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Your Dream Major Id (just For Fun)

Discussion in 'Wynncraft' started by Turbostratus, Jan 28, 2020.

?

Which one of these sounds appealing to you? (can select multiple ones)

  1. New Major IDs on Armour

    58 vote(s)
    63.7%
  2. New Major IDs on Accessories

    50 vote(s)
    54.9%
  3. New Major IDs on Weapons

    68 vote(s)
    74.7%
  4. New Major IDs on Ingredients

    31 vote(s)
    34.1%
Multiple votes are allowed.
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  1. Turbostratus

    Turbostratus Newbie Adventurer Media CHAMPION

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    Minecraft:
    If you could add whatever Major ID you wanted into the game, what would it be? Don't worry about making it realistic or balanced (but you can if you want to), just voice your desires to your heart's content :D

    Mine would be Aerodynamics:
    - escape spell grants speed 5
    (and yes, this is overpowered as hell, but this is a wishlist and not a suggestions thread)
     
  2. tig

    tig "Because EO parkour killed my grandma, OK???"

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    Minecraft:
    Lament Buffer

    - Item team finally realises Lament is underpowered and gives it the buff it deserves.
     
  3. Nukewarmachine

    Nukewarmachine emerald tier above LE when VIP

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    Phoenix Prince’s Crown Major ID

    Resurrection
    -Upon taking fatal damage, you instantly revive with half of your health and you become immune to damage for 5 seconds. This effect may only trigger once every 90 seconds, and cooldown starts once damage immunity expires.

    Appearance: When revival occurs, the player emanates a burst of fire articles and a sound effect is played.
     
    Last edited: Apr 5, 2020
  4. Jirayut

    Jirayut strati masterrace VIP+

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    Guild:
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    major id for strati : can escape midair at X5 escape cost/no fall damage
     
    coolname2034 likes this.
  5. The Demon Queen

    The Demon Queen Queen of Darkness, Queen of Evil CHAMPION

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    Minecraft:
    Spring
    Frozen Arrows: Bomb arrow has a chance to freeze enemies.
    Grandmother
    Outrage: When at 1HP, gain +25% damage.
    Warp
    Time Warp: Melee attacks trigger teleport.
    Fatal
    Phasekill: Teleport deals 300% damage.
    Monster
    Fire Breath: Casting meteor will instead shoot out a cone of fire in front of you, dealing 800% damage total. (works similar to arrow storm)

    Other Ideas
    Radioactive: Emit an aura of death.
    Meteor Shower: Meteor summons several meteors dealing 150% damage each.
    Low Gravity: Falling speed is reduced.
    Arrow Wall: Arrow Shield gets 3 additional charges and can block projectiles.
    Calamity: Your third spell casts automatically every 2 seconds.
    Element Mastery: Multiple powder specials can be applied.

    Introducing: Negative Major IDs
    Fatal Flaw: Reduces your base defense by 20%.
     
    Last edited: Jan 29, 2020
  6. Gone2Dream

    Gone2Dream Luto Aquarum enjoyer HERO

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    Minecraft:
    ID for divzer, Electrician: mundane attacks have a 7% chance of activating a chain lightning effect. When chain lightning is activated through this ability, it can’t activate again for 7 seconds.
     
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  7. Benjin

    Benjin Famous Adventurer

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    Olympic: Zephyr: Pressing shift for 5 seconds will lunge you in the direction you're facing (25 blocks)

    Absolution: Superchage: When the timer of your Totem ends, it will explode and deal 200% damage


    Aftershock: Grasp: Uproot will allow you to pick up mobs and fling them away

    I think "Grasp" was the original intention for the Uproot upgrade "Ancient's Grasp", but that upgrade was not even noticeable



     
    Last edited: Jan 28, 2020
  8. Castti

    Castti Kookie HERO

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    this is probably my favorite suggestion yet holy heck
     
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  9. Benjin

    Benjin Famous Adventurer

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    Yeah, people usually just use Uproot to constantly recharge their Totem, so this will probably make people risk more for some more damage
     
  10. sarscov2

    sarscov2 Noob

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    Minecraft:
    Salt: Randomly spawn Salted around you to scare the shit outta you.
     
  11. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    For Monster - Monstrous Aura: Instead of healing, Heal spell does 200% damage to mobs near you.
     
  12. Benjin

    Benjin Famous Adventurer

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    Kinda sounds like Hypixel's watchdog
    ________________________________
    This exactly what thunder powder special does
     
  13. GetALifeNerd

    GetALifeNerd Steel Balls.

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    ID for Apocalypse: Momentum - Damage buff. Your next melee hit or spell will have half the damage you have taken previously added to it. So for example:

    You deal 1k damage per hit. You get hit for 500 damage. Your next hit will deal 1250 damage. The attack after this doesn't get any bonus damage (unless you get attacked before you dish out your next attack.

    ID for Divzer: Explosive - 1/20 chance for your normal attack arrow to be replaced with arrow bomb (costs no mana, doesn't influence mana costs either).

    ID for Monster: Monstrous Remedy - Your second heal pulse deals damage to mobs and heals you like usual. So if you get 1k HP healed from the second pulse, it would deal 1k fire damage.

    ID for Grimtrap: Trap - 10% chance for melee hit to stun enemy. Might be too OP for tierstack, maybe have the chance dependent on attack speed with 10% at slow and 3% at super fast? Haven't really fleshed this one out.

    ID for Alkatraz: Heavy Hitter - Bash does 50% more damage.

    ID for Grandmother: Repulsion - Arrow shield only blocks once but it has 2x the knockback and has the combined damage of all 3 shields + all the arrows that fall.

    ID for Warchief: Power - Vanish damage buff is 100% instead of the usual 80%.

    ID for Inferno: Ultimate Defence - When in vanish, you take half the damage you would normally take. So if someone has 10k spins, if you vanish right before it hits that person is only going to be doing 5k damage to you.

    ID for Thundacrack: Lightning bolt - Charge stuns and lowers enemy defence by 15%.

    ID for Az: Shock - When you escape, the mobs around you are damaged and stunned but when you fall down to the ground it no longer deals damage, its basically just switching up when escape deals damage.

    Archangel: Tempest - Vanish speed boost lasts for 10 seconds (independent to the invisibility and damage bonus).

    All of these Major IDs are terrible ideas but I can dream.
     
  14. Benjin

    Benjin Famous Adventurer

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    Pretty sure Roving Assassin would be a lot better than that, imagine not having mana for like 10 sec
     
  15. Kraby

    Kraby *insert clever meme* VIP+

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    Minecraft:
    Collapse major id - have your elemental damage that your enemy is most defensive against convert to the element your enemy is weakest to (if they are weak to 2 then it will convert to 2 different elements) .
    For example if i fight a boss with defense on fire and earth damages and water weakness then the fire and earth damages on collapse will convert to water damage.

    This might make people actually use collapse
     
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  16. Lexwomy

    Lexwomy Lexwomy HERO

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    Minecraft:
    I really really like this
     
  17. starx280

    starx280 The boy who cried lunar VIP

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    Minecraft:
    Lunar Spine

    Major ID: Wrath of the Moon

    10% chance for meteor to become 3 times larger, fall 3 times slower, and deal 1600% dmg

    Hadal

    Major ID: kys

    140% chance of kys
    ________________________________
    Major ID Name: Omniscience
     
  18. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

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    Minecraft:
    Time remnant: 15% chance to respawn just killed enemy with 10hp
     
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  19. H0Y

    H0Y H0Y HERO

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    Steamjet Walkers: Replace Lightweight with

    Steam Boost: Basically Step assist, as you automatically can walk up one block increases without jumping
     
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  20. Artifacter

    Artifacter Lootrunning cuz my luck is terrible VIP+

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    Minecraft:
    Grimtrap
    Torment: Hitting poisoned enemies with melee recovers 1% of your current health per enemy hit.

    Grandmother
    Primal Aim: Your main attack arrows have lower velocity and 25% extra damage. Missing an arrow will lose 2% of your current health.

    Lament
    Bubble: Casting Heal will emit a pulsewave, damaging and pushing mobs away from you. (Pulse’s damage should be like 30%)
     
    Last edited: Jan 28, 2020
    coolname2034, Sciency and Iboju like this.
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