Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Shaman/Skyseer Level 77 Shaman Class Build

Discussion in 'Class Builds' started by Orph3u5, Oct 27, 2021.

Thread Status:
Not open for further replies.
  1. Orph3u5

    Orph3u5 Newbie Adventurer

    Messages:
    1
    Likes Received:
    0
    Trophy Points:
    3
    So I've been working on a Shaman build for my level 77 Character and I think it's pretty good, Just wanted some general feedback and suggestions to make it even better or keep it how it is if it's good enough.

    Can't post link to my Wynndata build cause this is my first post :/

    I started this build by noticing the Major IDs on both Philospher and Tachyspychia, Peaceful and Furious Effigy. The idea was to cancel out the drawback of halving the duration on the totem but keeping the fast damage, effectively doubling my spell-wise DPS. Due to the steep HP regen penalty attached to Tachyspychia, I also decided I would need the Major ID Greed. And yes, I am aware The Jingling Jester also has a negative HP regen. (I balance that out later with other accessories) So I don't write paragraphs and make this more confusing I'll just list the equipment below and explain how it connects/adds to the build.

    Helmet: Astigmatism
    (Powders) [VI Earth, V Earth, V Earth]

    -
    Spell Damage % ≤23%
    - Elemental damage % ≤17%
    - Health is not too great tbh

    Chestplate: The Jingling Jester
    (Powders) [VI Earth, V Earth, V Earth]

    - Major ID Greed + Life Steal works to balance out -Health Regen issues from Tachypsychia + Jingling Jester itself as I can regain 15% max health collecting Emeralds
    - Health of 2325 is pretty good

    Leggings: Philosopher
    (Powders) [VI Thunder, V Thunder]


    - Major ID Peaceful Effigy works in conjunction with Tachypsychia's Furious Effigy to allow totem to stay at full duration + effects are twice as fast
    - Reflection Bonus
    - Health Regen % ≤20% stacks with the ≤30% Health Regen % on Anchoryl to buff the ≤65 Health Regen RAW by ≤50%
    - Thunder Defence 48
    - Fire Defence 15

    Boots: Anchoryl
    (Powders) [Vs Thunder, V Thunder]

    - Health of 1225 is pretty neat
    - Health Regen ≤65 + Health Regen % ≤30% helps cancel out -Health Regen RAW of Jingling Jester + some of the -Health Regen of Tachypsychia
    - Thunder Defence 48
    - Fire Defence 50

    Ring 1: Clay

    - Main Attack Damage % ≤8%
    - Earth Defence 50

    Ring 2: Vital

    - -225 HP not good
    - Health Regen RAW ≤52
    - Health Regen % ≤13%


    Bracelet: Stainless Steel / Vindicator

    - Earth Defence 20 Major ID Magnet lets me
    - Thunder Defence 20 collect emeralds faster
    - Water Defence 20 / working in conjunction
    - Fire Defence 20 with Major ID Greed to
    - Air Defence 20 regain health


    Necklace: Abyssal Amulet

    - Life Steal ≤98/4s
    - Poison ≤585/3s
    - Thunder Defence 30
    - Fire Defence 30


    Weapon: Tachypsychia
    (Powders) [VI Earth, V Earth]


    - Earth Damage 118 - 156
    - Thunder Damage 85 - 125
    - Major ID Furios Effigy is kinda like the focal point of this entire build
    - Walk Speed ≤ 26%
    - Spell Damage % ≤52%
    - Health Regen RAW ≥-318 ≤-171


    (Powders) - I'm not super well-versed in Powder specials. I'm told using Thunder powders on armour is not so good but I like the damage buff. Should I make them all Earth powder to get the Rage special or keep half of them and add other powders to increase some elemental defences?

    Questions/Concerns: Overall Health is pretty low. Any ideas on how I could fix this without sacrificing too much? Should I go with Stainless Steel for defence or Vindicator for the Magnetic Major ID to collect emeralds and gain health faster?

    Let me know if I've any misconceptions about the function/mechanics of any of the items I listed here. This is my first build so I'm not too sure what I'm doing. Any advice and feedback would be greatly appreciated. Thanks.
     
  2. DeltaWave

    DeltaWave I miss cancelstack VIP

    Messages:
    2,233
    Likes Received:
    1,065
    Trophy Points:
    115
    Minecraft:
    link
    https://wynnbuilder.github.io/#4_02...0tU0o0o0K0P0C1D1001Ia1001Ia10005g10005h10002c
    WynnBuilder build:
    > Astigmatism
    > The Jingling Jester
    > Philosopher
    > Anchoryl
    > Clay
    > Vital
    > Vindicator
    > Abyssal Amulet
    > Tachypsychia [e6e5]
    ________________________________
    the idea of this build is cool, but it does not work very well since you use a lot of armor slots for the items with the major ids, then lacks slots for things with mana regen/steal, skill points and health regen raw
    the powdering on the armor is pretty much a waste at that lvl, and thunder powders would deal more dmg for the weapon
    i tried to improve it a bit and came up with this
    https://wynnbuilder.github.io/#4_06900l0tW0Uj0rT0uP0TN00o0tU0o0o14120D1G000010005h
    WynnBuilder build:
    > Blue Mask
    > Adamantite
    > Philosopher
    > Sodeta Boots
    > Vital
    > Photon
    > Dragon's Eye Bracelet
    > Adder Stone
    > Tachypsychia [t5t5]
    has a bit less dmg but the hpr and mana are way better, also its tankier
    ________________________________
    tho at that lvl i would recommend this
    https://wynnbuilder.github.io/#4_0bd0bb0ba0bZ0U60U60TN0UN0pj0808141S001D00000
    WynnBuilder build:
    > Champion Helmet
    > Champion Chestplate
    > Champion Leggings
    > Champion Boots
    > Detective's Ring
    > Detective's Ring
    > Dragon's Eye Bracelet
    > Royal Stormy Amulet
    > Thousand Waves []
     
    Last edited: Oct 27, 2021
    Ninja_VK likes this.
Thread Status:
Not open for further replies.