Apparently, in 1.20, a series of changes will occur where "special knockback" or spell-induced crowd control will be nullified in some bosses. This will probably apply to spells like spin attack, bomb arrow, arrow shield, and most importantly, Aura. I'm not in the Hero beta, so I would like to hear some performance reviews on HB from people who've played. I'm not here to discuss why Aura being nerfed like this is bad for Shaman, everyone knows why. However, I am here to lay down the facts and go into detail about the possible ramifications of special knockback immunity. What We Know Here's a list of the Bosses in LI who don't have CCI: Corkus Accipientis Stage 5 Mechorupter of Worlds Cybel Vulnerability Stages Yahya Matrojan Idol Stages 9 and 10 Here are the bosses in LI who do have it: Mummyboard Virus Doctor Corkus Accipientis Stage 1-4 Mechobob Matrojan Idol Stage 1-8 Death Metal Doctor Legendary Cybel Invincibility Stages That's basically ALL of LI. That's not looking good for the rest of the bosses. We also have a guaranteed list of spells that will be nullified. Uppercut CC (Free Uppercancel???) Multihit KB (Free Multicancel???) Spin attack Stun + Blind Arrow Shield KB Arrow Bomb KB Charge CC Bash KB Smoke Bomb CC Aura CC Ice Snake CC Escape KB Teleport Blind + Stun War Scream KB Uproot CC LMK if there's any I missed. Effect on Gameplay This basically means stuns and any sort of crowd control is no longer useful. Spells like Spin attack which could reliably put Assassin in a safe place all the time is no longer useful. Arrow shield is also no longer useful, and Archers will have to resort to using their movement spell. Mages can no longer blind bosses using teleport, which throws its effects out the window. This affects Shaman on a whole new level. No longer can bosses be stunlocked into oblivion by any sort of mana sustain. However, this also makes Aura so much weaker than it is right now. I never thought that Shaman was all that powerful in the first place, as its damage was and still is lackluster. However, its effect on bosses was the only thing keeping it in the boss rush meta to me. Shamans will now have to use their dodging skills in order to survive, which a lot of Shamans don't have. It also decreases its overall damage as bosses will escape from Aura's damage more often. Is Shaman dead? Let me know your thoughts. I personally think that, while Shaman will still be alright to use, will probably be one of the worst classes in the game now. Warrior now has a friend.