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Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Making Wynn MORE Difficult

Discussion in 'Wynncraft' started by TravusThaSlime, Jan 7, 2022.

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  1. Buff wind prison

    Buff wind prison Buff wind prison

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    Minecraft:
    Wynncraft but youre not allowed to drop items. Once something goes in your inventory, it stays there forever
     
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  2. chryssie

    chryssie ultimate cur hater CHAMPION

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    wynn all quests with no armor nopot (only weapon and accessories)

    i've tried it and done it with pre-nerf pots, but i feel like some bosses (like death) is next to impossible (i want to watch you fail)
     
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  3. Androphonia

    Androphonia SON ARE YOU THROWING THE RAID AGAIN

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    Wynncraft but you can't kill any mobs by your own hand, you have to use thorns/reflection/pet damage/push enemies off of cliffs to get rid of them

    (you can still hit enemies, you just can't kill any directly)

    and you can't wear helmets
     
    Last edited: Jan 7, 2022
  4. Qimoyo

    Qimoyo Well-Known Adventurer HERO

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    You are not allowed to attack a mob, in other words reflection and thorns only, you could also turn on the super secret settings, every time you level up. And since there are 18 of them you would go through all of them multiple times. Or a run in which you are only allowed to use depressing weapons, which means that you would have to either go for neutral spell dmg or neutral main dmg on armor and accessories. Also you better record and upload whatever you decide to do!
     
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  5. RedGrqpe

    RedGrqpe Skilled Adventurer

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    Minecraft:
    Stole this from Atlas but during your entire playthrough you cant change armor, if you equip something you cant unequip it.
     
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  6. OmegaCKL

    OmegaCKL discword momderator HERO

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    morph moment

    honestly just seems too easy to stick to morph as it really shouldn’t have any issues besides lower stats for the low level bosses which atmre easy enough anyways

    unless he’s supposed to do like at level raids where a problem might arise
     
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  7. IronyFunny

    IronyFunny Unlucky CHAMPION

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    Minecraft:
    As far as ideas for videos, I think a hic play through is something YouTube needs
     
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  8. Captain Flavio

    Captain Flavio I used to be dumb, now I no longer post CHAMPION

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    Wynn but you can only use gear/do quests that are EXACTLY at your level, nothing below
     
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  9. MrRussetPotato

    MrRussetPotato Travelled Adventurer HERO

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    Minecraft:
    Get to level 100 in hh using only normal rarity items without dying
     
  10. Olinus10

    Olinus10 Quest Guider, Let's Player and Podcaster Media CHAMPION

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    Okay, let's have a go at making Wynn difficult...
    Let's just name this Olinus's challenge cuz :)

    1. Rainbow:
    - Basically every time you want to put on/use a new item it must be in the order of the skill points / elements. Let's say you put on a chestplate first, then that must be a earth req one, then next piece or item you want to use must be next in line, thunder req. This makes it so you might not be able to use the next item you find if its in the wrong element. (only count ele reqs and if there are none, then that item cannot be used. only non req items that are allowed would be quest items, only during the duration of the quest and the tutorial weapon you get after King's recruit.
    - This only counts for armor and weapons, not accessories. That way theres 5 affected items and makes it a bit easier for the 5 elements.
    - These items cannot be crafted (also read #10)

    2. No-consumables
    - Nothing whatsoever (except the anti lava potion from the lava springs quest.

    3. Hardcore

    4. Ironman

    5. Bare feet
    - No sprinting, nor any movement spell. Yep. Good-bye parkour, unless walkspeed fixes it, but oh no, rainbow :/
    - No fasttravel, no nexus, airship, tunnels you name it (also counting the tunnel between Ragni and Troms

    6. Spoils of war
    - Only mob loot, no looting chests or dailies.
    - Also see below for which crafteds are allowed.

    7. Limited craftsman
    - Rainbow limits armor and weapons, not accessories. So if you want those, you gotta craft em. But you cannot use crafted armor and weapons!

    8. Pointless chopping
    You gotta level all gatherings even though you can only craft accessories up to max useable so 110.

    9. A man on a mission
    - All quests, discoveries (location, world, secret and ultimate) and mini quests (slaying and profs) must be completed.

    10 . Monster hunter
    - All xp that's gathered, except quest and discovery xp, must be gotten through grinding mobs

    11. Out of the crypts.
    - No dungeons, makes xp too easy.
    - No raids

    12. Fend for yourself
    - Do it solo, no help from others with xp, grinding or anything. Not even prof parties :/
    - Because of #9 assistance for ??? is okay
    - No guild assistance either, so no guild xp, guild chest, guild area bonuses, play on a guildless account.

    13. Dimwitted
    - You can only use HALF of the skillpoints. (fun combined with rainbow)

    14. Strenuous labor
    - No xp bonus, well negative xp is okay
    - No hunted for xp bonus
    - No xp bombs (both prof and combat)
    - No dxp weekend

    15. Tough luck
    - No positive loot bonus. Negative loot bonus is okay (cuz #10)

    - those are all the parts for now, might add more later on, but this must all be played as a whole.
    //Olinus
     
  11. fey

    fey *places pixels on you* Modeler ✎ Artist CHAMPION

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    HIC in VR

    I heard just dialogue alone is a workout in and of its itself
     
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  12. pseudonam

    pseudonam hypothetical game maker

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    Try a no manual skill points run (you cannot add SP manually)! I've done this myself, and I've made it to 50 so far, and it's a really fun way to add difficulty to the game. I've also played with the additional conditions:
    Must clear all quests, dungeons, and altars with gear level <= quest starting level or recommended level, exceptions being ToA and the Hive. Would recommend this, or at least a condition where you clear all dungeons and fight all minibosses with reasonable gear for the level.
    Ironman (I really don't recommend this, because movement really sucks without a good horse and no speed surges)
    No set bonuses (you can have a set item but not more than one of that set -- this prevents adventurer gear from cheesing everything earlygame)
    No crafted stuff

    There's a nice difficulty curve upwards as SP becomes more and more important and it's a pretty decent challenge in build creation, as it's really difficult to deal with SP requirements, especially higher on. The lighter requirements can be met with a very specialized build which give SP bonuses. I do expect much of endgame to be quite hard though, as you'll have (compared to morph) absolutely no mana regen, no mana reduction, very low EHP, very generic gear, and less DPS. What I've learned is you have to be extremely careful with mana management or you'll run out of sprint, your enemy spell dodging always has to be on point, and you can't make repeated mistakes or you will die.

    I did allow skill potions, mana pots, and consumables, to make some stuff actually doable.

    Early-midgame bosses hit the right spot in difficulty for their placement, being challenging enough that you have to actually learn their patterns instead of just going all in and just shredding them to ribbons. Midgame bosses (for instance, the dungeon bosses) get actually dangerous for a skilled player and therefore actually fun. Endgame bosses probably become quite difficult and build-dependent, something that's *probably* not doable on ironman. You have slightly more survivability than a glass cannon, and slightly more DPS than a melee tank, and you have to somehow make wins.

    ... also, the class you choose kind of affects the difficulty drastically. Would not recommend archer because range makes things too easy (since range) or too hard (against ranged mobs, since no spellspam), assassin and mage are decent picks because of moderate mobility and dodginess.

    Some of the bosses with assassin get quite interesting though, for instance, Charon's mobs cannot be killed by almost every build in time, and all the mobs you will spawn (even Graken when spammed) will die instantly. The strat is to use the crowd control mob, and to counteract the fact he would die in about one second, lure every mob in on him at once and stun them all with two spin attacks and he clears the room. Repeat the process to get multiple crowd controllers alive and summon Graken to win the fight.
    Theorick is a test of slipping in and out to avoid Spectres and not get hit by his projectiles, which is a decent challenge for its difficulty. The challenge kind of brought new life to these otherwise trivial bosses.

    Also for assassin, there's always smoke bomb and range cheese though if you have to, which I ended up doing once/twice for the following:
    Rymek Luke, because unlike Shots' video on it, Rymek Luke does not reset his shot cooldown on vanish (or I'm doing something very wrong). Assuming that killed me twice, and both times I went in right after a shot, went vanish-spin-vanish, and got shot in the back around half a second after unvanishing due to mana concerns.
    Prison of Souls, because the Unfettered helpfully teleported into a block. Thank you dude.

    Which makes mage probably a better pick because you can't healspam anymore so the challenge is still there. But now the challenge is dealing dps.

    If you're a more reasonable person, do a half manual skill points run -- for each level you gain, you can only add 1 SP instead of 2. Probably far nicer into the lategame, but I haven't tried it yet.

    Also, while Olinus did talk about half-SP, I typed this up without even reading it or being aware of the 30 LE prize, I literally just read the title and the first few lines and realized "hey, I can share what I've found". Olinus' overall challenge is pretty cool, though I'm not really a fan of the no fast travel/no horses/rip your movement, all discoveries/secret discoveries/proffing, no double xp ones, and no dungeon ones -- the first two are more or less time-consuming and fake difficulty (ie non-combat grinding), and what the third and fourth try to fix (people overlevelling) is probably better fixed by simply having all your gear below or at quest/dungeon level requirement. Plus, dungeons are part of the main challenge of the game. Aside from those, the main gimmick (rainbow gear + half SP) is pretty great though once you get out of the earlygame.
     
    Last edited: Jan 8, 2022
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  13. Penguin7922

    Penguin7922 Well-Known Adventurer HERO

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    Minecraft:
    #1 Speedrun 16le on a new ironman
    #2 Speedrun completion of ToL on a new ironman
    #3 Have fun playing shaman
     
  14. Linnyflower

    Linnyflower ironman btw HICH Master CHAMPION

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    beat wynncraft without moving your head
     
  15. Ava Cart

    Ava Cart If you don't like Ava you die VIP+

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    Minecraft:
    wynncraft but you have to use wynnter's wine for the whole playthrough
     
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  16. acat_0

    acat_0 Skilled Adventurer

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    Minecraft:
    Capitalist: You have to buy everything, and every item you find that you didn't buy you have to sell

    Explorer: Get every discovery, whether it be secret or territory, as fast as possible.

    Collector: You can only use set items, and you can only use the set items if you are using the whole set.
     
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  17. Dream

    Dream Hero of the lost atoll CHAMPION

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    kinda stealing this idea off some Runescape challenge mode vids, but a bit different this time:
    "One terr Ironman"
    This challenge skips the tutorial, Every time you level up you have to migrate to a new territory, the territory is your boundary, you can not go outside that territory until you level up again. You can only pick a territory that borders the territory you are already in, and you are not allowed to kill mobs/open chests/interact with anything in between crossing territories.

    good luck ;)
     
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  18. Basic RNG hater

    Basic RNG hater RNG SUX VIP+

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    Minecraft:
    No melee could be fun???
     
  19. The_Royal_Dub

    The_Royal_Dub Travelled Adventurer

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    Minecraft:
    Hardcore Ironman Hunted with normal items only, no powders, no second or third spell, and no healing pots, so you have to heal from natural regen, oh yea, and on Archer.
     
  20. Kepplee

    Kepplee Newbie Adventurer

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    Play Wynn but you can only play a specific elemental damage and defense (negative defense for the other elemental defenses is allowed). Also you can craft items and use a separate weapon (not related to the element you picked) for movement spells.
     
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