Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

angle for infinite teleport?

Discussion in 'Questions' started by MrTopper, Aug 22, 2021.

Thread Status:
Not open for further replies.
  1. MrTopper

    MrTopper Well-Known Adventurer CHAMPION

    Messages:
    41
    Likes Received:
    60
    Trophy Points:
    49
    Minecraft:
    what angle should i be at to get the most height?
     
  2. Sar

    Sar The Fire Archer CHAMPION

    Messages:
    1,083
    Likes Received:
    876
    Trophy Points:
    128
    Guild:
    Minecraft:
    I use 30-40 most of the time but 20-30 works as well
     
    Thega likes this.
  3. Jackkoh

    Jackkoh Grass of the Realm VIP+

    Messages:
    737
    Likes Received:
    4,822
    Trophy Points:
    157
    Guild:
    Minecraft:
    Well... Shooting bows is about 35 so about 35 degrees?
     
  4. TheNelston

    TheNelston only ironically afk in the head HERO

    Messages:
    352
    Likes Received:
    437
    Trophy Points:
    83
    Guild:
    Minecraft:
    45 degrees in physics usually maximizes total range, so maybe give that a shot? I like to go for that on an archer since it's mostly parabolic motion, but you could give it a shot on mage too
     
  5. P0ke

    P0ke Wynntils Dev CHAMPION

    Messages:
    495
    Likes Received:
    642
    Trophy Points:
    89
    Minecraft:
    teleport is a straight line so you just want the steepest angle possible lol

    that said it's a bit inconsistent, i think the absolute maximum is somewhere around 45 but you should aim a little bit lower - as you do it more you'll get a feel for it
     
  6. fishcute

    fishcute fish CHAMPION Builder

    Messages:
    719
    Likes Received:
    760
    Trophy Points:
    123
    Creator Karma:
    Minecraft:
    This is teleportation, horizontal range is decreased by increasing the angle. Vertical range however is increased.

    On the other hand, my personal experience has found rather low angles to be far more successful. I have zero idea why this is.
     
Thread Status:
Not open for further replies.