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Art A Sticky Situation

Discussion in 'Your Work' started by Theepicsquash, Feb 10, 2017.

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  1. Theepicsquash

    Theepicsquash Error: Originality not detected. VIP+

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    BeeMiner and bloww like this.
  2. yuuenchi2

    yuuenchi2 Wynncraft Veteran CHAMPION

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    why graph paper
     
  3. Gigavern

    Gigavern Giant Fern VIP+

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    Boss altar music = Chaotic Encounter
    This = Troubling Encounter

    Coincidence, I think not.
     
  4. Theepicsquash

    Theepicsquash Error: Originality not detected. VIP+

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    What is chaotic encounter? I dont think i get the reference
     
  5. Gigavern

    Gigavern Giant Fern VIP+

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    Like I said, its the music that plays in Boss Altars.
     
  6. awemanrank100

    awemanrank100 custom title

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    1. Don't use graph paper.
    2. Arms should not be in front of torso.
    3. Upper arm should be slightly shorter than forearm, or very similar length
    4. If you're going to make hands, make wrists with joints.
    5. Bow needs to be held where arrows are to be fired from.
    6. Pupils of eyes need to be moved so that an expression is given.
    7. that indifferent mouth
    8. Add shadows underneath hair.
    9. Add shadows in general.
    10. Right leg is oddly bent.
    11. Right thigh is way too long.
    12. Add a slight bend to the left leg.
    13. Shoes need to have flat soles and more detail.
    14. Due to the perspective, the spiders should look more like the left-most spider, rather than from a seemingly top-down angle.
    15. Mountains don't look like complete triangles; flatten the top out, even if just slightly.
    16. Right-most branch has obvious widening and that should be reduced/removed.
    17. Branches/naturally occurring wood in general should have small bumps and the like to enhance detail.
    18. Plant sign in ground instead of having it seemingly just put on the ground.
    19. Same goes for the mushrooms.
    20. If there are trees, the trees should give off a shadow.
    21. Add more trees; this is a forest. Character can possibly be seen with the "camera" in between two trees.
    22. Add clouds (but not necessarily a sun).
    23. Try to make your lines clean rather than sketch-y on a finished product.
    24. Line weight should depend on brightness/importance of areas.
    well there you go
     
  7. Theepicsquash

    Theepicsquash Error: Originality not detected. VIP+

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    All noted, thanks!
    ________________________________
    Oh well, i play with volume muted
     
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