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Art Archetypes Characters Designs

Discussion in 'Your Work' started by Trashiejunkyard, Dec 5, 2022.

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  1. Trashiejunkyard

    Trashiejunkyard Well-Known Adventurer

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    Warriors
    WarriorArchetype.png


    The Fallen
    Team: Discovery

    Once a knight that had his humanity consumed by corruption, he is now a feral berserker that acts more like a wild animal than a man. He is known for his brutality and fierceness in combat but becomes just a walking husk outside of it.

    He was captured by a certain cultist for their studies, before escaping and running into Team Discovery. It's believed that what is left of the soul of the man he once was remains inside the husk, controlling it and preventing it from lashing out.

    He has tendency to bite his allies including Sharpshooter, certain swamp elf, and a corkian council member

    The Paladin
    Team: Hero

    A jolly Ragni Guard accompanies Light bender in her quest to purge corruption from the land. He is on friendly terms with the people of Ragni and is one of the few who can understand Shadestepper.

    He is a friendly individual who extends a hand of help to the people of the land whoever he can. He can be kind to a fault, which often leads to him and his team being taken advantage of. He also tends to see the world only in terms of black and white, which leads to him being overzealous at times.

    He is a great cook and likes to collect ingredients in his free time.

    The Battle Monk
    Team: Mercenary

    A retired soldier and an old friend of Boltslinger. He is a laid-back individual who assists the team with their tasks and keeps Boltslinger and Acrobat’s antics and arguments in check.

    He once fought for a religion that he does not believe in, but always followed their order without a second thought. His retirement left him with no purpose until Team Mercenary's adventures allowed him to experience a journey to find his self-identity.

    He enjoys tasting the cuisine of the new area he visits and it's his top priority to do so.


    Assassins
    AssassinArchetype.png

    The Trickster
    Team: Discovery

    A jester and Ritualist's stage partner. He is a playful prankster who prefers to playing with his enemies rather than outright subdue them, much to the annoyance of Sharpshooter. His ability to clone himself is still unknown to everyone but the Ritualist, who claim it is just simple illusion tricks.

    While he was working with Ritualist, he gradually became aware of Ritualist's strange habit of looking at his masks, and later on confronted him with his observation. This later prompts them to adventure in order to seek the true nature of the masks, a journey he happily tags along with.

    He enjoys pulling a few pranks on the town civilians whenever he has a chance to.

    The Shadestepper
    Team: Hero

    A highly competent assassin. They are a naturally shy and quiet person, preferring to hide in the shadows rather than stay out in the open with the team. This behaviour makes them a very forgettable member to outsiders, sometimes even to their own team members.


    They were sent to monitor and potentially assassinate Acolyte, due to the nature of his experiments and his association with a dangerous cult. They continued to stalk them as they joined the Hero team, but eventually joined the team as their assassin to better keep their eyes on Acolyte.


    They only let certain members of the team converse with them before eventually opening up to the rest of the party.


    The Acrobat
    Team: Mercenary

    An arrogant individual who likes to show off, to an extent that ticks off even the likes of his party members. He tends to complain about the jobs the team takes on, even if it’s just a mundane job. This often leads to Boltslinger and him getting into arguments until Battle Monk stops them.


    They are a former street robber who got dragged into the adventure by Boltslinger, who caught Acrobat looting his workshop and blackmailed him into joining the team. He later continued adventuring since it proved more profitable than his old lifestyle.


    Acrobat has a habit of flirting with every female individual he meets, usually with disastrous consequences which result in Battle Monk stepping in and stop him.


    Archers
    ArcherArchetype.png

    The Boltslinger
    Team: Mercenary

    A guard for hire and former tower archer, whose main concerns are earning emeralds and maintaining professionalism. He is a tough and immoral individual, he also has a habit of switching between whispering and yelling. He is commonly annoyed by Trickster’s pranks and Fallen’s uncontrollable nature.


    Sharpshooter joined the party after persuading the performer to hire him for safety. He is known for having question morals on the adventure which are questioned by other party members and even make Fallen bit him to his senses.

    His appearance has led to him being commonly mistaken for a villager, which angers him every time it happens.

    The Sharpshooter
    Team: Discovery

    A guard for hire and former tower archer, whose main concerns are earning emeralds and maintaining professionalism. He is a tough and immoral individual, he also has a habit of switching between whispering and yelling. He is commonly annoyed by Trickster’s pranks and Fallen’s uncontrollable nature.

    Sharpshooter being hired by Ritualist after persuading the performer to hire him for safety. He is known for having question morals on the adventure which are questioned by other party members and even make Fallen bit him to his senses.

    His appearance has led to him being commonly mistaken for a villager, which angers him every time it happens.

    The Trapper
    Team: Hero

    An extremely laid back individual who is drunk more often than not, and likes to party a lot due to her lack of company in the woods. She is particularly fond of Lightbender, and always cheers the mage up when she is feeling down. She is accompanied by her dog, who she found in Detlas and tamed.

    She was stationed at scout station in Nivla Woods, spending most of her day drinking and sleeping on the trees. One day, she was awakened by the sound of Paladin rushing through the forest. This causes her to follow him and tag along on adventures, as she was already bored out of her mind and looking for a reason to leave the Nivla Woods.

    She always has conversations with Seaskipper on their favorite drinks from all around the world.

    Mages
    MageArchetype.png

    The Light Bender
    Team: Hero

    A new recruit that recently arrived from Fruma alongside Tasim and Aledar. She is a clumsy girl with low confidence, and can be easily confused and overwhelmed by the insanity of the world. She constantly struggles with the fear that she won’t live up to expectations. Fortunately, her team is happy to find ways to soothe her anxiety and cheer her up.

    She, like the other Fruman recruits, was welcomed by the King of Ragni and given a mission to stop the corruption in the province. Being aided by Paladin and other party members build her confidence to venture further into the wynn providence and the rest of the world.

    She is very interested in elves due to their history with light magic.

    The Arcanist
    Team: Discovery

    A librarian living in Elkurn, and a former stage performer who worked with Ritualist and Trickster. She is a strict and mature magician who always interest in learning magic and magical-related

    Upon joining the team, she realizes that her team is made up of odd individuals resulting in her role to . She always expresses her concern over her party members to the Ritualist who brush it off as ordinary things.

    She likes to collect elemental dust of different qualities as hobbies.

    The Riftwalker
    Team: Mercenary

    Old man is typically oblivious to the point of appearing senile, and his reaction to what happens around him gives the impression that he is losing his mind from his old age. However, his perceptiveness surpasses anyone in the team, and he can prove himself competent if he ever wakes up from his stupor.

    He was accidentally caught up in Boltslinger and Acrobat’s attempt to escape Deltas after their failed scheme. He later joins the party, mistaking the group to be on their way for his medicine.

    He is very supportive to anyone, but especially young people, talking about their passions to him even if he has no idea what they are talking about.

    Shamans

    ShamanArchetype.png

    The Acolyte
    Team: Hero

    A mysterious and slightly insane cultist that studies Corruption and its true nature, believing it to be a way to godhood. He is very interested in corruption due to their history and unknown nature that he wants to uncover. Despite his insanity, he is very intelligent and resourceful.

    He has previously acquired a test subject, however it went missing shortly after, prompting him to go after it. His search for the test subject causes him to run into Team Hero. After determining that their goals coincide, he joined the team for better opportunities to learn about the Corruption.

    He claims to be a man of science, and supports his claim with his medical knowledge. His methods, however, can be questionable.

    The Summoner
    Team: Mercenary

    A toy maker that is always trying to improve upon his creations. He is a crazy inventor that always sticks random items he found onto his puppets with various results. He is very interested in Corkian technology, and has always dreamed of going to the island itself to examine all their technology in person.

    He lived in Deltas before Boltslinger's scheme caused trouble in the city and resulted in Summoner’s house being blown up. With nothing left but toy boxes that contain his tools and creations, he decides to join Team Mercenary in order to receive compensation for his loss.

    He once tried to stick Corkian sentries into his puppets with duct tape and try to show it off the councils, he was later banned from getting audiences.

    The Ritualist
    Team: Discovery

    A stage performer and Trickster's stage partner. He is a polite and oblivious man, acting as a parental figure to his masks that constantly speaks their mind out. He loves to tell riddles and stories in order to break the silence while travelling. He is also oblivious to the nature of his team despite Arcanist pointing them out.

    He was secretly knowledgeable on ritual acts as a result of his hobby. He acquired 3 masks of unknown origin for his performances, and later discovered them to be something special. Sensing that the masks could hold some important secrets, he decided to do more research and eventually embark on a journey, seeking out Arcanist for her assistance.

    He loves nothing more than seasonal festivals, and is willing to go from across the world to Deltas just to see them.
    (Nothing here is final, I might revisit this thread and update some characters bio)

    Also other people OCs sketch because I want to
    OCs.png
     
    Last edited: Dec 6, 2022
    Ariconnie48, starx280, uzbuz and 11 others like this.
  2. DrGREEN

    DrGREEN wynncraft.wiki.gg is where its AT CHAMPION

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    Great Job!
    I like what you've done with Acolyte and Trickster especially. They all really bring out who the classes are.
     
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  3. shacers

    shacers no longer replying VIP+

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    what
    hey hey hey this is cool, like acolyte and shadestepper designs are absolutely amazing, and also trickster = clownpierce?

    why is it that acrobat is always drawn to be less preferable... (referring to that one time someone drew him wearing baby blue sneakers)
     
  4. Trashiejunkyard

    Trashiejunkyard Well-Known Adventurer

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    Idk acrobatic feel like it would fit little shit type of character
     
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  5. shacers

    shacers no longer replying VIP+

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    i just thought acrobat would wear more than plain clothes...
     
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