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Media Wynn Theory: Corrupted Dungeons (2)

Discussion in 'Wynncraft' started by aayl, May 31, 2017.

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  1. aayl

    aayl Famous Adventurer

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    I read @Artifax 's post on the Corrupted Dungeons, and that got me thinking!
    This is my first theory, so constructive criticism please!

    Now, what do we now about the Corrupted Dungeons?

    There are currently 5 of them:
    the C Decrepit Sewers
    the C Infested Pit
    the C Lost Sanctuary
    the C Underworld Ruins
    the C Sand Swept Tomb

    And there are many more portals in the Forgery.

    They are mechanically identical to the non corrupted variants of dungeon, but house higher levelled mobs and grant better rewards.

    Wynn was completely corrupted, and so were the dungeons.

    Whoah. Hold up. How do we know that wynn was completely corrupted? What blashphemy are you speaking of?

    Well, thats what I'm about to prove to you!
    Remember though, its just a theory.
    A Wynn theory!



    Now, before we start, we must first establish a rudimentary understanding of the Corruption.

    What?
    The corruption first originated in the Nether Portal. It takes physical form in the undead mobs that plague Wynn.

    Where?
    The Nether Portal. (in our time)

    When?
    The concept of 'when' is far too abstract... as I will explain momentarily :)
    The corruption origianted at the time when Ancient Nemract fell though. It was actually the cause of its fall.

    How?
    The corruption stems from the Nether portal, and it is speculated to be connected to the realm of Darkness and Dern.
    It happens because of the clash of dark and light. Twilight is not created, but corruption. The two forces were never supposed to meet

    Why?
    Who knows what drives the corruption to corrupt?


    Now, onto the main theory.
    I believe, that in the future, the province of Wynn lost the fight against the corruption, and was taken. This, in turn, caused the dungeons to corrupt.

    What evidence?

    Take a look at this picture.

    2017-05-31_21.10.15.png

    Notice that not only is the dungeon corrupted, but all the surrounding land is too.
    This is the case for every dungeon.

    Noting the distance between each dungeon, and the possibly new dungeons that will follow this trend
    (Ice Barrows, Undergrowth Ruins, Galleon's Graveyard, Fallen Factory)
    it is very possible that the whole of Wynn was engulfed by corruption, as well as parts of the ocean and maybe even Corkus.

    "The filth of Ragni was once used as a prison for it's worst criminals, but now it houses a greater evil. After the corruption, dead inmates now trap any soul in oubliettes and await them to join their ranks."

    - WynnCraft Help Guide

    I'd like us to put emphasis on the words:
    "After the corruption."

    But what corruption? Theres corruption in the Nether Portal, but not in Wynn! Not in the dungeons! Not yet, at least.

    But 'after the corruption' could mean after the nether portal emerged!
    Probably not, as if there were only one 'after the corruption' as a general term, then normal Decrepit Sewers would not exist, as it would also be 'after the corruption.'

    But wouldnt we have noticed this 'corruption' sweeping through Wynn?

    No, because it hasnt happened yet.

    Onto the next part of the Theory.

    We are time travellers.

    What evidence is there for this!?

    And time is reset on death.

    What?!?!

    Take a chill pill.

    Now, when you enter the corrupted sewers, Old Witherhead Skelebones says the following:

    "*corrupted text* You've been here before... haven't you? *corrupted text*"

    You've been here before? But, that would be the normal Decrepit Sewers! How could you have been here before, unless... its in the future?

    Now, let us look at the text in Beyond the Grave
    • Death: WELL, I SEE YOU ARE LEAVING.
    • Death: IT WAS NICE TO HAVE YOU BACK AGAIN, I DO ENJOY YOUR VISITS.
    • Death: TO RISE BACK TO LIFE, YOU MUST DEFEAT THE ONE WHO BROUGHT YOU TO MY HANDS.
    • Death: YOU'VE MANAGED IT BEFORE SO I CAN'T SEE WHY YOU CAN'T MANAGE IT AGAIN. AFTERALL, YOU MANAGE TO KEEP DYING.
    "You've managed it before so I cant see why you cant manage it again. Afterall, you manage to keep dying."

    But wait. If you visited the Decrepit Sewers, and you killed Witherhead, how does he remember you? And if you didnt kill Witherhead, wouldnt you be dead? So you died right? And Death says you need to kill the thing that brought you here. So you killed Witherhead right? Or you skipped the dungeon entirely? But then how does witherhead remember you? How does Death even relate to all this? Wtf? Are you on coke?

    One word. Timelines.

    What?
    Timelines. Every time you die, your timeline splits off into individual timelines. Every time a mob dies, it splits off into a different timeline. Such is the tale of Quantum Immortality.

    This would explain why when you start a new class, you can redo all the quests and help all the people you have helped again.
    This would explain how, when you die, your enemies don't remember you coming back until they split off into their own timelines as well. Quest dialog repeats over and over until you complete the quest, right? Even if you completed it, and you trip the same tripwires for the command blocks to function, the dialog is still displayed. All because the poor mobs have not realised they are already dead.

    But how does Death know you have died all these times?
    Because Death is the incarnation of Death, and thus is the incarnation of time itself.
    Death's realm is a place out of time, where everything exists and everything is nothing at the same time. Trapped and locked inside of a little buble of the 'real' world that your puny little conscience can visualise.

    How does this relate to us being time travellers though?

    We travel through time as we split off in different timelines, only remarking such feats with our fellow time travellers (players). These travels allow us to perceive different times at once, through mediums, or catalysts (the portals in the Forgery, and Santa's fireplace) Craftmas Chaos was another such example. The corruption had spread through this timeline, where the player found out that what he did in the past still affected events in the future. The Butterfly Effect.

    And thus, to conclude, we traveled through time, into the future, to see that the dungeons were taken by the corruption, along with wynn.

    But hey, its just a theory.
    A Wynn Theory!




     
    Last edited: May 31, 2017
  2. AlexisPlay

    AlexisPlay I'm that one guy who is a guy. VIP+

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    For Death part, Death is reffering to the fact that you already managed to kill a thing that brought you here. It's not specific.

    It's more like : "You were killed by a pig in the past but you managed to kill it, now try to kill the man who killed you." ^^

    Except that, you have some good points. ^^
     
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  3. Pokextreme

    Pokextreme Avos Air Archer HERO

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    I feel like your how for corruption is kinda... ehhh...
    Corruption is caused by the forces of light and darkness touching through influence...

    "However, when the two touch through influence, it is not twilight that is formed. But a land of corruption."
     
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  4. sorae

    sorae drifting VIP

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    i just thought of something if this hasn't already been thought of

    door of time -> go to a corrupted world
    it was already told that the door of time would be linked to the main storyline that was announced like three years ago but we still haven't heard of it yet
    so like you're going in the future to explore corrupted wynn and stuff

    honestly i think it would be cool for there to be an open-world corrupted wynn realm that we could explore and have new quests and stuff like that
     
    NinjaPro8000, ?! and Thilyzh_ like this.
  5. aayl

    aayl Famous Adventurer

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    Editing :)
     
  6. coolname2034

    coolname2034 Formerly known as NPCGrian HERO

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    Tbh I feel like quantum immortality isn't logical despite being a home stuck fan. I'm 90% sure this has been confirmed though
     
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  7. Artifax

    Artifax Eltom Rainbow Archer | Build Maker VIP+

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    COPYRIGHT
     
  8. Thilyzh_

    Thilyzh_ Adventurous ghillie soldier VIP+

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    I think you are absolutely right in the corrupted dungeons being in the future.
    I don't really see the logic in the timelines, though.
    The way I think the bosses remember the player, after previously having been killed, is that the corruption in some way has ressurected them in an undead, corrupted form of themselves, thus also being stronger than their living version.
    I mean, when the corruption began, it brought zombies, right? Hordes of zombies. Zombies are undead, more powerful, aggressive people. It makes sense, right? It's not like the player clean up the bodies of the dead mobs in the dungeons after defeating them, making the corruption ressurrect the mobs where they previously had their way.

    But one thing is bothering me. Not completely opposing this theory, but what happens when corruption meets enchanted land forged by dark forces?
    I am, of course, thinking of the Nesaak Forest and the Ice Plains.
    The snow came there because Theorick wanted it to be like that, and so he threw a curse on it (something like that, I don't remember it 100 %).
    If I did my math right, the Nesaak Forest doesn't hold any form of a light force.
    Does that mean that area cannot get corrupted? Where would that leave Corrupted Ice Barrows? Or has the snow curse been lifted in the mean time? Maybe because the first Ice Barrows was defeated by the player?
     
  9. ?!

    ?! Famous Adventurer

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    waaaat,how i didnt think about that
     
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  10. rainbowcraft2

    rainbowcraft2 Well-Known Adventurer VIP

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    In that case, everything is more powerful; The easiest dungeon can't be done in corrupted form until a very very high level. This implies the corrupted Wynn is a lot more dangerous. I think an update like that would also include a higher level cap, which would be really exciting! I mean, they already raised the cap from 51 to 101, and the only real limit to the server right now is level.
     
  11. Thilyzh_

    Thilyzh_ Adventurous ghillie soldier VIP+

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    This seems like a track that leads a little off topic, but I like the idea of it.
    I might just make a suggestion of this... There we can discuss this topic more in depth as well.
     
  12. rainbowcraft2

    rainbowcraft2 Well-Known Adventurer VIP

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    Good idea, give me a link or tag me if/when you make it please.
    Back on topic, the theory sounds pretty solid to me.
     
  13. Aya

    Aya Very Serious Gensokyo Journalist

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    what about me? i also thought that theory D:
    and represented it with underworld crypt's thingy
    and i ensure i didnt know someone else did it before ._.
    btw you should also take a look to graken's note on C underworld crypt, he said something quite interesting in the note that makes this theory stronger
     
  14. RedstoneLogic

    RedstoneLogic Has a neato shop haha please buy my stuff HERO

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    I love it! \o/
     
  15. aayl

    aayl Famous Adventurer

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    uhh
    sorry xD
    and i've never done C underworld crypt before
    what does he say?
     
  16. Aya

    Aya Very Serious Gensokyo Journalist

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    he says:
    After we defeated charon, i evacuated all the soldiers, but Charon revived before we could get out, and we all died...

    or something like that
     
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  17. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    This seems accurate.
     
  18. NinjaPro8000

    NinjaPro8000 Famous Adventurer

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    Reading this made me think of this:
    But good theory anyway
     
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