Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Mage/Dark Wizard Lootruns without agility ?! He's insane !!! The TranceRunner presents :

Discussion in 'Class Builds' started by TheEvilMamba, Jun 16, 2026.

Thread Status:
Not open for further replies.
  1. TheEvilMamba

    TheEvilMamba Well-Known Adventurer

    Messages:
    24
    Likes Received:
    13
    Trophy Points:
    48
    Welcome, I think I need to explain my motivations : I had no issue before fruuma, but since its release they did fruma west camp which is with my warp build which was really efficient I thought, I should be able to pass this camp by updating my build; no.

    Even with warp builds advised by community, the dps wasn't enough to cope with nightmare scaling horror which is fruma west, because really some missions in this lootrun are litteraly impossible to dps, defense and "thugs thief" extermination are litteraly untankable with warp build, and I think I can consider myself as a veteran of warp usage.

    I can't bear the idea of the east camp being so much easier than the west one, I guess someday they'll rebalance to make east even harder than west. So I changec build, and I wondered how to have more dps than what I already have; Trance.

    Trance is not built for lootruns, but somehow, I have more success in my missions than what I did with warp and I must say, this build is so much ankward that I don't understand how

    The Build : https://wynnbuilder-beta.github.io/...yk9-e5jgMrgMrkKnnEsfErcrCb10pj+pVjv+tjM7jEgH3

    Using Guerilla in off-hand

    I'm advancing a lot on the post but if you seek crafted off-hand I can provide this potentialy improvable off-hand that looks dementialy broken and paradoxal : https://wynnbuilder-beta.github.io/crafter/#40lSb8QeoKbucai850

    If you want more dura (you'll loose a bit of mana regen) : https://wynnbuilder-beta.github.io/crafter/#40l8Q8QeoKbucai850

    Showcasing :

    I didn't put the early of the run since early run is more a question of luck than pure build usage or skills, it's just beacon randomness and focusing orange and pink, if you don't have then good luck restarting your run, that's why the showcasing start around challenge 16 and as you can see I picked a dps boon only on challenge 37, since I didn't really need it before and even after I could have probably done without. I originaly didn't want to take a lot of boons early to "test" the power of this build, unfortunately I had to take boons for the hoarder mission

    In the showcasing, I'm still using bonder as off-hand but I updated build, used to run darkiron ring and creed catalyst but use now double summa we loose a bit of mana regen but the use of Guerilla allows us to have flat mana reduction on teleport which allow a better teleport cycling

    The explanations :

    So I expect you fall from your chair when you saw that, I understand, and I have to explain what matters :

    -First the chestplate, the rest of the build is quite understandable. Well you must understant that normaly I run discoverer so anything was better than what i used to run, and especialy I thought to this chestplate. Indeed The Jingling Jester offers sustainability and the ability to teleport and frozen tornado with ease. If I had to find a better dps chestplate I would recommend Untimely Demise but you'd lack 5 skilpoints so you'd need another items, unfortunately.

    - Assimilator's Tome of Allegiance because you can pass agility positive thanks to a good boon so +1 is a great start and it would really improve survivability in front of enemy scaling, but you won't need it early on. I'd recommend around 60+ challenges. For other tomes, I put them in the wynnbuilder guide.

    -Also if you have bad rolls on your The Jingling Jester, I'd recommend focusing intelligence and mana regen boons since you won't be able to cycle teleport tornado properly

    - Unfortunately the build might be really expensive since you need good rolls on items like mutniny or studhorn in almost every stats, for the Jester's trick focus on Spell cost% the other stats can be good but they are not that mandatory, for rings aim mana regen as much as possible. For Xenotransplantation, they aren't that rare so cheap budget and every stats are very good to have high even if they don't add much on the build its rather more skillpoints need in the choice of this item, since gigabyte would bring mana regen negative which is detrimental for the build overall.

    Finaly, Trance I talk later about it, but yes, it's the most expensive part of the build and all stats are really important even stealing since it's your greed healing gain way. If you're really on low budget, the most important stat is of cource as less as possible Melee Damage%, following Mana steal and Life Steal then Stealing and finaly move speed, unfortunately most of life steal and mana steel comes from the weapon, so I'd advise farming Ek runes to have a solid amount of money but yeah depending on your initial budget, pathing towards a good Trance can be painful but when you got the good rolled weapon your life will be changed forever since it's not a very often touched weapon since it has the prestige to come from annie.

    If you buy it unidentified, don't hesitate to put simulator on it since as the time of the writting, Trance is 13 stx unidentified so simulator seems cheap beside but the weapon value the money sacrifice

    -Important to figure out but if you need survivability focusing agility in boons to pass in positive value is your goal, since you already have a good flat hpr you don't really need hpr flat so you also can aim at %hpr.

    - You should be able to use a better crafted wand with more mana/regen but azule is quite expensive and intell req might be a problem, you'd need combination with effectiveness modifier, I didn't really explore this path since I'm used to play Guerilla.

    - Talking about Guerilla, the weapon is huge since already identified

    - The build performs very greatly on every lootrun camp and with the Main Attack range of approximately 27 blocks you can kill enemy through walls without even them noticing, making this melee build far better than a "casting spell" build on the range attributes, even if pyrokinesis is quite slow, the far away dps is ridiculously insane.

    - Thanks to the melee type of this build, it works really really well with the new trial Imperia since your dps doesn't come from spells. Furthermore the presence of The Jester's Trick allow %spell cost reduction on teleport and tornado. Even with the +5 mana cost on every mission, this allow to cast at least one spell for a good amount of mission allowing a good mana bank filling.

    - I wouldn't recommend this build for raid content, since you clearly can have a far better dps with trance, but yet again the purpose of this build was maintaining a dps that was enough for early lootrun up to 30 challenges without needing dps boons while making it lootrunable meaning that you could "fly" by cycling teleport with another spell, even if I know that you can now use mounts in lootrun, I still perceive this as a sin and contradiction with the word lootrun, let's call it lootmount since having walk speed or quick casting spells like teleport doesn't realy matter now you can use mounts, but that's another topic I won't talk more about. Therefore, I still think that if you are lazy, you should have absolutely no issue carrying raid using this build, if you manage to maximize correctly distortion it will just be slower than with a traditionnal Trance DPS build

    - Because yes, I have better results with this build compared to a traditionnal warp rw build, without really focusing on maximizing the distortion, I'm generaly finishing a challenge around 100 distortion, so we can say that this build doesn't really even need distortion maximizing so it's clearly a build even a newbie in rw world could use and have very great results. Of course if you do seek distortion's maximizing, I really believe this build can perform and maybe the best lootrun build ever done, even if most people would perceive this build as a troll build (because of the chestplate and simply the fact that it's a melee build used in lr and it's rarely seen) and in fact I'm effraid it realy looks like it.

    - There is one thing I didn't mention, I use darksteel ring to improve as much as possible ehp on the build when I'm lootrunning on fruma west because of the insane damage some mobs can have on this camp. You won't be able to play guerilla as off-hand and you should use bonder to cycle teleport. If you've been lootrunning elsewhere, you don't need ehp maxing and you should use guerilla and summa to have more mana regen that can be really beneficial for the early of the run but yeah maxing ehp for fruma west is important and can be life saving

    Lootrun camp hierarchy :

    For sure, the west fruma lootrun camp, I would advise any user to already have great knowledge of how the mana bank works/how to fill it and how to maximize the distortion on riftwalker, since this camp is really brutal, the use of devitalize is greatly recommended to prevent big burst from enemies. Riftbound might also be mandatory to use to really increase your dps if you're doing indigo runs and doesn't take lot of boons in the early of the runs (even if with recent changes the "early" of the runs can be 40+ challenge, considering the run to be in the middle when the first rainbowappears, which can take time.......) .

    For the east fruma camp, it's clearly easier to play than the west side and you don't need to master riftwalker knowledge, I'd advise to start by this lootrun camp if you're new in the lootrun world, you have the best chest, and the most chances of dropping mythics in the final reward chest. Still, beware to the fort Hiega extermination, I'd advise good kiting since not only this extermination brings mobs that doesn't belong to the extermination but also some mobs in the extermination have incredible burst. Also for the aelumnia citadel, I'd recommend focusing the sniper since they have an insane burst but long reload recharge, hidding behind walls is a great strategy to dps while avoiding their potentialy mortal shot.
    Finaly I'd recommend bringing a slow attack speed weapon for the glace tunnel spellunking, since the ice cube move way much more depending on the weapon attack speed you use, it's just to speed up your run, moving these ice cube can be painful sometimes

    For other lootruns camp, I don't have real strategy or advises, but they are clearly easier than the fruma camp, so if you learn to use this build which is absolutely not hard to learn once you have rolls that matter on your items. Of cource Trance doesn't need to have all stats insanely good, only as less Main attack damage% as possible, I personaly have 100% on this stats so it might be easier for me and I don't realise that this build might be realy hard to cope in term of dps. Still I think you shouldn't have much to worry.

    Conclusion : Since I use this build, I must say that I use it anywhere and no more warp, maybe it was a cure ? no kidding this build make lootruns easy even fruuma new camp.
    I post it in there but I trust ct not to nerf it as I'd still consider it as an "Efficient Troll Build" and I believe a better warp build might exist but not yet found

    - Alternative builds :

    - Alternative build with the most dps but less ehp and less range :

    https://wynnbuilder-beta.github.io/...oFQHhgLjgLjBLSiZTgJjPDpPWM1mSh-yNRk-ThrHhZQq0

    Same off-hand, wouldn't recomment on fruma west but you are the master of your own gameplay, you also have more freedom of choice for skillpoint distribution I personaly did "optimize str/dex" from wynnbuilder

    Variant with a bit less dps but more ehp :

    https://wynnbuilder-beta.github.io/...oFQHhgLjgLjBLSiZTgJjPDJQWL1mSh-yNRk-ThzHhZCQ0

    Would reccomend this one before trying the one with the most dps to learn step by steP;

    Variant with same ehp, a bit less dps, but more then the main build and more mana generation

    https://wynnbuilder-beta.github.io/...oFQHhgLjgLjBLSiZTgJjPDJSWO1mSh-yNRk-ThzHhZCQ0

    Can be more handy to take in hand with the mana generation being higher, it's a good compromise between the main build and main alternative build

    - Another alternative buid, maybe the easiest to take in-hand in terms of teleport cycling :

    https://wynnbuilder-beta.github.io/...yZMqgQLhQLxI57xOdwKRMpK6GL0CtwF-rcxVtQTqwe6D0

    Among all three build, I think you should start playing with this one since you clearly won't have mana issue cycling teleport even if you loose a tiny bit of dps

    Showcasing of the third build :

    The Crafting Station :

    (First you should waypoint blacksmith then do "multiple pings" function from wynntills waypoint interface to repair during your runs)

    Sooo, you're seeking "tiny" improvement, hmmm only one solution get your jobs maxed out.

    Just kidding, main jobs should be maxed out to have max durability, armoring should also be mased out
    However, jewelry should be maxed out. Indeed it's the main field of amelioration of the stuff, you'll be using gigabyte instead of xenotransplantation except for the alternative build with the most dps (snake eye one) where you have the skillpoint range to keep xeno.

    The main goal is to replace summa, for many reasons first one is it's a nightmare to farm the boss altar is just time wasting on invulnerability phase, and the second one is it might not be well rolled in mana regen and it would be a pain to do this boss another time.

    I understand you absolutely, so let's say you craft a ring that has better mana regen and better damage output, SHINYYY !!!!.

    Disclaimer : This beauty of a Jewel will make you want to start your job on sight

    I present you the perfection : https://wynnbuilder-beta.github.io/crafter/#4mamcWT4bWlmfCf81

    So as mentionned you put gigabyte instead of xeno except on the most dps one, and you swap summa for this beauty.

    Beware with the easier to use alternative build (the shockburn helmet one) due to shockburn and the lack of xeno, you'll have an impossible to solve water def negative, making you squishier, BEWARE OF WATER, DROWNING IN A PUDDLE IS ALWAYS POSSIBLE

    Oye, you thought I would have let you drown, nonononono, unless ?! This time you'll need to up your armoring 121, yes I know, and you can build this helmet :

    https://wynnbuilder-beta.github.io/crafter/#48hucSkututWpid81

    So the focus was of course to counterbalance the lost of the 2nd raw spell cost reduction with mana regen, I must say I havn't yet tested if you can correctly cycle teleport using this helmet because myself I'm not 121 in armouring and I'll probably cry to my guild for it to be crafted :sob:. You'll also gain quite a good dps in the price of loosing some dearly gained ehp, but the price is worth the cost, honestly the dps is greatly enhanced. And yeah no more drowning issue water elem defense positive.

    Don't try this helmet on the snake eye alternative, even if it should pass you'll loose DPS, and for the main build you'll loose too much ehp and other attributes Studhorn brings like the melee range. At least not this one maybe I'll find a studhorn replacement ç_ç.

    Finaly, if you're seeking the correct balance between ehp mana/regen DPS, take the Main Build, switch summa with the two beauty, and... switch the helmet for this: https://wynnbuilder-beta.github.io/crafter/#4ufucqlututytid81 . I must assume that you'll find dps too much decreased with this modification but I ensure you that outputing a dps of 100k+ with melee attack that doesn't need mana sustain is clearly insane for the relatively huge ehp gained. You also gain a good mana generation, using guerilla you shouldn't have mana issue with this.

    The helmet brings poison :smilingimp:, thorns and reflection, surprisingly it can have a great value in lr especialy to damage mobs while stacking your fire curse
    Now for the necklace :smile: you have the choice :

    - You want ehp, mana regen, bit of DPS : https://wynnbuilder-beta.github.io/crafter/#4mayOWT4bWTOcyf81 (advised and selected for the Ultimate build)

    - You want DAMAGE : just put an espionnage (become a spy but don't CCTV me)

    I post the build and you can consider it as the ultimately all-stats-mixed build and probably the one I would be using with enough experience in this melee style gameplay :

    Ultimate craft-amplified official build : https://wynnbuilder-beta.github.io/...oFQHhgLjgLjBLSiZTgJjPDJU0X0mSh-yNRk-ThrHhZQq0

    I advise you switch aspect of dimensional door for aspect of mana flux since if you missed it you are now at 116 Max Mana so you might struggle to proke manastorm effctively.

    Or you seek a Max Mana boon, your choice.

    Or.... :smile: up your woodworking and use that : https://wynnbuilder-beta.github.io/crafter/#4WqWdyoWdWqyoai810 of course I had a solution I won't deceive my fanatics oye
     
    Last edited: Jul 2, 2026
Thread Status:
Not open for further replies.