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[wip Thingy] Remaking Wynncraft Spells With Cmd Blocks

Discussion in 'Your Work' started by ???, Jun 18, 2017.

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  1. ???

    ??? ??? GM CHAMPION

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    Creator Karma:
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    Hello
    So I Decided to do this thing!
    I'll eventually remake all spells for a mob and then player but for now I have these:
    (all spells are mob only rn)

    Total Count: 7/16 Spells

    Assassin:
    - Spin Attack
    - Vanish
    - Multihit
    - Smoke Bomb
    ------------------------------------------------
    Archer:
    - Arrow Storm
    - Escape
    - Bomb Arrow
    - Arrow Shield
    ------------------------------------------------
    Mage:
    - Heal
    - Teleport
    - Meteor
    - Ice Snake
    ------------------------------------------------
    Warrior:
    - Bash
    - Charge
    - Uppercut
    - War Scream

    Moretocomeok

    Edits:
    - added Uppercut
    - added Vanish

    please tell me if i should make cutscene and puzzle for cmd

    thanks for reading
     
    Last edited: Jun 18, 2017
  2. DrBracewell

    DrBracewell Famous Adventurer QA Modeler GM CMD CHAMPION

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    Creator Karma:
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    They're cool. I would suggest fine tuning a few of them (such as adding Teleport particles and making the meteor creeper invisible), and the next thing you should add is let the player use them.
     
    awemanrank100 likes this.
  3. Anbu

    Anbu yeet these squares! HERO

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    :O This is awesome! I don't really know anything about command blocks so I can't give suggestions. But still thats purty kewl (=w=)b
     
  4. pantsTM

    pantsTM a

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    Quite nice.
     
  5. Qripton

    Qripton Just a normal adventurer ❤️ HERO

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    Nice one !
     
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