defense and agility. So can archers, and so can assasins. Mages simply can't do that. Why would range and healing help when you can't even hurt the other player even if they are afk?

    Why mage is "balanced"
    It annoys me so much when people say these things: Mages have a big area of effect(why would this help when they don't do any damage?), mages have range(just read the previous paranthesis...), mages have a low spell cost(do I really have to mention it again?), mages are a support class, mages CAN do lots of damage(well...at least of you use half of your precious skill points), and they can heal on top of that(doesen't help if they get one hit killed, they still need the defense)!


    I think all the classes should have the possibility to win in a 1v1 duel, not only in the nether but the overworld too. I think its bad to rule one of the classes out and just say it is a support class, and that it is not for pvp. You could always pick another class to use instead. That doesen't mean that mage being unbalanced should be ignored.

    *breathes out*

    Please note that this is my opinion, and if you have anything to add, please tell me what it is, and why, instead of just saying that mage is balanced.
     
    Last edited: Oct 17, 2015
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  15. Rawb

    Rawb Disciple of Bak'al

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    So um...

    Bob was actually trained with the daggers first in the desert by Chak, and the last weapon he was trained with was the spear at Troms by Fier. Also, technically the first weapon Bob ever used was a Butcher's knife.

    Am I the only one who so badly wanted to point that out?
     
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