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Full Set Armour Bonuses In Vanilla Minecraft (1.9)

Discussion in 'Minecraft' started by Nepeta Leijon, Sep 19, 2015.

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  1. Nepeta Leijon

    Nepeta Leijon Rogue of Heart ♌ Leittarius CHAMPION

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    With the changes coming to armour in 1.9 to make it less protective, I decided to make a machine that would give passive bonuses to full sets of armour. It took quite a while to code each one, but here it is:

    Leather:
    Full Set Effects:
    Featherweight:
    "Fits like a glove"
    The armour's lightness gives you Speed 2.
    Warmth:
    "Snuggly"
    The armour is warm, which heals you with Regeneration.
    2015-09-19_14.07.25.png
    Gold:
    Golden:
    "I am a king!"
    You're so amazing you gain Haste and Double Jump (Jump Boost 2)
    Sparkly:
    "Sparkles Sparkles!"
    The armour's so shiny it makes you sparkle.
    2015-09-19_14.07.38.png
    Chainmail:
    Light:
    "Easy Fit"
    The armour is quite light, giving you Speed.
    Resistant:
    "Nothing can hurt me! ...I think"
    The armour is quite resistant, therefore giving Resistance.
    2015-09-19_14.07.50.png
    Iron:
    Tank:
    "Fear me!"
    The armour is so powerful it gives you Resistance 2 and Health Boost.
    2015-09-19_14.09.06.png
    Diamond:
    Heavy:
    "Too...heavy..."
    The armour is exhausting to wear, giving you Mining Fatigue
    Momentum:
    "Too fast!"
    You carry the weight of your armour with every hit, giving you Strength.
    Haven Castle:
    "Come get me!"
    The armour protects you like a wall, giving you Resistance and Health Boost 2.
    Sparkly Reflection:
    "Sparkle like the Captain!"
    The diamonds in your armour reflect light, making it sparkly.
    2015-09-19_14.09.36.png

    How to create your own Set Bonus Machine:
    Important Note:
    If you're using this machine, please do not claim it as your own. Give credit to me when using it in areas such as Minigames.
    2015-09-19_13.09.50.png 2015-09-19_13.10.09.png

    I'm not the greatest at tutorials, nor at condensing command block structures into single command blocks, but here I go:

    Armour Piece Detection:
    In order for the machine to work, it will need to detect when a player is wearing each armour piece. You'll need to use Repeating Command Blocks set to always active. Using this code, you can detect when a player is wearing each armour (make sure you leave a 1 block space between each command block):
    /testfor @p {Inventory:[{Slot:103b,id:"minecraft:MATERIAL_helmet",Count:1b}]}
    /testfor @p {Inventory:[{Slot:102b,id:"minecraft:MATERIAL_chestplate",Count:1b}]}
    /testfor @p {Inventory:[{Slot:101b,id:"minecraft:MATERIAL_leggings",Count:1b}]}
    /testfor @p {Inventory:[{Slot:100b,id:"minecraft:MATERIAL_boots",Count:1b}]}

    Activating the command blocks:
    Next, you'll need to hook up each command block with a comparator. Link these to repeaters, and those repeaters to Sticky Pistons with movable blocks. At one end, have an active redstone signal coming from a repeater next to one of the block spaces your sticky piston at that end will push said block. Link each space between the extended piston block spaces with a redstone repeater until you reach the other side. This creates the "Full Set Bonus" as the signal will only pass through when all pistons are extended, which is done by wearing a full set of armour.

    Commands for effects of each armour:
    Insert these commands into repeating command blocks (with the exception Health Boost) of on the opposite side of your "Signal" end. You'll need to connect the repeater at the end with redstone to each command block.
    Leather:
    /effect @p regeneration 1 0 true
    /effect @p speed 1 1 true
    Gold:
    /effect @p haste 1 0 true
    /effect @p jump_boost 1 1 true
    /execute @p ~ ~ ~ /particle crit ~ ~1 ~ 0.3 0.3 0.3 0 10
    Chainmail:
    /effect @p speed 1 0 true
    /effect @p resistance 1 0 true
    Iron:
    /effect @p resistance 1 0 true
    /effect @p health_boost 1000000 0* true
    Diamond:
    /effect @p mining_fatigue 1 0 true
    /effect @p slowness 1 0 true
    /effect @p strength 1 0 true
    /effect ajdude9 resistance 1 1 true
    /execute @p ~ ~ ~ /particle magicCrit ~ ~1 ~ 0.3 0.3 0.3 0 10
    /effect @p health_boost 1000000 1* true

    *How to create the Health Boost:
    In order for the health boost to work, you'll need to place the effect command in an Impulse (Regular) Command Block, and create a NOT Gate (Repeater into a block, that has a redstone torch on the other side) connected to another command block with the command:
    effect @p health_boost 0 0
     
    Last edited: Sep 22, 2015
    Submonsterine and Devourer like this.
  2. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Interesting... It seems to kind of get close to the upcoming Special Armor Full Set feature coming in Gavel.
     
  3. Nepeta Leijon

    Nepeta Leijon Rogue of Heart ♌ Leittarius CHAMPION

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    I took inspiration from that, as well as other sources. You could say I was "copying" Mineplex's Champions with some, but Mineplex doesn't use the word copy, it uses the word "Original Idea".
     
  4. yotamdin

    yotamdin Is actually a cute anime girl in real life VIP

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    OH, I know this trick! you can do it with MCedit!

    But you did it much better!
     
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  5. Troll4ever31

    Troll4ever31 Designed to be a moron.

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    Cool creation, this should be added to 1.9 officially in some way, this makes it worth wearing other armors whilst you got acces to iron and diamond because of the set bonus.
     
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  6. lennn

    lennn Well-Known Adventurer

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    Cool i like it AMAZING idea
     
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