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Multi Hit Bug

Discussion in 'Wynncraft' started by YasWow, Oct 26, 2016.

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  1. YasWow

    YasWow Travelled Adventurer

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    Minecraft:
    Whenever I try to use multi hit with my weapon since it has super slow attackspeed and i have to attack becuase its r l l and l is my attack button it doesn't let me do my multi hit sometimes only when i'm in my attack animation pls halp if you know how to fix this
     
  2. CleansingFlames

    CleansingFlames Well-Known Adventurer

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    maybe u dont click fast enough
     
  3. pretzellover33

    pretzellover33 Eater of pretzul- ahem, Pretzels HERO

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    Minecraft:
    You have to wait for your melee attack animation to end before you can use multihits (or any other spell).
    I'm pretty sure this is an intended feature, so make sure you get the timing down, or just use a faster weapon.
     
    XavierEXE likes this.
  4. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    It definitely is not intentional. Why would they INTENTIONALLY penalize a group of players just for using aslower weapon?
     
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  5. (Meric)

    (Meric) No longer edgy

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    Agreed. Spells really should not be affected by weapon speed
     
  6. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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  7. JuicedBananas

    JuicedBananas Famous Adventurer HERO

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    This is probably to balance the fact that extremely slow weapons can cast spells as quick as an extremely fast weapon.
     
  8. pretzellover33

    pretzellover33 Eater of pretzul- ahem, Pretzels HERO

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    Take a look at it this way:
    Slower weapons have much higher base damage, faster weapons have lower base damage.
    It would not make sense to melee attack, use a spell instantly after, and then use another melee attack with a slow weapon in a very short time span. That makes them so much better than fast weapons. So, I wouldn't say it's a penalty, it's an intended feature.
     
  9. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Actually that doesn't work. The attack animation isn't actually what's keeping the hit cooldown from instantly reseting. In other words, even if you use a melee hit and immediately use a spell, although it LOOKS like you can attack again, you actually can't.
     
    XavierEXE likes this.
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