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Money Making Methods

Discussion in 'Questions' started by brixt01, Aug 4, 2020.

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  1. brixt01

    brixt01 Well-Known Adventurer HERO

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    I’m currently composing a list of current money making methods and average money/hour.

    At the moment I’ve got seavale reef, fallen factory/CIB key grinding and loot running.

    What other methods re there that make decent money?

    I’ve been looking into ingredient farming but I’m not really sure which ingredients to farm and where.
     
  2. Pifg

    Pifg aaaaaaaaaaaa

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    Basically the only viable money making methods are lootrunning with loot quality gear, doing gathering professions and selling raw materials, or ingredient farming in SE.

    In my opinion the best mobs to farm for ingredients are emerald enthralled and wildered miners for sought after ore, and Observers for ancient currency and crystallized organs.

    You can also mass produce loot quality gear and sell it on the trade market for a decent amount
     
  3. Untitled Doc

    Untitled Doc 1 man robotics team

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    Technically you can go to ragni, buy a bunch of helmets for 4 emeralds, scrap them for 1 scrap each at the very close blacksmith and sell scrap for 10-13 emeralds each on TM. Helps to have high walkspeed. Apparently it is competitive with Reef diving in terms of emerald/hour and more consistent.
    You profit about 6 emeralds per helmet at minimum, carrying about 24ish helmets per cycle (max is 8 per blacksmith sale). If you can manage to buy enough and scrap every 30 seconds a cycle, thats 6*24*2 = 288 emeralds a minute, for 17280 emeralds an hour or about 4.2 LE per hour with sheer discipline. Even if you cycle only once a minute at a super slow rate, 2 LE per hour is better than diving at reef (about 1-1.5 LE per hour with difficult selling cycles).
     
  4. brixt01

    brixt01 Well-Known Adventurer HERO

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    I’ve actually already tried it and I got 6 le/hour using a mage with teleport. It seems really good for lower levels but loot running seems better if you can afford the gear.
     
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