First I'll start off with a small introduction of who I am so you can better understand my point of view and can rationalize why I may feel certain ways on aspects of the 1.20.4 update. My IGN is TravisNH, I have been playing Wynncraft for 7 years (since pre-gavel) and have a lot of experience in every community; Questing, Professions, Guilds, Lootrunning, Mob Grinding, Raiding, Dungeons, Challenge Modes, and just really anything else. https://wynncraft.com/stats/player/TravisNH This thread was inspired by a whole lot of people complaining in the #Wynncraft channel in the official Wynncraft discord and I just wanted a more centralized, formal, and well put together way of expressing our opinions. Plus this is more likely to be read by someone who can make changes. I'll provide a tldr, but here are the detailed criticisms: The Wynncraft Team needs to be more transparent with the community. Quests: - The new implementation of how quest dialogue is delivered to the player is not optimal or wanted. Holding your sneak key to progress through dialogue is a much slower and problematic way of reading dialogue. Often, I am doing a quest on my 10th class and DO NOT want to read it. I prefer the old system of clicking through it all. This has to be changed for me to ever do a quest again for fun. - Certain level gaps are missing meaningful lore in quests and are just fetch quests with no meaning. - There is still no endgame quest. - Areas in the game that have been in the game for so long still do not have secret discoveries (Dernal Jungle, Ocean). Guilds: - Guilds need to be removed completely from being associated with the Profession and Levelling communities or need better game mechanics than a territory boost that is exclusive to people in the guild. I can't speak much for combat boosting but profession boosting has ruined and destroyed what was left of the dying professions community. Crokee has quit and so have other mods in the community, and more other core community players. - Guilds need to have better rewards for warring. Warring is the most draining and you receive only a few cosmetics and up to half and LE and a few guild tomes. Warring takes so many good items, consumables and time and effort and work for it to pay off and the outcome never worth it. - There should not be "attacking" and "defending" guilds as there should not be mega alliances at all in my opinion but this is the case throughout most of Wynn history, attackers need more opportunities to feel like they did something on the map. As it is right now, attacking is extremely difficult, way too time consuming and fruitless. Professions: - Remove territorial boosts. - Offer better content over new content. I'm not saying make doing professions more easy but to make it more interesting. Listen to feedback on this please. - Make professions hard again. Adding GXP armor/accessories was needed since professions were so time consuming to level up but it makes players who did them without GXP feel terrible and their achievements undermined. Raids: - Do not add any features to raids until bugs are fixed. I would even go as far to suggest removing raids from guild and personal objectives until raid bugs are fixed. Challenge Modes: - Challenge modes are a great way for players to experience Wynn in a new way but challenge modes have not seen anything new/exciting in a long time. - add a new challenge mode. - add a challenge mode leaderboard. Lootrunning: - Add back unlevelled runs, chests are now crowded and some even level to the wrong level. - OR maybe don't add back unlevelled lootrunning but please offer an alternative to it. Mob Grinding: - Totems should to be given to players without ranks. How this is done I do not know. - They are so overpowered and nerfing them just because a small percentage of players found a good way to use them to get way too many mythics and ingredients doesn't mean you should nerf them for everyone. Economy: - Adding Emerald pouches is nice, the timing of them being added in Wynncraft being in such an economical low just looked like a patch for an even bigger problem. - There are too many emerald sinks. Too many places to delete and use up all your emeralds. Market, Horses, Merchants, IDing items, Guild Warring, Bank space. TLDR: Wynncraft needs to fix its bugs and internal issues before adding more content to the game. PLEASE VOTE ON THE SMALL POLL ABOVE BUT ALSO GO INTO DETAIL ON YOUR OPINION. This was just what I thought but I need the whole communities thoughts on these points too. Please do not personally attack anyone and do not post meaningless things. not everything here is my complete opinion, this is partially what I have observed from all the communities I've been a part of.