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2.0 Archetypes as D&D 5e subclasses

Discussion in 'Your Work' started by TwageTomato, Sep 29, 2022.

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  1. TwageTomato

    TwageTomato Coder | Like-Giver | Tomato | Musician CHAMPION

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    Hi everyone, I know that Wynncraft -> D&D content has been attempted plenty of times before, but I have my own new take on it. I plan to take each of the 15 archetypes introduced in the Wynn 2.0 update and create a home brew subclass in D&D inspired by them. All 13 of the main D&D classes (including artificer) will have at least 1 subclass. The system is still very much in the earliest stages, but I have a rough draft for the general rules surrounding this set of so-called “Runic Subclasses”.


    I also have one archetype set up already: Fallen warrior has become a Barbarian subclass known as the “Runic Warlord”


    Numbers and features are still subject to change, reorganization, and removal based on feedback. Please let me know what you all think and feel free to roast me over how broken these are :P
     
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  2. __Lan

    __Lan Well-Known Adventurer HERO

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    I would love to look at them but i can't see the docs cuz they aren't published
     
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  3. Femboy Orphion

    Femboy Orphion Bi Furry Femboy (Average Wynncraft Player) HERO

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    You know blood hunter would work well for acolyte right?
     
  4. TwageTomato

    TwageTomato Coder | Like-Giver | Tomato | Musician CHAMPION

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    Well, Blood Hunter isn’t technically an official source class, rather being Homebrew from Critical Role. Also, I tended to organize the subclasses towards classes which were less obvious. For example, I mapped the warrior’s Paladin archetype to the Fighter class, calling it the Runic Guardian. For some of these easier cases, I plan to just have the subclass more or less mimic the features of the Wynn archetype or existing D&D class/subclass.
     
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