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Map Interactivity

Discussion in 'General Suggestions' started by FelixLive44, Oct 8, 2015.

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  1. FelixLive44

    FelixLive44 Skilled Adventurer

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    Hi, yesterday I got an idea. It might, probably, not be soon if this idea is tooken in considerations but for maybe further updates, augment the map interactivity... The map of the wynn province is bautifull and it would be a shame if there wern't more interactivity with it... By saying that I mean maybe using command blocks and make some stuff that could be used inthe map as only interactive purposes. i.e: a crane in nemract that tou could hop in, turnaround and get ou. I know that that little idea mightbe hard but wynncraft poeple, you made "wynncraft" and that means, I do think, that you could make enything! If eny staffs read this, don't necesarley take my "nemract crane" idea, use your imagination! Btw, ranbom question, who made the costum armor's skins? He's or they are pretty good! ;)
     
  2. awemanrank100

    awemanrank100 custom title

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    Cranes would not work well. This is a medieval game. Command blocks would not work well. This is a plugin-based game. I'm not sure what good interactivity would do; wouldn't seem to add much, just some distractions.
     
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  3. IgbarVonSquid™

    IgbarVonSquid™ Your (not so) Average Squid Man VIP+

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    The thing, what does this add to the game besides immersion? In your crane example, what purpose does it serve for you to hop into a crane and then hop out? It should have an actual gameplay affecting reason to do that. I can maybe see its use in quest related objectives, but just having interactive parts of the map that don't amount to much will just needlessly lag the server.
     
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  4. Cubie

    Cubie VIP+

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    I agree, however, I would like it if you could interact with all the Villagers, for example. Or if there are 'Waves' at grinding spots, with a bit of text like "How dare you enter our cave! Guys, Lets get him!" And a pack of mobs + a Miniboss spawns.
    Or random item drops, like a ring from a monster, which you can hand in to a certain villager finish a quest, but not an actual quest in the quest book, a hidden quest, which requires one to interact with the surroundings of that area, to try and find to who that ring belongs.

    Immersive ideas which enhance and improve both gameplay and interactivity with the world.
     
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