INTRODUCTION Hi again! It's me Irony, with the great success of my previous resource pack Wynnic Uniques Compendium I'm back with another resource pack for you. This time it's called Wynnic Vanity Collection, now this is a pack that I've been working on for quite some time now and even teased a while back and I think it's finally time that I start releasing some of the stuff I've been creating over the last couple months. For those who aren't familiar with this project the goal of this pack is to simply give Wynncraft more variety through the various types of assets and visuals you might encounter throughout the world. In order to do this the resource pack aims to add more uniqueness to different aspects of the game such as items that you might collect from the world such as ingredients and materials, the quality of life features that could come to be really useful to experienced players and to create a sense of cohesion across the game assets available now and enhancing them through the use of third party mods. As time passes I plan to implement more additions to this resource pack as updates and release them sequentially as I complete them. I do take suggestions as well so if you have an idea or some texture work that you'd like to contribute to the pack then please feel free to contact me as need be. Please keep in mind that Wynncraft has a very unique art style that is associated with it and the assets that you provide should be within that art style to be included in the pack. INSTRUCTIONS Download and install Optifine within your client on your desired launcher. The current version I would recommend everyone uses would be the latest one for 1.12.2, the download for the mod can be found here. Download the latest version of the resource pack from the CurseForge page available down below and drop the zipped file into the resource pack folder of your desired Minecraft instance. Navigate to the resource pack selection page from in-game and enable the resource pack, ensure to load the resource pack as high as possible on the resource packs list to prevent conflict with other resource packs that work similarly to this one. F.A.Q Q: Can this resource pack be used without Optifine? A: No, Optifine is an absolute requirement that is needed for features in this pack to work properly. Q: Can I give you new ideas and models to be used in this pack? A: Sure! That is actually encouraged, although I would have to make some adjustments to models and textures to fit the theme of Wynncraft I am open to your suggestions. Q: Where can I see all the changes you've made so far? A: Just open the spoiler below in order to see all previous changelogs. Spoiler: Changelogs 0.1 Changelog - Initial release - Added 2 variant textures for stacked emeralds (32 and 64) - Replace icons on world selection screen within the lobby to represent globes complete with lag checkers (It also visually tells you which servers are full) - Added icons for changing pages and server regions on world selection screen - Added custom textures for skill point and regenerative potions - Texture replacements for songs within the Jukebox to represent musical notes instead of checkmarks - New textures for saddles based on the type of horse that they summon - Added custom item entity scaling for dropped unidentified items (Rarer chests are larger in size when dropped in the world) - Added some shop icons to item frames found in front of the buildings they lead into (Some are still missing and will be added later) - Unique textures for skill books that can be found on the character info page 0.2 Changelog - Fixed red music note showing up in item identifier menu - Added sparkling effect to all Tier 6 Powders - Added fancy identifying animation in item identifier interface 0.3 Changelog - Now compatible with all versions between 1.12 and 1.15 (Requires Optifine) - Added textures to page shortcuts in the bank to stay consistent with server page buttons - Added unique search for items icon within the bank - Added sparkling animation to corrupted keys to differentiate them from normal dungeon versions - All regeneration and skill point potions will now change their texture based on their current fullness - Added icons for back, reveal and search filter buttons in the marketplace Q: Where can I download the resource pack? A: You may download the resource pack from the Curseforge page available here. POLICIES You may not redistribute any of the assets found in this resource pack without my explicit permission or credit. You may not claim any of the assets in this resource pack as your own. You may not reupload this resource pack anywhere else, it will only ever be available on this forum page or on Curse. You may feel free to use this resource pack on any server, in a screenshot or video. You may feel free to alter the resource pack in any way for your own personal use.