Discussion in 'Forum Games' started by SPYROHAWK, Dec 9, 2016.
Thats a lotta damage
Tidewater Linums of the Goldfur family is up
also known as:
B a g o f E g g s
I will cast arcane weapon, fire, on my weapon and move closer.
That's all. End turn.
@Florfy5 you are up, then fun stuff happens
Sorry 'bout that.
I retreat back and set a reaction to cast Sacred Flame on the wraith if it emerges.
@AlexisPlay I assume nothing with alfred?
Alfred licks his fur.
The black Wraith lurches out of the stone it was hiding in, doing so with such force that it actually causes part of the rock pillar to collapse.
@Paradoxical make a DC 15 DEX save, 26 bludgeoning damage or half on a save.
The Wraith then uses it's Life Drain on Erevan (rip, you are the only one in the area for this to work).
25 to hit. 24 necrotic damage, and DC 14 CON save or have your max HP be reduced by that much.
I drew the Wraith's line of movement and the rock fall area, which is now difficult terrain. The area that the rock fall overlaps with solid rock is no longer rock, as it's been burst open.
Erevan may take an oppertunity attack if he wishes.
The Wraith then ends it's turn (unless someone can stop it's movement) in the next rock pillar, taking 2 force damage.
Erevan is then up
First of all, I had a reaction prepared. So I blast the wraith with Guiding Bolt when I see it (but probably after the dex save.)
Dex save: 19 + 3 = 22, so I dodge most of the rocks.
Guiding bolt: Another 19 + 8 = 27 to hit
Damage: 1 + 6 + 5 + 6 = 18 radiant damage, and the advantage effect of guiding bolt causes the wraith to glow.
Anyway, Con save: 9 + 2 = fail
I'll do my actual turn after I eat.
It's now glowing *inside* of the rocks, you can see it's form from the outside
"Alright, you abomination..."
I walk around the pillar while whispering a celestial prayer and begin to glow with a golden aura.
"You want to extinguish me? Then come get me!"
I cast Guardian of Faith, the aura erupting off of me and taking the form of a glowing, angelic entity that moves forward to hover in the space before me. Its form is indistinct, but its wings and sword burn like fire and sunlight and its shield bears the symbol of Lathander.
I prepared a Sacred Flame. DC 14 DEX save or 11 radiant damage , please.
Fails, which kills it
Would you like to revise your action, given that the black wraith is now dead?
Yes but I need a few hours. Also, Florfy’s reaction should have killed it before it could life drain me. I should restore my HP accordingly, yes?
That is correct
Fixed my HP to account for the wight's death.
Instead of what I previously described, I dash and run around the pillar towards the rest of the group. With my bonus action, I cast Spiritual Weapon, summoning an ethereal golden mace with a sunburst design hovering next to the (red) wight. I swipe my hand and the mace imitates my command, bearing down on the wraith.
Attack: 17 + 8 = 25 to hit
Damage: 4 + 5 = 9 force damage
So whose up now
Red wraith is next, so @SPYROHAWK
The red Wraith is going to attack Heat, then go past him into the stone.
Attack: 20 to hit (not natural)
Damage: 24 necrotic damage, and DC 14 CON save or have your max HP be reduced by 24
Stone damage to Wraith: 4
And @Riven gets an opportunity attack before Blue Wraith's turn.
16+4= save success; Heat's a CON man.
However, Heat is now unconscious. The storm of iron fragments that just recently erupted from Heat suddenly snap back into their respected positions on his armor, knocking him back some. The construct falls to a weary kneel, he stutters.