Pretty self explenatory. But, how would it work? Simple. For each +/- number on the stat, the range of your melee attack, would increase/decrease. If possible, it would be caluculated in increments of one block; which is about 1 meter. If all we can do is full blocks, then so be it. The stat number on each item would be VERY small. Like attack speed for instance. I belive that this would add extra spice to the gameplay, and possibly more encouragment to use melee builds. I hope that I'll see some good criticizm for this suggestion, as I belive it needs some finishing touches that I currently can't think of. So any help would be appriciated. Edit: An addition has been suggested that for archer the range stat would increase the velocity of the arrows.