Just as there are Secret Discoveries that fill the world with unique and fantastical sights and happenings. What if there are Secret Quests found by interacting with the world and their inhabitants? Sure, by playing from lvl1 all the way to above lvl100, you've exactly done that: Interacted with the world and their inhabitants. However, every quest in the game can be found using your journal. For the player, there are no chance encounters. What if... You interact with an random NPC and suddenly... got another quest?! You found a secret quest! Secret Quests can't be found using your journal. I get it, it is extremely similar to Secret Discoveries but as to Secret Discoveries are mostly stuck in the same spot, Secret Quests give more freedom to their Quest-design and fills the world with even more wonder. They aren't a replacement but an addition. What if you clicked on the bride and suddenly a quest appears for you to be the groom. No warnings, no indications. Will you marry or escape? This is just an example and those interactions don't have to be secret per se. Imagine having this exact quest in Troms while you're busy with a plethra of other things (Quests, grinding, etc.) but clicked on the bride in the center of Troms because the green overlay above the bride indicates you can? It's a nice change of pace. The only indication you do have, is the fact that the NPC has a green overlay so the player instinctively knows that the NPC might have some random dialogue. Behold, you're suddenly stuck to a quest, you don't even know existed or how it will pay off. Good luck! Different NPC's in a lot of different places with no indication any of them will be giving you a quest. Even the most random NPC you are 100% sure off has a quest, might just have some random dialogue. The bar in Nemract might give you clue's of drunkards that might give you something worthwhile. A lot is possible with this idea.