fyi, this has been fixed in the latest update
you almost always want draoi on asn
you overestimate how hard making money from lootrunning is
horse breeding is an absolutely awful way to make money
profs are decent for profit
and just so you know, the loot chest cooldown only kicks in if you actually open a chest on a world before switching
disable the objective overlay in the wynntils config (the 'objectives' category)
alternatively you could switch to cutting edge, where this bug...
mythic items come in dark purple boxes
however i looked up your stats and you're only level 64- please keep in mind that mythics are extremely...
you'd be better off doing standard endgame lootruns until you make enough money to buy a pure
if you're dead set on finding one yourself, the...
until you get to endgame (lvl 95+) you'll be fine just wearing whatever armor you have that's near your level
disabling the objective overlay is a significantly better way to solve the issue, fyi
you would not - cosmetics cannot be traded to other players
fyi, loot bonus and loot quality have the same effect on mob drops so unless you have very good lq armor you might as well just use lb stuff
fill your inventory with basic items (the ones you don't need to identify) while lootrunning and turn them into scrap whenever you go through a city
fyi, loot quality has a soft cap at 40 and loot bonus has one at 80. you should definitely get one lq accessory to hit 40lq.
for loot bonus, use...
crafting/crafted items seem to be broken right now? i cleared the site data to test it and couldn't get any crafted items to be recognized in the...
this is a feature, but only on hero/champion rank
the royal gate is the large gate south of corkus
you can view territories in the web map, fyi
small correction: negative ids with a "positive" effect (e.g. spell costs) will have stars
it is not possible
wynntils does have one yes but to actually answer your question, it is allowed
each stat has an internal roll from .3 to 1.3 (.7 to 1.3 for negative stats). the actual value of a stat is its internal roll multiplied...