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Mage Heal

Discussion in 'Questions' started by KLuebbert, May 4, 2020.

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  1. KLuebbert

    KLuebbert Well-Known Adventurer VIP+

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    I have done a little experimentation with the Mage, and I am at a loss. I am told that the Mage heals 20%, then 5% on each pulse after the first. I have 50% mana reduction with my points in Intelligence, which, according to the Intelligence stat, also increases any water damage I deal by 50%. This does not seem to affect my healing at all. I have equipment on that also boosts my water damage. My initial heal is healing me roughly 12%, and my secondary heal pulses are giving about 6% each. The wiki is most likely wrong in saying that each 1% of increased water damage increases healing by 0.5%, but I am unsure. I gave up trying to do the math, I was hoping someone already did research on this subject and has an answer for me.
     
  2. Saya

    Saya you win at uwynn HERO

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    The water damage you get from Intelligence does not count.

    Water damage as an identification on equipment counts.
     
  3. Bwitty03

    Bwitty03 Famous Adventurer

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    I think the values healed on yourself are 12-6-6 and on other people are 20-5-5
     
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  4. KLuebbert

    KLuebbert Well-Known Adventurer VIP+

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    Just to be sure, that water damage bonus from Intelligence does increase other water based damage? Also, my second question.. Why was my 20% a 12%, and my 5%'s a 6%? Unless they weakened heal and the main website didn't say about it ;-;
    ________________________________
    Just saw this. That.. That would make a lot of sense...
     
    Last edited: May 4, 2020
  5. Melkor

    Melkor The dark enemy of the world

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    Yes, mage's heal was nerfed pretty heavily, so you can't just pulse back to full. It now does 12/6/6 and yes, other water damage from intelligence does affect other things.
     
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