Hello! This is a resource pack that adds various new models for items within the game. Some of the features within this pack you can expect to have includes completely revamped models, textures and animations for collectibles of different rarities within Wynncraft. Most models in this pack are either inspired by the lore that describes them or by concepts that were thought of by myself; eventually I would like to have multiple models per item that are both inspired by lore and conceptually created. This is a work in progress resource pack and will take some time before I would consider it to be completed. This resource pack requires Optifine in order to run properly as it utilizes features from the mod in order to accomplish what it does. For now the resource pack only includes a handful of mythic items from the game but as I concept and create new models for different items they will be implemented as updates to the resource pack. My initial goal will be to create unique models and textures for all mythic items first and perhaps branch out to legendaries and rares at a later time. If you have any ideas for models please feel free to contact me as you please either here on the forums, through Curse, contacting me directly through Discord at Irony#6685 or messaging me in-game when I'm online. Spoiler: Gallery Download and install Optifine within your client on your desired launcher. The current version I would recommend everyone uses would be the latest one for 1.12.2, the download for the mod can be found here. Download the latest version of the resource pack from the CurseForge page available down below and drop the zipped file into the resource pack folder of your desired Minecraft instance. Navigate to the resource pack selection page from in-game and enable the resource pack, ensure to load the resource pack as high as possible on the resource packs list to prevent conflict with other resource packs that work similarly to this one. Q: Can this resource pack be used without Optifine? A: No, Optifine is an absolute requirement that is needed for features in this pack to work properly. Q: Can I give you new ideas and models to be used in this pack? A: Sure! That is actually encouraged, although I would have to make some adjustments to models and textures to fit the theme of Wynncraft I am open to your suggestions. Q: Where can I see all the changes you've made so far? A: Just open the spoiler below in order to see all previous changelogs. Spoiler: Changelogs 0.8 Changelog - Slight changes to Apocalypse - Added Hellstrand - Added Black - Added T3 Gathering Tools - Added T4 Gathering Tools - Added Sketiq (Decrepit Sewers) - Added Corpse (Decrepit Sewers) 0.7 Changelog - Added new resource pack icon - Fixed several issues with Emerald Staff - Slight changes to Alkatraz and Cataclysm animations - Added Inferno - Revamped Freedom - Revamped Nullification - Revamped Ignis - Revamped Warp (again) 0.6 Changelog - Made slight changes to Tier 1 Gathering Tool displays - Fixed Monk's Battle Staff missing its texture - Updated Gaia animations - Updated Lament animations - Added Tier 2 Gathering Tools - Added Singularity - Added Freedom - Added Weathered - Added Nirvana - Added Guardian - Revamped Apocalypse - Revamped Alkatraz - Revamped Cataclysm 0.5 Changelog - Fixed several issues with Tier 1 Gathering Tools - Fixed several issues with Grimtrap - Revamped Stratiformis - Added Infused Hive Dagger - Added Fatal - Added Pure 0.4.2 Changelog - Fixed Tier 1 Gathering Axe being held backwards (lol) - Fixed some models not displaying properly in-game - Refactored Hoe directory to Scythe - Changed inventory displays for all gathering tool models 0.4 Changelog - Modified inventory and third person display for some models - Revamped Warp model and texture - Added additional animation to Lament - Added models for all Tier 1 Gathering Tools (1.18) - Added Monk's Battle Staff - Added Spring - Added Az 0.3 Changelog - Improved formatting for all models to have additional compatibility for other players and dropped item entities - Made slight changes to Idol model and texture - Adjustments to animations on Gaia and Cataclysm models - Added Emerald Staff (Yay, first rare item model!) - Added Lament - Added Monster - Added Divzer 0.2 Changelog - New logo and more screenshots - Fixed some models not being displayed properly - Added Idol - Added Alkatraz - Added Warp - Added Cataclysm - Added Grandmother 0.1 Changelog - Initial release - Added Apocalypse - Added Gaia - Added Grimtrap - Added Ignis - Added Nullification - Added Stratiformis Q: Where can I download the resource pack? A: You may download the resource pack from the Curseforge page available here. You may not redistribute any of the assets found in this resource pack without my explicit permission or credit. You may not claim any of the assets in this resource pack as your own. You may not reupload this resource pack anywhere else, it will only ever be available on this forum page or on Curse. You may feel free to use this resource pack on any server, in a screenshot or video. You may feel free to alter the resource pack in any way for your own personal use.